Player Matchup

Janus
Janus
Actually_Furk
Janus
Level 87
God Stats
0W - 2L
1,324 SR
Queue Stats
9W - 14L
1,385 Elo+
Party 2
Ymir
Ymir
YE-kruT
Ymir
Level 68
God Stats
5W - 3L
1,594 SR
Queue Stats
15W - 19L
1,424 Elo+
Party 2
Chiron
Chiron
jaydenisout
Chiron
Level 61
God Stats
3W - 4L
1,564 SR
Queue Stats
20W - 25L
1,446 Elo+
Party 2
Vamana
Vamana
scqreboard
Vamana
Level 67
God Stats
0W - 1L
1,678 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 2
Cliodhna
Cliodhna
vikodn
Cliodhna
Level 67
God Stats
2W - 2L
1,615 SR
Queue Stats
22W - 28L
1,436 Elo+
Party 2
Team Averages
Level 70
1,555 SR
1,430 Elo+

VS

Team Averages
Level 101
1,587 SR
1,521 Elo+
Zeus
Zeus
BuySouls
Zeus
Level 121
God Stats
7W - 1L
1,870 SR
Queue Stats
121W - 122L
1,456 Elo+
Party 1
Mulan
Mulan
KaylaKills
Mulan
Level 68
God Stats
20W - 11L
1,553 SR
Queue Stats
69W - 64L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Nugget09100
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,743 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kwciv
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,512 SR
Queue Stats
40W - 41L
1,439 Elo+
Party 1
Awilix
Awilix
wehatelucki
Awilix
Level 106
God Stats
38W - 34L
1,499 SR
Queue Stats
249W - 274L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,762
431
8,383
10,412
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
YE-kruT
Ymir
9
0 / 4 / 1
7,232
402
5,242
14,440
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
12
1 / 7 / 1
7,692
427
7,588
14,017
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vamana
scqreboard
Vamana
15
2 / 3 / 0
9,150
508
7,875
12,781
10,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
vikodn
Cliodhna
11
2 / 11 / 1
7,581
421
4,300
16,454
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 0 / 10
11,688
649
15,030
7,597
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
4 / 2 / 5
11,345
630
9,270
11,988
11,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Nugget09100
Cthulhu
16
7 / 0 / 9
10,432
580
7,669
16,319
14,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
kwciv
Ah Muzen Cab
17
2 / 1 / 9
10,728
596
8,604
10,383
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
18
7 / 2 / 10
11,583
644
11,601
13,667
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
5
Kills
31
31
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Zeus
11
0
10
16
W
Mulan
4
2
5
3.25
W
Cthulhu
Nugget09100
Cthulhu
7
0
9
11.5
L
Ymir
YE-kruT
Ymir
0
4
1
0.13
L
Chiron
1
7
1
0.21
W
Ah Muzen Cab
kwciv
Ah Muzen Cab
2
1
9
6.5
L
Vamana
scqreboard
Vamana
2
3
0
0.67
L
Cliodhna
vikodn
Cliodhna
2
11
1
0.23
W
Awilix
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
52,174
68,104
Taken
59,954
31,139
Mitigated
37,645
11,981
Healing
19,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,383
242
0
1,633
10,412
2,471
0
4,164
6,208
44,692
0
W
Zeus
15,030
1,453
0
1,569
7,597
2,748
2,202
2,070
5,527
75,280
3,659
W
Mulan
9,270
1,447
296
4,732
11,988
11,864
2,516
1,447
10,541
0
49,711
W
Cthulhu
Nugget09100
Cthulhu
7,669
1,233
389
4,973
16,319
14,149
937
4,867
11,452
28,445
0
L
Ymir
YE-kruT
Ymir
5,242
388
0
1,964
14,440
10,013
50
5,419
8,977
28,454
0
L
Chiron
7,588
3,478
598
4,560
14,017
3,962
407
5,649
8,324
0
36,695
W
Ah Muzen Cab
kwciv
Ah Muzen Cab
8,604
2,683
0
4,742
10,383
3,629
5,181
3,199
7,184
0
76,390
L
Vamana
scqreboard
Vamana
7,875
3,788
0
2,175
12,781
10,244
538
2,042
10,194
0
57,672
L
Cliodhna
vikodn
Cliodhna
4,300
373
0
1,051
16,454
4,449
0
5,111
11,221
0
30,719
W
Awilix
11,601
4,442
0
2,939
13,667
5,255
563
4,790
8,877
0
91,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
55,776
364
Minions Killed
540
0
Camps Cleared
0
1,662,497
Distance Traveled
1,887,773
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,762
431
94
5
0
348,748
4
W
Zeus
11,688
649
127
7
0
361,776
6
W
Mulan
11,345
630
122
7
0
357,889
0
W
Cthulhu
10,432
580
26
1
0
395,188
2
L
Ymir
7,232
402
38
2
0
276,641
2
L
Chiron
7,692
427
74
4
0
289,093
3
W
Ah Muzen Cab
10,728
596
126
7
0
348,401
0
L
Vamana
9,150
508
111
6
0
394,939
1
L
Cliodhna
7,581
421
47
3
0
353,076
2
W
Awilix
11,583
644
139
8
0
424,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role