Player Matchup

Bellona
Bellona
DrBunyun
Bellona
Level 6
God Stats
0W - 1L
1,873 SR
Queue Stats
0W - 2L
1,344 Elo+
Party 1
Bastet
Bastet
JinxedTheLegend
Bastet
Level 29
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 1
Set
Set
Lauds
Set
Level 124
God Stats
0W - 3L
1,285 SR
Queue Stats
11W - 13L
1,492 Elo+
Party 1
Atlas
Atlas
LonelyBear98
Atlas
Level 129
God Stats
0W - 1L
1,297 SR
Queue Stats
12W - 15L
1,477 Elo+
Party 1
Chaac
Chaac
UltimateChungus
Chaac
Level 127
God Stats
0W - 1L
1,889 SR
Queue Stats
9W - 11L
1,518 Elo+
Party 1
Team Averages
Level 83
1,531 SR
1,435 Elo+

VS

Team Averages
Level 75
1,607 SR
1,579 Elo+
Izanami
Izanami
Darkwolf1227
Izanami
Level 48
God Stats
6W - 6L
1,539 SR
Queue Stats
108W - 89L
1,574 Elo+
Party 2
Mercury
Mercury
LeBeastBro
Mercury
Level 105
God Stats
3W - 3L
1,585 SR
Queue Stats
164W - 137L
1,578 Elo+
Party 2
Chang'e
Chang'e
LeSxpreme
Chang'e
Level 87
God Stats
2W - 0L
1,824 SR
Queue Stats
165W - 142L
1,581 Elo+
Party 2
Chaac
Chaac
Shadowolf514
Chaac
Level 85
God Stats
18W - 7L
1,767 SR
Queue Stats
171W - 145L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
chichitodelboom
Sylvanus
Level 49
God Stats
1W - 2L
1,319 SR
Queue Stats
69W - 74L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrBunyun
Bellona
11
0 / 12 / 1
7,754
369
1,331
17,759
11,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 8 / 5
8,841
421
8,832
17,433
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
Lauds
Set
17
7 / 5 / 2
11,655
555
10,941
13,655
7,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 8 / 10
10,153
483
18,202
15,164
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 6
10,007
477
13,428
19,239
17,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkwolf1227
Izanami
18
3 / 4 / 6
11,850
564
6,863
15,530
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
LeBeastBro
Mercury
19
19 / 2 / 8
13,649
650
13,690
14,054
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
LeSxpreme
Chang'e
16
4 / 5 / 8
11,065
527
10,839
16,122
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 3 / 9
13,219
629
19,929
19,392
16,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
15
5 / 4 / 12
10,600
505
10,509
19,651
20,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
18
Kills
39
39
Deaths
18
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
Darkwolf1227
Izanami
3
4
6
1.5
L
Bellona
DrBunyun
Bellona
0
12
1
0.04
L
1
8
5
0.44
L
Set
Lauds
Set
7
5
2
1.6
W
Mercury
LeBeastBro
Mercury
19
2
8
11.5
W
Chang'e
LeSxpreme
Chang'e
4
5
8
1.6
L
4
8
10
1.13
W
8
3
9
4.17
L
6
6
6
1.5
W
Sylvanus
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,734
Damage
61,830
83,250
Taken
84,749
48,618
Mitigated
51,779
16,895
Healing
27,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Darkwolf1227
Izanami
6,863
4,068
0
7,066
15,530
4,793
6,737
2,628
12,867
0
96,346
L
Bellona
DrBunyun
Bellona
1,331
332
0
1,590
17,759
11,339
944
4,876
12,883
0
25,276
L
8,832
3,284
0
4,702
17,433
5,436
0
3,534
13,899
0
47,441
L
Set
Lauds
Set
10,941
4,062
0
3,859
13,655
7,697
0
4,845
8,810
0
57,277
W
Mercury
LeBeastBro
Mercury
13,690
7,688
0
0
14,054
4,951
1,452
2,510
11,307
0
92,040
W
Chang'e
LeSxpreme
Chang'e
10,839
799
1,210
4,709
16,122
4,960
315
2,346
13,476
51,930
0
L
18,202
4,759
0
402
15,164
6,446
316
3,085
12,079
51,125
0
W
19,929
5,897
0
5,566
19,392
16,633
1,666
4,332
14,622
29
107,117
L
13,428
1,991
341
6,001
19,239
17,700
343
4,016
15,223
0
39,918
W
Sylvanus
10,509
2,178
1,857
6,985
19,651
20,442
393
6,386
13,145
29,845
7,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
60,383
342
Minions Killed
621
0
Camps Cleared
0
1,990,231
Distance Traveled
2,073,061
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,850
564
157
7
0
354,060
5
L
Bellona
7,754
369
55
3
0
382,440
3
L
Bastet
8,841
421
75
4
0
418,523
2
L
Set
11,655
555
96
5
0
433,398
2
W
Mercury
13,649
650
139
7
0
525,063
2
W
Chang'e
11,065
527
91
4
0
409,080
2
L
Atlas
10,153
483
55
3
0
370,593
5
W
Chaac
13,219
629
189
9
0
391,972
2
L
Chaac
10,007
477
61
3
0
385,277
0
W
Sylvanus
10,600
505
45
2
0
392,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role