Player Matchup

Pele
Pele
ELALBINO36
Pele
Level 102
God Stats
10W - 6L
1,692 SR
Queue Stats
103W - 90L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
IlIlIlIlIlI9111
Gilgamesh
Level 28
God Stats
4W - 7L
1,324 SR
Queue Stats
66W - 88L
1,369 Elo+
Party 1
Cerberus
Cerberus
KLANZEUZX
Cerberus
Level 23
God Stats
8W - 5L
1,634 SR
Queue Stats
40W - 25L
1,477 Elo+
Party 1
Ra
Ra
SoyPatooo
Ra
Level 123
God Stats
2W - 1L
1,506 SR
Queue Stats
135W - 116L
1,475 Elo+
Party 1
Neith
Neith
WolfiDark578
Neith
Level 66
God Stats
9W - 7L
1,574 SR
Queue Stats
73W - 69L
1,480 Elo+
Party 1
Team Averages
Level 68
1,546 SR
1,462 Elo+

VS

Team Averages
Level 36
1,426 SR
1,341 Elo+
Skadi
Skadi
Clappo
Skadi
Level 39
God Stats
53W - 43L
1,478 SR
Queue Stats
286W - 281L
1,426 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Rhepd
Cu Chulainn
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
26W - 34L
1,336 Elo+
Party 3
Cliodhna
Cliodhna
Sm3llm3Fingers
Cliodhna
Level 63
God Stats
3W - 9L
1,387 SR
Queue Stats
29W - 50L
1,343 Elo+
Party 2
Kuzenbo
Kuzenbo
graveyardshift7
Kuzenbo
Level 46
God Stats
1W - 2L
1,475 SR
Queue Stats
37W - 51L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
liilhan
Kukulkan
Level 4
God Stats
2W - 3L
1,290 SR
Queue Stats
6W - 8L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 16
15,997
592
33,460
39,453
19,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
IlIlIlIlIlI9111
Gilgamesh
17
1 / 5 / 15
12,052
446
12,415
23,960
19,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
KLANZEUZX
Cerberus
19
7 / 3 / 12
13,536
501
17,975
27,989
39,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
18 / 5 / 9
15,940
590
30,951
18,966
8,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 6 / 12
12,573
466
10,884
22,161
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Clappo
Skadi
18
9 / 9 / 8
13,453
498
25,031
25,106
8,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Rhepd
Cu Chulainn
16
0 / 8 / 9
10,971
406
13,392
27,537
18,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
18
6 / 11 / 8
12,623
468
16,212
22,358
8,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 5 / 14
13,147
487
26,528
33,206
46,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
liilhan
Kukulkan
15
2 / 15 / 4
10,113
375
7,177
18,068
5,821
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
68
48
Kills
25
25
Deaths
48
64
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Skadi
Clappo
Skadi
9
9
8
1.44
W
19
6
16
4.5
W
Gilgamesh
IlIlIlIlIlI9111
Gilgamesh
1
5
15
1.7
W
Cerberus
KLANZEUZX
Cerberus
7
3
12
4.33
L
Cu Chulainn
Rhepd
Cu Chulainn
0
8
9
0.56
L
Cliodhna
6
11
8
0.91
W
18
5
9
4.5
W
3
6
12
1.5
L
8
5
14
3
L
Kukulkan
liilhan
Kukulkan
2
15
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,685
Damage
88,340
132,529
Taken
126,275
95,680
Mitigated
86,618
55,067
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Clappo
Skadi
25,031
12,965
558
4,603
25,106
8,482
0
10,359
14,747
0
77,596
W
33,460
9,129
0
23,513
39,453
19,088
1,326
10,089
29,364
0
129,318
W
Gilgamesh
IlIlIlIlIlI9111
Gilgamesh
12,415
2,172
0
1,620
23,960
19,557
1,384
6,931
17,029
0
65,396
W
Cerberus
KLANZEUZX
Cerberus
17,975
998
720
5,279
27,989
39,923
686
7,071
20,918
46,332
0
L
Cu Chulainn
Rhepd
Cu Chulainn
13,392
1,623
0
3,590
27,537
18,028
0
10,855
16,682
8,258
52,348
L
Cliodhna
16,212
1,068
0
1,531
22,358
8,148
734
6,049
16,309
0
75,179
W
30,951
1,987
7,532
6,981
18,966
8,729
3,118
7,870
11,096
145,027
0
W
10,884
5,924
0
9,422
22,161
8,383
3,894
8,417
13,744
0
56,311
L
26,528
5,828
0
1,029
33,206
46,139
0
13,981
19,225
55,895
0
L
Kukulkan
liilhan
Kukulkan
7,177
1,399
0
762
18,068
5,821
0
7,682
10,386
31,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,098
Gold Earned
60,307
580
Minions Killed
397
0
Camps Cleared
0
2,577,303
Distance Traveled
2,330,537
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,453
498
101
4
0
444,178
0
W
Pele
15,997
592
178
7
0
555,862
1
W
Gilgamesh
12,052
446
79
3
0
504,258
0
W
Cerberus
13,536
501
51
2
0
540,789
0
L
Cu Chulainn
10,971
406
106
4
0
489,773
8
L
Cliodhna
12,623
468
95
4
0
475,179
2
W
Ra
15,940
590
197
7
0
504,770
3
W
Neith
12,573
466
75
3
0
471,624
11
L
Kuzenbo
13,147
487
47
2
0
555,282
3
L
Kukulkan
10,113
375
48
2
0
366,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role