Player Matchup

Bellona
Bellona
 
Bellona
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Ethbeatz
Agni
Level 62
God Stats
1W - 0L
1,573 SR
Queue Stats
5W - 5L
1,342 Elo+
Party 3
Shiva
Shiva
Jao22
Shiva
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ravana
Ravana
Silent73
Ravana
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 30L
1,432 Elo+
Solo
Hou Yi
Hou Yi
deadlypineapple2
Hou Yi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 142L
1,276 Elo+
Party 1
Team Averages
Level 29
1,515 SR
1,410 Elo+

VS

Team Averages
Level 62
1,493 SR
1,481 Elo+
Hachiman
Hachiman
AiA Chimp
Hachiman
Level 41
God Stats
10W - 12L
1,286 SR
Queue Stats
115W - 128L
1,346 Elo+
Party 2
Chaac
Chaac
Flamerup
Chaac
Level 68
God Stats
6W - 4L
1,808 SR
Queue Stats
147W - 157L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
JackS0n9
Sylvanus
Level 101
God Stats
1W - 9L
1,371 SR
Queue Stats
662W - 675L
1,528 Elo+
Party 4
Zeus
Zeus
Jazze Senpai
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 433L
1,414 Elo+
Party 4
Awilix
Awilix
Wuthappend
Awilix
Level 52
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 11L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 2
6,909
576
7,015
10,030
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
11
5 / 2 / 7
7,126
594
8,677
5,533
1,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Jao22
Shiva
10
4 / 5 / 6
6,440
537
3,164
6,378
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
Silent73
Ravana
12
8 / 0 / 8
7,607
634
10,103
5,948
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 6 / 5
6,259
522
3,008
7,731
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AiA Chimp
Hachiman
11
8 / 5 / 2
7,207
601
5,664
7,966
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Flamerup
Chaac
12
0 / 2 / 0
6,775
565
6,875
10,061
5,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
JackS0n9
Sylvanus
9
3 / 5 / 5
6,109
509
3,876
11,469
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 6 / 1
5,734
478
3,613
7,313
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Wuthappend
Awilix
10
0 / 4 / 3
5,974
498
3,946
9,488
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
13
13
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
2
3
L
Hachiman
AiA Chimp
Hachiman
8
5
2
1.8
W
Agni
5
2
7
4.25
L
Chaac
Flamerup
Chaac
0
2
0
0
L
Sylvanus
JackS0n9
Sylvanus
3
5
5
1.1
W
Shiva
Jao22
Shiva
4
5
6
1.4
L
2
6
1
0.42
W
Ravana
Silent73
Ravana
8
0
8
12
L
Awilix
Wuthappend
Awilix
0
4
3
0.38
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
23,974
35,620
Taken
46,297
16,905
Mitigated
17,112
10,050
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,015
3,695
0
4,472
10,030
8,890
226
0
10,030
0
44,715
L
Hachiman
AiA Chimp
Hachiman
5,664
2,991
0
1,165
7,966
2,140
2,777
0
7,966
0
29,814
W
Agni
8,677
1,542
0
1,663
5,533
1,609
754
2,679
2,854
42,768
0
L
Chaac
Flamerup
Chaac
6,875
1,152
0
3,684
10,061
5,322
0
0
10,061
0
43,627
L
Sylvanus
JackS0n9
Sylvanus
3,876
1,477
451
2,600
11,469
4,853
71
2,147
9,322
16,078
7,627
W
Shiva
Jao22
Shiva
3,164
994
163
763
6,378
3,031
0
2,353
4,025
0
6,926
L
3,613
1,056
0
645
7,313
1,862
0
3,299
4,014
14,402
0
W
Ravana
Silent73
Ravana
10,103
3,602
0
2,112
5,948
1,993
0
999
4,949
0
39,695
L
Awilix
Wuthappend
Awilix
3,946
1,610
0
2,954
9,488
2,935
0
3,231
6,257
0
27,843
W
3,008
1,685
0
877
7,731
1,382
0
955
6,776
0
23,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
31,799
303
Minions Killed
276
0
Camps Cleared
0
1,113,379
Distance Traveled
1,038,078
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,909
576
116
10
0
216,965
1
L
Hachiman
7,207
601
56
5
0
182,842
4
W
Agni
7,126
594
82
7
0
222,487
1
L
Chaac
6,775
565
92
8
0
230,140
1
L
Sylvanus
6,109
509
41
3
0
194,186
4
W
Shiva
6,440
537
7
1
0
208,503
1
L
Zeus
5,734
478
23
2
0
183,937
0
W
Ravana
7,607
634
56
5
0
256,759
4
L
Awilix
5,974
498
64
5
0
246,973
3
W
Hou Yi
6,259
522
42
4
0
208,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role