Player Matchup

Cthulhu
Cthulhu
Isco
Cthulhu
Level 17
God Stats
8W - 6L
1,406 SR
Queue Stats
15W - 15L
1,349 Elo+
Party 2
Ne Zha
Ne Zha
Late Reloadz
Ne Zha
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
LilPicasso2711
Nu Wa
Level 21
God Stats
10W - 13L
1,389 SR
Queue Stats
31W - 46L
1,255 Elo+
Party 2
Team Averages
Level 63
1,432 SR
1,330 Elo+

VS

Team Averages
Level 123
1,492 SR
1,326 Elo+
Thanatos
Thanatos
DrunkenMind
Thanatos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,346 Elo+
Party 1
Ah Puch
Ah Puch
FuriousBasket65
Ah Puch
Level 129
God Stats
81W - 97L
1,486 SR
Queue Stats
109W - 164L
1,317 Elo+
Party 1
Ymir
Ymir
Hidden Patriot
Ymir
Level 97
God Stats
47W - 65L
1,491 SR
Queue Stats
62W - 98L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Isco
Cthulhu
15
1 / 1 / 14
10,426
695
12,157
14,759
12,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
17
13 / 4 / 6
12,921
861
17,123
10,547
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 2 / 11
11,241
749
10,571
9,184
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrunkenMind
Thanatos
15
3 / 6 / 2
9,929
662
5,604
12,785
4,709
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 7 / 4
10,334
689
14,910
12,006
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 3
10,305
687
2,161
20,357
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
7
7
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DrunkenMind
Thanatos
3
6
2
0.67
L
2
7
4
0.57
L
2
6
3
0.58
W
Cthulhu
Isco
Cthulhu
1
1
14
8
W
Ne Zha
13
4
6
4
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,851
Damage
22,675
34,490
Taken
45,148
20,819
Mitigated
16,060
6,902
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DrunkenMind
Thanatos
5,604
681
453
6,157
12,785
4,709
0
4,221
8,367
0
29,860
L
14,910
443
0
533
12,006
2,551
0
4,910
6,998
41,172
0
L
2,161
30
0
4,869
20,357
8,800
0
12,882
7,019
11,802
0
W
Cthulhu
Isco
Cthulhu
12,157
310
720
2,966
14,759
12,831
235
6,622
8,137
38,973
0
W
Ne Zha
17,123
7,863
0
2,335
10,547
4,666
224
6,427
4,120
0
47,371
W
10,571
2,961
0
881
9,184
3,322
1,753
4,982
4,202
40,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
30,568
172
Minions Killed
143
11
Camps Cleared
2
745,077
Distance Traveled
593,928
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,929
662
53
4
1
209,775
5
L
Ah Puch
10,334
689
77
5
1
198,621
4
L
Ymir
10,305
687
13
1
0
185,532
1
W
Cthulhu
10,426
695
54
4
5
269,524
3
W
Ne Zha
12,921
861
46
3
4
238,279
0
W
Nu Wa
11,241
749
72
5
2
237,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role