Player Matchup

Nemesis
Nemesis
Reylando
Nemesis
Level 82
God Stats
2W - 1L
1,482 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 1
Chang'e
Chang'e
SkitzoidGamer
Chang'e
Level 105
God Stats
10W - 8L
1,567 SR
Queue Stats
86W - 104L
1,356 Elo+
Party 1
Vamana
Vamana
TheCheerfulMoss
Vamana
Level 68
God Stats
2W - 3L
1,390 SR
Queue Stats
32W - 37L
1,322 Elo+
Party 1
Team Averages
Level 85
1,480 SR
1,362 Elo+

VS

Team Averages
Level 81
1,562 SR
1,456 Elo+
Olorun
Olorun
DreadHead241842
Olorun
Level 49
God Stats
13W - 16L
1,450 SR
Queue Stats
112W - 149L
1,326 Elo+
Solo
Achilles
Achilles
GalaticGang
Achilles
Level 69
God Stats
2W - 2L
1,736 SR
Queue Stats
116W - 127L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
angel5Ndemon5
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 301L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Reylando
Nemesis
13
3 / 2 / 6
9,423
725
8,970
11,808
4,422
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
14
6 / 2 / 4
10,333
795
10,704
14,271
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
4 / 4 / 7
9,656
743
11,099
18,463
20,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
8,405
647
6,362
9,704
3,551
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
GalaticGang
Achilles
13
5 / 5 / 1
8,987
691
9,322
16,307
16,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 2 / 4
9,200
708
12,680
10,153
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
8
8
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Achilles
GalaticGang
Achilles
5
5
1
1.1
W
Nemesis
Reylando
Nemesis
3
2
6
3
W
Chang'e
6
2
4
4
W
4
4
7
1.88
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,773
Damage
28,364
44,542
Taken
36,164
30,113
Mitigated
24,288
21,217
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,362
3,681
662
1,267
9,704
3,551
360
2,335
7,369
16,907
0
L
Achilles
GalaticGang
Achilles
9,322
2,762
0
1,445
16,307
16,870
703
5,483
10,824
0
21,191
W
Nemesis
Reylando
Nemesis
8,970
3,788
571
1,275
11,808
4,422
1,117
2,281
9,388
0
19,720
W
Chang'e
10,704
442
7,597
7,460
14,271
4,827
832
1,127
12,868
30,198
0
W
11,099
5,613
706
3,608
18,463
20,864
712
3,188
14,729
0
28,422
L
12,680
7,331
0
1,324
10,153
3,867
0
3,489
6,664
0
48,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
26,592
93
Minions Killed
108
6
Camps Cleared
4
770,939
Distance Traveled
605,423
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,405
647
16
1
1
152,097
0
L
Achilles
8,987
691
23
2
0
230,217
3
W
Nemesis
9,423
725
26
2
3
253,366
7
W
Chang'e
10,333
795
32
2
2
265,775
1
W
Vamana
9,656
743
35
3
1
251,798
2
L
Hou Yi
9,200
708
69
5
3
223,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role