Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ChristmasButter
Bellona
Level 121
God Stats
9W - 4L
1,759 SR
Queue Stats
239W - 194L
1,548 Elo+
Party 1
Ra
Ra
Diabeatuss
Ra
Level 29
God Stats
1W - 3L
1,622 SR
Queue Stats
65W - 45L
1,368 Elo+
Party 1
Mulan
Mulan
IPeggedYourDad
Mulan
Level 18
God Stats
2W - 4L
1,780 SR
Queue Stats
47W - 38L
1,437 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OdbTheReaLMVP
Kumbhakarna
Level 116
God Stats
1W - 3L
1,557 SR
Queue Stats
76W - 67L
1,445 Elo+
Party 1
Team Averages
Level 79
1,643 SR
1,459 Elo+

VS

Team Averages
Level 79
1,435 SR
1,369 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
FallingDemon123
Guan Yu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,278 Elo+
Party 3
Medusa
Medusa
Heatwavee
Medusa
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 34L
1,183 Elo+
Party 3
Sobek
Sobek
Tizona25
Sobek
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Olorun
Olorun
kalthedemon
Olorun
Level 40
God Stats
3W - 9L
1,174 SR
Queue Stats
21W - 27L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 0
5,342
534
2,639
4,976
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 1
6,356
636
5,389
10,332
8,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,348
435
1,080
3,496
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,536
554
4,346
6,945
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
OdbTheReaLMVP
Kumbhakarna
7
1 / 4 / 0
4,906
491
1,429
9,199
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 1 / 1
5,983
598
3,073
2,707
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 2 / 1
5,749
575
5,647
8,731
7,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Heatwavee
Medusa
12
8 / 0 / 1
6,833
683
8,654
5,314
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Tizona25
Sobek
10
0 / 1 / 9
6,108
611
2,647
7,365
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
11
3 / 0 / 3
6,413
641
3,618
6,533
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
15
15
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Kukulkan
 
Kukulkan
2
1
1
2.5
L
1
3
1
0.5
L
0
3
0
0
W
2
2
1
1.25
W
Medusa
Heatwavee
Medusa
8
0
1
8.5
L
2
1
0
2
L
Kumbhakarna
OdbTheReaLMVP
Kumbhakarna
1
4
0
0.25
W
Sobek
Tizona25
Sobek
0
1
9
4.5
W
Olorun
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,883
Damage
23,639
34,948
Taken
30,650
18,210
Mitigated
18,409
9,268
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,639
678
0
1,139
4,976
1,605
0
465
4,511
0
35,065
W
Kukulkan
 
Kukulkan
3,073
483
0
360
2,707
871
0
106
2,601
29,469
0
L
5,389
3,539
0
4,128
10,332
8,992
784
710
9,622
0
40,419
L
1,080
184
84
477
3,496
1,145
0
2,272
1,224
17,470
0
W
5,647
2,400
43
3,544
8,731
7,567
137
0
8,731
0
24,411
W
Medusa
Heatwavee
Medusa
8,654
5,185
0
3,900
5,314
1,596
1,150
261
5,053
0
51,284
L
4,346
890
0
2,062
6,945
2,691
0
3,475
3,470
0
24,368
L
Kumbhakarna
OdbTheReaLMVP
Kumbhakarna
1,429
353
0
1,378
9,199
3,777
0
2,416
6,783
12,496
0
W
Sobek
Tizona25
Sobek
2,647
451
0
2,881
7,365
6,119
130
1,099
6,266
10,790
0
W
Olorun
3,618
1,347
135
2,395
6,533
2,256
605
1,043
5,490
35,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
31,086
268
Minions Killed
309
0
Camps Cleared
0
982,738
Distance Traveled
1,025,306
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,342
534
71
7
0
189,113
2
W
Kukulkan
5,983
598
75
8
0
196,278
3
L
Bellona
6,356
636
97
10
0
215,613
2
L
Ra
4,348
435
24
2
0
152,010
1
W
Guan Yu
5,749
575
51
5
0
199,787
1
W
Medusa
6,833
683
94
9
0
194,437
1
L
Mulan
5,536
554
52
5
0
228,536
0
L
Kumbhakarna
4,906
491
24
2
0
197,466
1
W
Sobek
6,108
611
16
2
0
231,670
3
W
Olorun
6,413
641
73
7
0
203,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role