Player Matchup

Nike
Nike
BettyCrock
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,890 Elo+
Party 1
Discordia
Discordia
MariKong21
Discordia
Level 28
God Stats
6W - 3L
1,715 SR
Queue Stats
148W - 168L
1,408 Elo+
Party 3
Scylla
Scylla
Niberito
Scylla
Level 98
God Stats
3W - 3L
1,311 SR
Queue Stats
166W - 174L
1,388 Elo+
Party 3
Hel
Hel
RoRo64
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
zakatax
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 38
1,505 SR
1,543 Elo+

VS

Team Averages
Level 77
1,462 SR
1,425 Elo+
Zhong Kui
Zhong Kui
Amadais
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 2
Hades
Hades
Butterknife123
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,428 Elo+
Party 2
Hera
Hera
ElFranko1
Hera
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,385 Elo+
Party 2
Fenrir
Fenrir
Kas05j
Fenrir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,463 Elo+
Party 2
Yemoja
Yemoja
SKooBY DooBeY
Yemoja
Level 84
God Stats
9W - 13L
1,312 SR
Queue Stats
405W - 431L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
10,556
621
5,448
18,453
18,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
MariKong21
Discordia
20
4 / 2 / 5
11,722
690
19,265
10,883
3,810
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Niberito
Scylla
18
3 / 6 / 8
10,709
630
25,310
15,674
5,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
RoRo64
Hel
18
3 / 4 / 7
11,122
654
4,648
19,472
15,406
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
zakatax
Kukulkan
15
0 / 7 / 8
9,541
561
11,396
14,734
5,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Amadais
Zhong Kui
19
5 / 7 / 19
11,956
703
17,015
20,398
13,739
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 2 / 22
12,587
740
19,413
20,206
20,489
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
20
4 / 2 / 14
12,481
734
18,395
10,774
4,252
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kas05j
Fenrir
20
9 / 3 / 15
12,448
732
13,388
20,389
20,492
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 1 / 12
11,213
660
6,014
12,029
4,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
12
Kills
27
27
Deaths
15
33
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Amadais
Zhong Kui
5
7
19
2.07
L
2
8
5
0.56
W
5
2
22
8
W
Hera
4
2
14
5.5
W
Fenrir
Kas05j
Fenrir
9
3
15
5.5
L
Discordia
MariKong21
Discordia
4
2
5
3.25
L
Scylla
Niberito
Scylla
3
6
8
1.17
L
Hel
RoRo64
Hel
3
4
7
1.63
W
4
1
12
10
L
Kukulkan
zakatax
Kukulkan
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,067
Damage
74,225
79,216
Taken
83,796
47,699
Mitigated
63,684
33,492
Healing
47,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Amadais
Zhong Kui
17,015
3,513
1,860
2,751
20,398
13,739
809
15,215
5,046
31,672
0
L
5,448
767
0
528
18,453
18,104
290
13,870
4,015
0
12,616
W
19,413
1,058
4,193
6,753
20,206
20,489
1,275
11,741
8,220
37,230
0
W
Hera
18,395
4,032
1,268
2,019
10,774
4,252
2,136
9,227
1,511
46,956
0
W
Fenrir
Kas05j
Fenrir
13,388
2,097
1,929
2,258
20,389
20,492
1,147
15,544
4,605
0
20,818
L
Discordia
MariKong21
Discordia
19,265
372
2,353
1,127
10,883
3,810
384
9,118
1,485
44,667
0
L
Scylla
Niberito
Scylla
25,310
713
678
511
15,674
5,340
0
11,726
3,468
42,521
0
L
Hel
RoRo64
Hel
4,648
418
15,375
9,799
19,472
15,406
724
14,803
4,008
19,616
0
W
6,014
580
20,055
4,553
12,029
4,712
383
8,892
3,096
20,485
0
L
Kukulkan
zakatax
Kukulkan
11,396
1,861
1,140
1,981
14,734
5,039
480
8,988
5,403
22,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,650
Gold Earned
60,685
167
Minions Killed
172
0
Camps Cleared
0
1,502,227
Distance Traveled
1,519,284
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,956
703
47
3
0
258,550
0
L
Nike
10,556
621
26
2
0
271,159
2
W
Hades
12,587
740
33
2
0
331,723
0
W
Hera
12,481
734
56
3
0
322,749
0
W
Fenrir
12,448
732
10
1
0
334,506
0
L
Discordia
11,722
690
41
2
0
347,910
0
L
Scylla
10,709
630
41
2
0
291,430
1
L
Hel
11,122
654
36
2
0
335,287
0
W
Yemoja
11,213
660
26
2
0
271,756
0
L
Kukulkan
9,541
561
23
1
0
256,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role