Player Matchup

Izanami
Izanami
BigTex1323
Izanami
Level 47
God Stats
10W - 11L
1,176 SR
Queue Stats
19W - 21L
1,197 Elo+
Party 3
Ymir
Ymir
HFxBOXOUT
Ymir
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 23L
1,197 Elo+
Party 3
Janus
Janus
LilKneff
Janus
Level 111
God Stats
1W - 3L
1,554 SR
Queue Stats
14W - 21L
1,197 Elo+
Party 3
Arachne
Arachne
bassinmaumee
Arachne
Level 40
God Stats
21W - 18L
1,506 SR
Queue Stats
47W - 59L
1,364 Elo+
Party 1
Odin
Odin
ikonik954
Odin
Level 39
God Stats
5W - 5L
1,662 SR
Queue Stats
150W - 185L
1,433 Elo+
Party 1
Team Averages
Level 60
1,480 SR
1,278 Elo+

VS

Team Averages
Level 66
1,596 SR
1,463 Elo+
Baron Samedi
Baron Samedi
Anonymous-145713
Baron Samedi
Level 73
God Stats
10W - 3L
1,780 SR
Queue Stats
54W - 41L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
Da_Sl4ught3rxx
Jormungandr
Level 95
God Stats
8W - 3L
1,659 SR
Queue Stats
100W - 74L
1,476 Elo+
Party 2
Mercury
Mercury
Lyxziii
Mercury
Level 20
God Stats
18W - 7L
1,641 SR
Queue Stats
99W - 68L
1,491 Elo+
Party 2
Freya
Freya
WindyCityCeltic
Freya
Level 105
God Stats
7W - 7L
1,401 SR
Queue Stats
104W - 114L
1,388 Elo+
Solo
Ymir
Ymir
redstonerival10
Ymir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigTex1323
Izanami
8
2 / 3 / 1
5,233
476
4,067
5,617
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 6 / 3
5,151
468
3,343
8,841
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
LilKneff
Janus
11
3 / 6 / 0
6,550
595
2,535
7,785
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
bassinmaumee
Arachne
9
1 / 5 / 1
5,388
490
4,312
7,869
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
7
0 / 4 / 0
4,449
404
1,771
8,979
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anonymous-145713
Baron Samedi
12
4 / 1 / 3
6,810
619
4,172
5,446
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Da_Sl4ught3rxx
Jormungandr
11
3 / 0 / 2
6,865
624
5,481
5,458
4,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Lyxziii
Mercury
12
8 / 2 / 4
7,192
654
5,930
7,289
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 3 / 3
6,498
591
6,276
8,137
2,564
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 8
6,359
578
3,642
8,023
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
24
24
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anonymous-145713
Baron Samedi
4
1
3
5.5
L
Izanami
BigTex1323
Izanami
2
3
1
0.83
W
Jormungandr
Da_Sl4ught3rxx
Jormungandr
3
0
2
4
L
Ymir
0
6
3
0.25
L
Janus
LilKneff
Janus
3
6
0
0.5
W
Mercury
Lyxziii
Mercury
8
2
4
5
W
7
3
3
2.83
L
Arachne
bassinmaumee
Arachne
1
5
1
0.3
L
Odin
0
4
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,028
Damage
25,501
39,091
Taken
34,353
17,409
Mitigated
17,689
6,457
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anonymous-145713
Baron Samedi
4,172
413
0
1,787
5,446
1,970
396
1,396
3,914
35,296
0
L
Izanami
BigTex1323
Izanami
4,067
3,422
0
412
5,617
1,603
32
4,115
1,502
0
24,928
W
Jormungandr
Da_Sl4ught3rxx
Jormungandr
5,481
2,140
0
1,000
5,458
4,029
0
0
5,137
36,902
0
L
Ymir
3,343
361
0
960
8,841
4,120
100
5,292
3,549
14,603
0
L
Janus
LilKneff
Janus
2,535
445
0
700
7,785
2,481
0
3,372
4,413
31,568
0
W
Mercury
Lyxziii
Mercury
5,930
3,408
0
250
7,289
2,521
0
657
6,547
0
38,753
W
6,276
2,543
0
3,836
8,137
2,564
913
2,314
5,823
27,849
1,929
L
Arachne
bassinmaumee
Arachne
4,312
3,424
0
1,935
7,869
3,102
0
2,479
5,390
0
24,210
L
Odin
1,771
377
0
2,450
8,979
6,103
0
4,187
4,792
0
12,758
W
3,642
1,022
112
1,242
8,023
6,605
116
1,321
6,702
14,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,771
Gold Earned
33,724
211
Minions Killed
296
0
Camps Cleared
0
984,416
Distance Traveled
1,042,357
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,810
619
60
5
0
190,932
3
L
Izanami
5,233
476
44
4
0
184,818
0
W
Jormungandr
6,865
624
85
8
0
222,393
5
L
Ymir
5,151
468
24
2
0
183,880
2
L
Janus
6,550
595
72
7
0
199,427
3
W
Mercury
7,192
654
76
7
0
240,679
3
W
Freya
6,498
591
49
4
0
201,943
3
L
Arachne
5,388
490
43
4
0
205,396
0
L
Odin
4,449
404
28
3
0
210,895
2
W
Ymir
6,359
578
26
2
0
186,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role