Player Matchup

Ra
Ra
Diamond III
 
Ra
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond III
NocedalN
Athena
Diamond III
Level 160
God Stats
1W - 1L
1,883 SR
Queue Stats
55W - 20L
2,228 MMR
Party 1
Artemis
Artemis
Diamond III
SrArias
Artemis
Diamond III
Level 160
God Stats
4W - 0L
1,762 SR
Queue Stats
56W - 20L
2,228 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,715 SR
1,985 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,402 SR
1,546 MMR
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
GabaGoo02
Thanatos
Bronze III
Level 83
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 1L
1,556 MMR
Solo
Bacchus
Bacchus
Bronze III
Jaketoocomp
Bacchus
Bronze III
Level 109
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 2L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 1 / 12
10,068
774
9,262
8,711
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
NocedalN
Athena
15
6 / 1 / 14
11,241
865
7,596
11,384
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
SrArias
Artemis
15
12 / 2 / 3
10,946
842
15,813
8,881
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothShivaZeusGilgamesh

VS

Bans
Baron SamediAh Muzen CabCabrakanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 4 / 3
8,075
621
10,426
9,529
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
GabaGoo02
Thanatos
13
4 / 11 / 0
9,289
715
6,235
15,948
4,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Jaketoocomp
Bacchus
10
0 / 6 / 1
7,608
585
3,171
14,528
15,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
21
Kills
4
4
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
12
9
L
Scylla
 
Scylla
0
4
3
0.38
L
Thanatos
GabaGoo02
Thanatos
4
11
0
0.36
L
Bacchus
Jaketoocomp
Bacchus
0
6
1
0.08
W
Athena
NocedalN
Athena
6
1
14
13
W
Artemis
SrArias
Artemis
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
19,832
28,976
Taken
40,005
18,480
Mitigated
23,102
12,689
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,262
727
2,757
5,558
8,711
3,716
70
4,404
4,101
51,603
0
L
Scylla
 
Scylla
10,426
370
0
250
9,529
2,812
0
4,924
4,605
44,616
0
L
Thanatos
GabaGoo02
Thanatos
6,235
1,755
0
5,928
15,948
4,961
0
6,634
9,314
0
16,488
L
Bacchus
Jaketoocomp
Bacchus
3,171
282
0
2,655
14,528
15,329
0
5,351
9,177
8,563
0
W
Athena
NocedalN
Athena
7,596
2,203
0
2,528
11,384
11,817
402
4,380
6,178
15,044
0
W
Artemis
SrArias
Artemis
15,813
8,076
0
1,846
8,881
2,947
2,701
4,253
4,334
0
43,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
24,972
166
Minions Killed
111
9
Camps Cleared
1
714,775
Distance Traveled
592,657
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,068
774
88
7
3
243,436
1
L
Scylla
8,075
621
74
6
0
197,553
3
L
Thanatos
9,289
715
27
2
1
183,662
2
L
Bacchus
7,608
585
10
1
0
211,442
4
W
Athena
11,241
865
9
1
0
263,646
4
W
Artemis
10,946
842
69
5
6
207,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role