Player Matchup

Sylvanus
Sylvanus
B8MILL
Sylvanus
Level 160
God Stats
10W - 8L
1,416 SR
Queue Stats
169W - 149L
1,460 Elo+
Party 1
Bellona
Bellona
DZACH23
Bellona
Level 128
God Stats
4W - 1L
1,439 SR
Queue Stats
109W - 72L
1,539 Elo+
Party 1
Janus
Janus
RNPSxLAMBOx
Janus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 134L
1,506 Elo+
Party 1
Team Averages
Level 149
1,451 SR
1,502 Elo+

VS

Team Averages
Level 67
1,708 SR
1,536 Elo+
Loki
Loki
Caukmeatalpha
Loki
Level 139
God Stats
9W - 2L
1,811 SR
Queue Stats
203W - 78L
1,593 Elo+
Party 2
Ymir
Ymir
OogaBooga117
Ymir
Level 17
God Stats
3W - 6L
1,590 SR
Queue Stats
32W - 23L
1,505 Elo+
Party 2
Zeus
Zeus
Ziggity Zucc
Zeus
Level 45
God Stats
1W - 1L
1,723 SR
Queue Stats
76W - 40L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B8MILL
Sylvanus
13
2 / 1 / 11
9,053
647
5,789
11,781
10,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
DZACH23
Bellona
15
3 / 1 / 10
9,467
676
11,168
12,660
15,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 0 / 3
10,423
745
10,105
2,640
885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,265
590
10,505
10,208
3,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 2
8,546
610
4,228
11,770
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 7 / 1
7,836
560
4,471
9,205
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
B8MILL
Sylvanus
2
1
11
7.5
L
2
4
0
0.5
W
Bellona
DZACH23
Bellona
3
1
10
8
L
0
2
2
0.5
W
8
0
3
9.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,062
Damage
19,204
27,081
Taken
31,183
27,408
Mitigated
19,970
10,919
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
B8MILL
Sylvanus
5,789
1,463
2,195
5,492
11,781
10,944
90
4,856
6,925
16,425
0
L
10,505
2,079
0
500
10,208
3,685
0
4,965
4,982
0
41,340
W
Bellona
DZACH23
Bellona
11,168
3,163
0
1,671
12,660
15,579
304
3,314
9,346
0
25,013
L
4,228
1,139
62
1,309
11,770
13,127
0
7,189
4,295
9,527
0
W
10,105
934
328
1,233
2,640
885
0
1,069
1,571
42,588
0
L
4,471
706
237
455
9,205
3,158
0
3,912
5,074
23,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
24,647
146
Minions Killed
133
3
Camps Cleared
6
754,686
Distance Traveled
672,027
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,053
647
21
2
0
226,605
2
L
Loki
8,265
590
72
5
6
248,408
1
W
Bellona
9,467
676
28
2
0
269,453
2
L
Ymir
8,546
610
22
2
0
207,090
0
W
Janus
10,423
745
97
7
3
258,628
1
L
Zeus
7,836
560
39
3
0
216,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role