Player Matchup

Sylvanus
Sylvanus
Brentopolis
Sylvanus
Level 134
God Stats
1W - 0L
1,533 SR
Queue Stats
129W - 76L
1,722 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NinjaWorgen
Morgan Le Fay
Level 139
God Stats
60W - 31L
1,605 SR
Queue Stats
128W - 79L
1,707 Elo+
Party 1
Artemis
Artemis
pupp3tmast3r
Artemis
Level 144
God Stats
12W - 1L
1,842 SR
Queue Stats
156W - 102L
1,653 Elo+
Party 1
Team Averages
Level 139
1,660 SR
1,694 Elo+

VS

Team Averages
Level 126
1,604 SR
1,444 Elo+
Chang'e
Chang'e
DD-BlackBeard
Chang'e
Level 118
God Stats
1W - 4L
1,575 SR
Queue Stats
16W - 14L
1,406 Elo+
Party 2
Neith
Neith
MORFEO_666
Neith
Level 135
God Stats
10W - 10L
1,648 SR
Queue Stats
53W - 47L
1,359 Elo+
Party 2
Horus
Horus
Pirranaconda
Horus
Level 125
God Stats
1W - 5L
1,588 SR
Queue Stats
125W - 131L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brentopolis
Sylvanus
12
2 / 1 / 9
7,793
779
7,647
7,199
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
NinjaWorgen
Morgan Le Fay
11
4 / 3 / 4
7,790
779
5,737
6,461
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
pupp3tmast3r
Artemis
12
7 / 3 / 4
8,285
829
10,137
9,978
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 5 / 5
6,148
615
3,586
7,477
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
4 / 7 / 2
7,480
748
5,676
9,284
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 4
7,121
712
8,418
10,576
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
7
7
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Brentopolis
Sylvanus
2
1
9
6.5
L
Chang'e
0
5
5
0.5
L
Neith
4
7
2
0.71
W
Morgan Le Fay
NinjaWorgen
Morgan Le Fay
4
3
4
2
L
3
1
4
5
W
Artemis
pupp3tmast3r
Artemis
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
17,680
23,638
Taken
27,337
12,154
Mitigated
13,530
7,460
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Brentopolis
Sylvanus
7,647
2,249
932
2,249
7,199
7,079
526
1,130
5,937
16,648
2,599
L
Chang'e
3,586
35
1,225
1,486
7,477
4,598
0
3,460
4,017
12,135
0
L
Neith
5,676
994
0
825
9,284
3,575
0
4,796
4,488
0
30,028
W
Morgan Le Fay
NinjaWorgen
Morgan Le Fay
5,737
236
0
1,553
6,461
1,971
162
777
5,511
20,695
0
L
8,418
3,151
472
2,753
10,576
5,357
0
5,015
5,561
0
15,793
W
Artemis
pupp3tmast3r
Artemis
10,137
4,836
0
2,726
9,978
3,104
1,782
1,932
7,796
0
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,868
Gold Earned
20,749
95
Minions Killed
94
4
Camps Cleared
5
462,754
Distance Traveled
509,158
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,793
779
30
3
1
155,025
0
L
Chang'e
6,148
615
24
2
1
163,104
2
L
Neith
7,480
748
45
5
4
162,001
3
W
Morgan Le Fay
7,790
779
24
2
2
160,424
2
L
Horus
7,121
712
25
3
0
184,053
4
W
Artemis
8,285
829
41
4
1
147,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role