Player Matchup

Jing Wei
Jing Wei
Blackout BaaL
Jing Wei
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
181W - 165L
1,539 Elo+
Party 2
Artio
Artio
GR33DMF
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 175L
1,506 Elo+
Party 2
Chang'e
Chang'e
GertTheNoodle
Chang'e
Level 82
God Stats
2W - 0L
1,697 SR
Queue Stats
23W - 13L
1,589 Elo+
Party 2
Bellona
Bellona
Guangui
Bellona
Level 126
God Stats
10W - 4L
1,913 SR
Queue Stats
157W - 129L
1,561 Elo+
Party 2
Xbalanque
Xbalanque
KerickAverga
Xbalanque
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 161L
1,586 Elo+
Party 2
Team Averages
Level 121
1,622 SR
1,556 Elo+

VS

Team Averages
Level 116
1,535 SR
1,528 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DAMMITDALE
Zeus
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 251L
1,478 Elo+
Solo
Hachiman
Hachiman
ImTurtlee
Hachiman
Level 109
God Stats
0W - 1L
1,427 SR
Queue Stats
46W - 29L
1,556 Elo+
Party 1
Ra
Ra
Mitashi
Ra
Level 125
God Stats
0W - 1L
1,747 SR
Queue Stats
79W - 37L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blackout BaaL
Jing Wei
16
3 / 6 / 11
9,740
696
11,015
13,560
5,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
GR33DMF
Artio
19
2 / 5 / 19
10,536
753
5,135
21,555
30,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
18
3 / 3 / 10
10,197
728
6,395
12,079
4,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Guangui
Bellona
18
9 / 5 / 16
11,385
813
16,784
19,422
20,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
KerickAverga
Xbalanque
20
14 / 4 / 9
13,105
936
29,740
16,717
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 8 / 4
10,822
773
10,540
15,405
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
 
Freya
17
2 / 5 / 13
10,503
750
10,363
14,567
5,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 10 / 5
10,696
764
10,373
12,993
4,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ImTurtlee
Hachiman
16
4 / 5 / 7
10,117
723
16,142
12,830
4,193
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 3 / 13
12,585
899
19,998
16,385
10,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
65
31
Kills
23
23
Deaths
31
65
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
8
4
1.25
L
Freya
 
Freya
2
5
13
1.7
W
Jing Wei
Blackout BaaL
Jing Wei
3
6
11
1.42
L
4
10
5
0.65
W
Artio
GR33DMF
Artio
2
5
19
2.3
W
Chang'e
3
3
10
2.67
W
Bellona
Guangui
Bellona
9
5
16
3.4
L
Hachiman
ImTurtlee
Hachiman
4
5
7
1.5
W
Xbalanque
KerickAverga
Xbalanque
14
4
9
4.63
L
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,069
Damage
67,416
83,333
Taken
72,180
68,616
Mitigated
29,606
29,437
Healing
22,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,540
4,063
663
1,883
15,405
5,242
165
4,319
10,817
0
21,110
L
Freya
 
Freya
10,363
3,395
288
3,605
14,567
5,497
520
1,124
13,310
17,787
0
W
Jing Wei
Blackout BaaL
Jing Wei
11,015
8,575
0
1,885
13,560
5,766
1,219
5,853
7,707
0
28,121
L
10,373
1,228
527
460
12,993
4,104
364
1,295
11,508
20,389
0
W
Artio
GR33DMF
Artio
5,135
639
3,665
3,469
21,555
30,570
289
9,476
12,079
16,836
0
W
Chang'e
6,395
884
6,453
3,205
12,079
4,623
1,424
7,474
4,605
17,709
0
W
Bellona
Guangui
Bellona
16,784
2,031
1,861
3,639
19,422
20,517
510
8,839
10,583
0
20,495
L
Hachiman
ImTurtlee
Hachiman
16,142
7,906
768
1,697
12,830
4,193
1,407
1,113
11,572
0
25,870
W
Xbalanque
KerickAverga
Xbalanque
29,740
7,470
1,273
3,987
16,717
7,140
2,361
9,092
7,625
0
56,008
L
19,998
1,690
6,031
6,493
16,385
10,570
708
3,679
12,539
42,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,963
Gold Earned
54,723
132
Minions Killed
137
0
Camps Cleared
0
1,255,395
Distance Traveled
1,135,132
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,822
773
13
1
0
208,374
0
L
Freya
10,503
750
22
2
0
227,508
0
W
Jing Wei
9,740
696
28
2
0
244,152
0
L
Zeus
10,696
764
25
2
0
185,120
0
W
Artio
10,536
753
17
1
0
257,671
0
W
Chang'e
10,197
728
24
2
0
247,341
1
W
Bellona
11,385
813
5
0
0
275,690
0
L
Hachiman
10,117
723
28
2
0
224,425
0
W
Xbalanque
13,105
936
58
4
0
230,541
2
L
Ra
12,585
899
49
4
0
289,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role