Player Matchup

Ah Puch
Ah Puch
Darrt2192
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,051 Elo+
Party 2
Ne Zha
Ne Zha
KenobiBREH
Ne Zha
Level 39
God Stats
6W - 10L
1,552 SR
Queue Stats
255W - 299L
1,301 Elo+
Party 1
Apollo
Apollo
Lavo King
Apollo
Level 16
God Stats
0W - 7L
1,048 SR
Queue Stats
2W - 18L
1,117 Elo+
Party 2
Jormungandr
Jormungandr
Puma3364
Jormungandr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,132 Elo+
Party 2
Bellona
Bellona
St3mS
Bellona
Level 25
God Stats
2W - 6L
1,307 SR
Queue Stats
43W - 79L
1,258 Elo+
Party 1
Team Averages
Level 55
1,381 SR
1,172 Elo+

VS

Team Averages
Level 53
1,573 SR
1,348 Elo+
Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BabyGravy2077
Ah Muzen Cab
Level 85
God Stats
13W - 9L
1,613 SR
Queue Stats
204W - 199L
1,366 Elo+
Party 4
Hachiman
Hachiman
Snakewhip3456
Hachiman
Level 67
God Stats
2W - 1L
1,705 SR
Queue Stats
118W - 136L
1,315 Elo+
Party 3
Horus
Horus
Wasabiboy246820
Horus
Level 21
God Stats
3W - 3L
1,547 SR
Queue Stats
10W - 20L
1,238 Elo+
Party 4
Set
Set
teddy energy
Set
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
94W - 112L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darrt2192
Ah Puch
11
0 / 4 / 0
6,663
476
2,284
10,090
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
KenobiBREH
Ne Zha
13
2 / 1 / 0
7,464
533
4,381
8,949
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Lavo King
Apollo
10
0 / 3 / 1
6,112
437
4,950
8,330
2,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Puma3364
Jormungandr
9
1 / 2 / 0
6,124
437
8,578
12,630
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
St3mS
Bellona
12
0 / 3 / 2
6,922
494
5,414
10,030
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 0 / 2
8,059
576
10,817
4,196
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
BabyGravy2077
Ah Muzen Cab
12
1 / 1 / 1
6,551
468
7,890
9,939
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Snakewhip3456
Hachiman
13
4 / 1 / 3
7,960
569
7,729
8,914
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 0 / 2
6,592
471
2,219
9,660
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 4
7,257
518
4,326
8,011
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
2
7
W
Ah Muzen Cab
BabyGravy2077
Ah Muzen Cab
1
1
1
1.5
L
Ah Puch
Darrt2192
Ah Puch
0
4
0
0
L
Ne Zha
KenobiBREH
Ne Zha
2
1
0
2
L
Apollo
Lavo King
Apollo
0
3
1
0.17
L
Jormungandr
Puma3364
Jormungandr
1
2
0
0.5
W
Hachiman
Snakewhip3456
Hachiman
4
1
3
5.5
L
Bellona
St3mS
Bellona
0
3
2
0.33
W
0
0
2
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,607
Damage
32,981
50,029
Taken
40,720
27,176
Mitigated
19,399
13,134
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,817
1,483
0
1,193
4,196
1,268
256
1,069
3,127
44,577
0
W
Ah Muzen Cab
BabyGravy2077
Ah Muzen Cab
7,890
2,825
0
3,230
9,939
3,269
444
4,572
5,367
0
50,276
L
Ah Puch
Darrt2192
Ah Puch
2,284
150
60
4,006
10,090
3,822
531
5,120
4,608
31,004
0
L
Ne Zha
KenobiBREH
Ne Zha
4,381
1,492
0
1,026
8,949
2,828
0
728
8,141
0
49,971
L
Apollo
Lavo King
Apollo
4,950
2,613
0
1,054
8,330
2,188
456
1,579
6,671
0
33,245
L
Jormungandr
Puma3364
Jormungandr
8,578
1,339
308
3,998
12,630
10,167
0
2,045
10,507
23,002
0
W
Hachiman
Snakewhip3456
Hachiman
7,729
3,440
0
4,676
8,914
2,836
983
849
8,065
0
39,115
L
Bellona
St3mS
Bellona
5,414
707
0
2,682
10,030
8,171
285
704
9,285
728
32,560
W
2,219
1,063
1,308
4,143
9,660
8,510
23
2,795
6,865
0
14,254
W
4,326
2,040
0
3,614
8,011
3,516
0
1,944
6,067
0
42,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
36,419
351
Minions Killed
363
0
Camps Cleared
0
1,327,896
Distance Traveled
1,407,143
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,059
576
90
6
0
262,599
4
W
Ah Muzen Cab
6,551
468
90
6
0
289,251
1
L
Ah Puch
6,663
476
58
4
0
235,626
0
L
Ne Zha
7,464
533
86
6
0
312,492
2
L
Apollo
6,112
437
91
7
0
228,493
0
L
Jormungandr
6,124
437
42
3
0
273,058
3
W
Hachiman
7,960
569
83
6
0
250,101
2
L
Bellona
6,922
494
74
5
0
278,227
2
W
Horus
6,592
471
30
2
0
311,749
1
W
Set
7,257
518
70
5
0
293,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role