Player Matchup

Gilgamesh
Gilgamesh
Antwannn
Gilgamesh
Level 16
God Stats
4W - 0L
1,884 SR
Queue Stats
34W - 31L
1,708 Elo+
Party 2
Mercury
Mercury
Charlaye
Mercury
Level 128
God Stats
8W - 2L
1,637 SR
Queue Stats
111W - 86L
1,692 Elo+
Party 2
Izanami
Izanami
Panchonattor
Izanami
Level 96
God Stats
20W - 8L
1,657 SR
Queue Stats
175W - 157L
1,651 Elo+
Party 2
Nu Wa
Nu Wa
PopularPups
Nu Wa
Level 127
God Stats
1W - 2L
1,342 SR
Queue Stats
314W - 231L
1,666 Elo+
Party 2
Fafnir
Fafnir
chicken178
Fafnir
Level 117
God Stats
2W - 1L
1,716 SR
Queue Stats
63W - 61L
1,597 Elo+
Party 2
Team Averages
Level 97
1,647 SR
1,663 Elo+

VS

Team Averages
Level 92
1,601 SR
1,546 Elo+
Apollo
Apollo
AgredCallie
Apollo
Level 98
God Stats
3W - 1L
1,961 SR
Queue Stats
170W - 146L
1,539 Elo+
Solo
Achilles
Achilles
BadCalebx
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,550 Elo+
Party 1
Kali
Kali
HokageHentai
Kali
Level 149
God Stats
30W - 13L
1,697 SR
Queue Stats
443W - 427L
1,570 Elo+
Party 1
Ra
Ra
StealthyNinja234
Ra
Level 66
God Stats
0W - 2L
1,345 SR
Queue Stats
68W - 52L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
hagbfkhfdng
Cthulhu
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 94L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antwannn
Gilgamesh
12
0 / 3 / 11
7,504
577
5,567
12,233
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Charlaye
Mercury
14
8 / 0 / 3
8,333
641
11,919
10,056
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Panchonattor
Izanami
14
4 / 0 / 2
8,588
661
7,169
8,094
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
6 / 2 / 7
7,985
614
10,336
6,898
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
chicken178
Fafnir
12
3 / 1 / 8
7,529
579
5,189
10,155
10,180
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 4 / 2
6,556
504
6,868
10,824
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
BadCalebx
Achilles
11
3 / 5 / 0
6,585
507
6,165
10,950
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 2
6,498
500
8,499
13,082
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 1
6,815
524
4,213
8,921
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
hagbfkhfdng
Cthulhu
8
1 / 5 / 1
5,751
442
5,602
11,506
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
6
6
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
4
2
0.25
W
Gilgamesh
Antwannn
Gilgamesh
0
3
11
1.83
L
Achilles
BadCalebx
Achilles
3
5
0
0.6
W
Mercury
Charlaye
Mercury
8
0
3
9.5
L
1
1
2
2
W
Izanami
Panchonattor
Izanami
4
0
2
5
W
6
2
7
4.75
L
1
6
1
0.25
W
Fafnir
chicken178
Fafnir
3
1
8
7
L
Cthulhu
hagbfkhfdng
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,180
Damage
31,347
47,436
Taken
55,283
26,973
Mitigated
22,298
14,505
Healing
12,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,868
3,558
0
2,813
10,824
2,924
0
1,425
9,325
0
40,540
W
Gilgamesh
Antwannn
Gilgamesh
5,567
1,065
1,900
3,748
12,233
8,162
0
3,188
8,944
0
18,105
L
Achilles
BadCalebx
Achilles
6,165
1,820
0
2,112
10,950
5,879
0
4,712
5,946
0
26,783
W
Mercury
Charlaye
Mercury
11,919
6,825
0
1,644
10,056
3,434
536
2,209
7,815
0
54,117
L
8,499
3,450
0
3,745
13,082
4,782
0
3,965
8,807
0
42,081
W
Izanami
Panchonattor
Izanami
7,169
4,818
0
3,924
8,094
3,034
1,427
1,485
6,609
0
63,878
W
10,336
2,085
0
693
6,898
2,163
0
1,362
5,507
43,877
0
L
4,213
275
447
2,215
8,921
3,166
40
2,440
6,181
46,339
0
W
Fafnir
chicken178
Fafnir
5,189
2,310
0
2,596
10,155
10,180
166
1,135
8,647
32,391
0
L
Cthulhu
hagbfkhfdng
Cthulhu
5,602
759
175
1,482
11,506
5,547
0
1,849
9,499
12,417
1,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
32,205
389
Minions Killed
297
0
Camps Cleared
0
1,365,416
Distance Traveled
1,292,757
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,556
504
89
7
0
227,762
3
W
Gilgamesh
7,504
577
24
2
0
269,026
1
L
Achilles
6,585
507
47
4
0
251,363
2
W
Mercury
8,333
641
89
7
0
343,336
5
L
Kali
6,498
500
60
5
0
302,584
1
W
Izanami
8,588
661
135
10
0
254,362
1
W
Nu Wa
7,985
614
74
6
0
248,616
6
L
Ra
6,815
524
83
6
0
243,848
1
W
Fafnir
7,529
579
67
5
0
250,076
1
L
Cthulhu
5,751
442
18
1
0
267,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role