Player Matchup

Horus
Horus
HelloAnti
Horus
Level 88
God Stats
2W - 2L
1,596 SR
Queue Stats
74W - 73L
1,441 Elo+
Solo
Ymir
Ymir
ImDaltonSon
Ymir
Level 82
God Stats
38W - 16L
1,604 SR
Queue Stats
80W - 61L
1,529 Elo+
Party 1
Erlang Shen
Erlang Shen
b00ya_ksha
Erlang Shen
Level 84
God Stats
5W - 9L
1,424 SR
Queue Stats
1,181W - 1,196L
1,516 Elo+
Solo
Ra
Ra
demonhunter321
Ra
Level 127
God Stats
2W - 2L
1,774 SR
Queue Stats
106W - 86L
1,527 Elo+
Party 1
Skadi
Skadi
lmManiac
Skadi
Level 65
God Stats
1W - 3L
1,121 SR
Queue Stats
91W - 73L
1,463 Elo+
Party 1
Team Averages
Level 89
1,504 SR
1,495 Elo+

VS

Team Averages
Level 108
1,403 SR
1,495 Elo+
Izanami
Izanami
K2 XTHUNDRAX
Izanami
Level 126
God Stats
0W - 3L
1,211 SR
Queue Stats
29W - 37L
1,414 Elo+
Solo
Achilles
Achilles
Royals-Blood
Achilles
Level 86
God Stats
1W - 3L
1,275 SR
Queue Stats
15W - 26L
1,482 Elo+
Party 2
Thanatos
Thanatos
TribeSlapAh03
Thanatos
Level 108
God Stats
1W - 3L
1,466 SR
Queue Stats
138W - 129L
1,530 Elo+
Party 2
Yu Huang
Yu Huang
WTE V1b3
Yu Huang
Level 121
God Stats
0W - 1L
1,563 SR
Queue Stats
89W - 87L
1,484 Elo+
Party 2
Kuzenbo
Kuzenbo
stewaye0
Kuzenbo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 321L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HelloAnti
Horus
12
4 / 0 / 6
7,866
562
6,503
8,536
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 4
7,098
507
3,903
8,336
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
b00ya_ksha
Erlang Shen
14
1 / 1 / 0
8,464
605
3,071
5,775
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 7
7,917
566
8,205
4,505
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
lmManiac
Skadi
14
4 / 1 / 2
8,801
629
3,890
3,318
1,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K2 XTHUNDRAX
Izanami
13
1 / 3 / 0
7,434
531
4,146
7,592
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Royals-Blood
Achilles
9
1 / 1 / 1
6,016
430
2,290
5,342
2,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TribeSlapAh03
Thanatos
9
2 / 1 / 1
6,040
431
4,029
5,559
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yu Huang
WTE V1b3
Yu Huang
10
0 / 3 / 3
6,339
453
3,232
5,870
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
stewaye0
Kuzenbo
9
1 / 5 / 3
6,179
441
3,037
12,745
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
HelloAnti
Horus
4
0
6
7
W
2
2
4
2
L
Izanami
K2 XTHUNDRAX
Izanami
1
3
0
0.33
L
Achilles
Royals-Blood
Achilles
1
1
1
1.5
L
Thanatos
TribeSlapAh03
Thanatos
2
1
1
2.5
L
Yu Huang
WTE V1b3
Yu Huang
0
3
3
0.5
W
Erlang Shen
b00ya_ksha
Erlang Shen
1
1
0
1
W
2
1
7
5.5
W
Skadi
lmManiac
Skadi
4
1
2
5
L
Kuzenbo
stewaye0
Kuzenbo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
16,734
30,470
Taken
37,108
17,395
Mitigated
19,268
8,255
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
HelloAnti
Horus
6,503
3,059
432
3,062
8,536
6,502
1,350
1,405
7,099
0
26,627
W
3,903
798
0
380
8,336
3,398
787
1,700
6,636
30,450
0
L
Izanami
K2 XTHUNDRAX
Izanami
4,146
1,909
0
2,257
7,592
1,946
0
2,404
5,188
0
52,066
L
Achilles
Royals-Blood
Achilles
2,290
701
0
1,446
5,342
2,256
0
0
5,342
0
16,722
L
Thanatos
TribeSlapAh03
Thanatos
4,029
1,239
0
5,573
5,559
1,985
0
1,010
4,549
0
28,362
L
Yu Huang
WTE V1b3
Yu Huang
3,232
272
0
356
5,870
1,677
0
3,334
2,536
37,728
0
W
Erlang Shen
b00ya_ksha
Erlang Shen
3,071
1,540
0
1,782
5,775
5,012
1,566
715
4,834
1,223
46,166
W
8,205
883
499
1,673
4,505
1,470
1,475
1,893
2,612
55,501
0
W
Skadi
lmManiac
Skadi
3,890
2,122
0
427
3,318
1,013
3,434
556
2,762
0
55,051
L
Kuzenbo
stewaye0
Kuzenbo
3,037
1,337
0
1,330
12,745
11,404
0
5,432
7,313
10,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
32,008
436
Minions Killed
315
0
Camps Cleared
0
1,316,314
Distance Traveled
1,091,535
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,866
562
39
3
0
259,050
2
W
Ymir
7,098
507
56
4
0
279,105
0
L
Izanami
7,434
531
116
8
0
229,546
4
L
Achilles
6,016
430
52
4
0
185,866
1
L
Thanatos
6,040
431
56
4
0
220,740
4
L
Yu Huang
6,339
453
77
6
0
219,494
2
W
Erlang Shen
8,464
605
101
7
0
240,217
1
W
Ra
7,917
566
123
9
0
280,362
1
W
Skadi
8,801
629
117
8
0
257,580
4
L
Kuzenbo
6,179
441
14
1
0
235,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role