Player Matchup

Medusa
Medusa
Hell Luzbel
Medusa
Level 54
God Stats
19W - 28L
1,417 SR
Queue Stats
276W - 311L
1,439 Elo+
Party 2
Chaac
Chaac
Munkaa-_
Chaac
Level 29
God Stats
7W - 15L
1,400 SR
Queue Stats
586W - 692L
1,334 Elo+
Party 1
Ravana
Ravana
Sr Baphoment
Ravana
Level 27
God Stats
5W - 9L
1,840 SR
Queue Stats
85W - 121L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
golden-rethink4
Cthulhu
Level 61
God Stats
11W - 10L
1,547 SR
Queue Stats
359W - 358L
1,354 Elo+
Party 1
Hades
Hades
rob4why
Hades
Level 5
God Stats
3W - 2L
1,616 SR
Queue Stats
3W - 3L
1,469 Elo+
Party 1
Team Averages
Level 35
1,564 SR
1,392 Elo+

VS

Team Averages
Level 57
1,521 SR
1,352 Elo+
Freya
Freya
BobbleHead00371
Freya
Level 42
God Stats
9W - 6L
1,720 SR
Queue Stats
130W - 185L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
MrMilkMan5680
Gilgamesh
Level 69
God Stats
43W - 69L
1,425 SR
Queue Stats
61W - 107L
1,321 Elo+
Party 3
Xing Tian
Xing Tian
Phyrix1033
Xing Tian
Level 18
God Stats
10W - 8L
1,553 SR
Queue Stats
22W - 31L
1,414 Elo+
Party 3
Set
Set
ksideath19
Set
Level 77
God Stats
6W - 6L
1,457 SR
Queue Stats
47W - 82L
1,311 Elo+
Party 3
Anhur
Anhur
seniorgoldenuts
Anhur
Level 77
God Stats
2W - 1L
1,450 SR
Queue Stats
86W - 128L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 8 / 12
14,202
526
25,635
26,732
11,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Munkaa-_
Chaac
18
1 / 6 / 6
12,165
451
13,500
27,304
18,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
20
12 / 7 / 5
13,261
491
19,467
20,379
10,276
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 1 / 7
13,825
512
22,860
21,066
28,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hades
rob4why
Hades
19
1 / 5 / 9
12,291
455
14,043
21,912
12,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 1
13,079
484
15,116
18,360
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MrMilkMan5680
Gilgamesh
20
8 / 7 / 6
13,530
501
21,125
28,318
22,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Phyrix1033
Xing Tian
17
3 / 5 / 10
12,045
446
13,205
30,530
30,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 9 / 8
14,192
526
26,970
27,453
25,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 11 / 10
12,016
445
16,739
21,672
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
62
37
Kills
27
27
Deaths
37
39
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
5
1
1.1
L
Medusa
12
8
12
2.25
W
Gilgamesh
MrMilkMan5680
Gilgamesh
8
7
6
1.57
L
Chaac
Munkaa-_
Chaac
1
6
6
0.67
W
Xing Tian
Phyrix1033
Xing Tian
3
5
10
1.6
L
Ravana
12
7
5
2.07
L
11
1
7
14.5
W
9
9
8
1.44
L
Hades
rob4why
Hades
1
5
9
1.1
W
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,505
Damage
93,155
117,393
Taken
126,333
82,261
Mitigated
92,094
39,014
Healing
33,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,116
5,317
0
8,080
18,360
7,009
783
6,121
12,239
91,215
0
L
Medusa
25,635
12,601
558
9,874
26,732
11,362
1,318
6,210
20,115
0
100,228
W
Gilgamesh
MrMilkMan5680
Gilgamesh
21,125
7,630
0
6,235
28,318
22,402
2,386
4,817
23,501
0
80,605
L
Chaac
Munkaa-_
Chaac
13,500
4,397
439
8,723
27,304
18,875
2,113
2,774
24,288
0
68,843
W
Xing Tian
Phyrix1033
Xing Tian
13,205
734
551
7,176
30,530
30,946
78
9,903
20,627
37,925
0
L
Ravana
19,467
8,186
75
5,390
20,379
10,276
1,686
4,106
15,983
0
97,557
L
22,860
538
429
6,268
21,066
28,948
0
6,363
14,403
57,470
3,140
W
26,970
12,810
82
5,311
27,453
25,455
734
4,901
22,552
0
63,174
L
Hades
rob4why
Hades
14,043
1,698
184
7,074
21,912
12,800
678
8,868
12,928
80,566
0
W
16,739
8,380
0
5,962
21,672
6,282
1,213
10,234
11,438
0
60,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,744
Gold Earned
64,862
593
Minions Killed
446
0
Camps Cleared
0
2,504,074
Distance Traveled
2,329,103
32
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,079
484
140
5
0
477,235
2
L
Medusa
14,202
526
130
5
0
466,600
0
W
Gilgamesh
13,530
501
117
4
0
435,577
3
L
Chaac
12,165
451
124
5
0
509,956
14
W
Xing Tian
12,045
446
39
1
0
501,762
0
L
Ravana
13,261
491
132
5
0
503,978
0
L
Cthulhu
13,825
512
78
3
0
564,930
13
W
Set
14,192
526
71
3
0
500,875
0
L
Hades
12,291
455
129
5
0
458,610
5
W
Anhur
12,016
445
79
3
0
413,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role