Player Matchup

Horus
Horus
Cookie_Duster789
Horus
Level 117
God Stats
9W - 10L
1,357 SR
Queue Stats
169W - 172L
1,431 Elo+
Party 1
Fenrir
Fenrir
MrPache95
Fenrir
Level 105
God Stats
26W - 34L
1,434 SR
Queue Stats
751W - 776L
1,454 Elo+
Solo
Artemis
Artemis
Shrloc
Artemis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 206L
1,387 Elo+
Party 1
Chronos
Chronos
Tmn_FabianCR
Chronos
Level 109
God Stats
15W - 14L
1,673 SR
Queue Stats
203W - 208L
1,454 Elo+
Solo
Vulcan
Vulcan
uribertho
Vulcan
Level 126
God Stats
18W - 16L
1,578 SR
Queue Stats
450W - 439L
1,451 Elo+
Solo
Team Averages
Level 114
1,509 SR
1,435 Elo+

VS

Team Averages
Level 138
1,529 SR
1,463 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ItsWemble
Yemoja
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,411 Elo+
Party 2
Pele
Pele
Murdoek95
Pele
Level 86
God Stats
14W - 10L
1,510 SR
Queue Stats
416W - 427L
1,478 Elo+
Solo
Chiron
Chiron
Voidbrand
Chiron
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 178L
1,461 Elo+
Party 2
Shiva
Shiva
fisher408
Shiva
Level 160
God Stats
3W - 7L
1,636 SR
Queue Stats
304W - 343L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,540
554
4,213
6,198
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
MrPache95
Fenrir
11
5 / 1 / 0
6,155
616
4,218
8,634
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Shrloc
Artemis
9
1 / 0 / 4
5,670
567
4,415
4,019
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Tmn_FabianCR
Chronos
11
2 / 0 / 3
6,257
626
3,782
6,023
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
uribertho
Vulcan
11
0 / 0 / 0
6,166
617
2,815
3,825
1,581
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 4 / 0
5,264
526
4,076
6,616
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
ItsWemble
Yemoja
8
0 / 3 / 0
4,837
484
3,376
7,285
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
10
0 / 1 / 0
5,528
553
2,850
7,325
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Voidbrand
Chiron
9
0 / 3 / 0
4,931
493
2,172
4,937
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
fisher408
Shiva
10
1 / 0 / 0
5,748
575
3,156
6,908
2,915
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
11
Kills
1
1
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
0
0
W
3
0
2
4
L
Yemoja
ItsWemble
Yemoja
0
3
0
0
W
Fenrir
MrPache95
Fenrir
5
1
0
5
L
Pele
0
1
0
0
W
Artemis
Shrloc
Artemis
1
0
4
3
W
Chronos
Tmn_FabianCR
Chronos
2
0
3
3.5
L
Chiron
Voidbrand
Chiron
0
3
0
0
L
Shiva
fisher408
Shiva
1
0
0
1
W
Vulcan
uribertho
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,443
Damage
15,630
28,699
Taken
33,071
11,307
Mitigated
11,071
14,180
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,076
257
174
2,296
6,616
2,288
0
1,783
4,833
31,940
0
W
4,213
1,916
727
2,734
6,198
3,645
230
1,958
4,240
0
20,666
L
Yemoja
ItsWemble
Yemoja
3,376
1,136
337
1,637
7,285
2,974
0
1,383
5,902
14,093
0
W
Fenrir
MrPache95
Fenrir
4,218
683
0
4,808
8,634
2,922
0
865
7,769
0
33,299
L
Pele
2,850
533
0
4,614
7,325
2,173
0
1,408
5,917
0
33,550
W
Artemis
Shrloc
Artemis
4,415
1,865
0
750
4,019
1,212
710
1,501
2,518
0
27,576
W
Chronos
Tmn_FabianCR
Chronos
3,782
2,015
0
2,886
6,023
1,947
52
3,128
2,895
34,980
0
L
Chiron
Voidbrand
Chiron
2,172
620
305
1,972
4,937
721
38
0
4,937
0
25,420
L
Shiva
fisher408
Shiva
3,156
434
0
2,718
6,908
2,915
0
2,023
4,885
0
33,828
W
Vulcan
uribertho
Vulcan
2,815
1,646
0
2,275
3,825
1,581
0
0
3,825
38,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
26,308
297
Minions Killed
296
0
Camps Cleared
0
991,848
Distance Traveled
962,132
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,264
526
58
6
0
175,906
2
W
Horus
5,540
554
34
3
0
199,296
3
L
Yemoja
4,837
484
26
3
0
163,019
2
W
Fenrir
6,155
616
60
6
0
226,777
3
L
Pele
5,528
553
79
8
0
224,854
1
W
Artemis
5,670
567
44
4
0
175,488
0
W
Chronos
6,257
626
75
8
0
189,226
4
L
Chiron
4,931
493
48
5
0
199,480
2
L
Shiva
5,748
575
85
9
0
198,873
1
W
Vulcan
6,166
617
84
8
0
201,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role