Player Matchup

Eset
Eset
Beastmastrix
Eset
Level 127
God Stats
97W - 59L
1,611 SR
Queue Stats
247W - 207L
1,587 Elo+
Party 1
Rama
Rama
CodeNameHamish
Rama
Level 42
God Stats
2W - 1L
1,561 SR
Queue Stats
45W - 53L
1,424 Elo+
Party 1
Loki
Loki
Madam3Drag0n
Loki
Level 128
God Stats
20W - 13L
1,979 SR
Queue Stats
284W - 274L
1,566 Elo+
Party 3
Nu Wa
Nu Wa
Mercury560
Nu Wa
Level 99
God Stats
5W - 1L
1,620 SR
Queue Stats
30W - 23L
1,510 Elo+
Party 3
Odin
Odin
TheHolySeraph
Odin
Level 155
God Stats
4W - 5L
1,306 SR
Queue Stats
165W - 145L
1,561 Elo+
Party 3
Team Averages
Level 110
1,616 SR
1,530 Elo+

VS

Team Averages
Level 63
1,396 SR
1,403 Elo+
Bastet
Bastet
 
Bastet
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Akio Gnat
Vulcan
Level 72
God Stats
1W - 2L
1,295 SR
Queue Stats
6W - 15L
1,480 Elo+
Party 2
Chaac
Chaac
Akxma
Chaac
Level 101
God Stats
0W - 1L
1,178 SR
Queue Stats
13W - 20L
1,406 Elo+
Party 2
Bellona
Bellona
Ishida Ken
Bellona
Level 101
God Stats
0W - 1L
1,506 SR
Queue Stats
9W - 14L
1,341 Elo+
Party 2
Medusa
Medusa
KatKit99
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 9
10,893
838
12,511
5,574
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 0 / 11
10,224
786
8,897
8,117
3,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 1 / 7
10,515
809
7,278
11,774
5,000
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
16
3 / 0 / 9
10,276
790
7,902
3,907
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 10
10,703
823
8,109
11,164
12,935
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 1 / 0
7,722
594
3,191
7,043
1,789
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Akio Gnat
Vulcan
16
1 / 8 / 1
9,008
693
4,668
11,199
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Akxma
Chaac
15
1 / 6 / 0
9,144
703
10,410
16,497
15,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Ishida Ken
Bellona
13
0 / 3 / 0
7,700
592
5,018
9,772
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
KatKit99
Medusa
14
0 / 5 / 0
7,936
610
1,123
8,299
3,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
3
23
Kills
2
2
Deaths
23
46
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
L
Vulcan
Akio Gnat
Vulcan
1
8
1
0.19
L
Chaac
Akxma
Chaac
1
6
0
0.17
W
7
0
9
11.5
W
5
0
11
10.5
L
Bellona
Ishida Ken
Bellona
0
3
0
0
L
Medusa
KatKit99
Medusa
0
5
0
0
W
4
1
7
7.5
W
Nu Wa
3
0
9
7.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,697
Damage
24,410
40,536
Taken
52,810
24,526
Mitigated
31,903
8,919
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,191
720
0
629
7,043
1,789
0
3,112
3,695
0
12,934
L
Vulcan
Akio Gnat
Vulcan
4,668
1,527
131
93
11,199
4,441
0
5,157
5,683
21,153
0
L
Chaac
Akxma
Chaac
10,410
1,243
205
3,510
16,497
15,765
0
4,154
11,756
0
41,114
W
12,511
671
316
1,767
5,574
2,161
1,140
443
5,099
36,595
0
W
8,897
5,345
0
2,280
8,117
3,263
3,262
2,166
5,887
0
26,367
L
Bellona
Ishida Ken
Bellona
5,018
973
51
1,770
9,772
6,884
0
3,889
5,613
0
16,575
L
Medusa
KatKit99
Medusa
1,123
485
0
161
8,299
3,024
0
2,882
5,111
0
8,725
W
7,278
1,225
0
1,731
11,774
5,000
4,747
757
11,017
0
42,755
W
Nu Wa
7,902
1,260
0
886
3,907
1,167
1,122
1,000
2,825
30,871
0
W
8,109
984
0
1,939
11,164
12,935
316
114
10,337
73
33,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,611
Gold Earned
41,510
263
Minions Killed
185
0
Camps Cleared
0
1,314,198
Distance Traveled
925,240
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,722
594
27
2
0
141,575
2
L
Vulcan
9,008
693
48
4
0
194,428
0
L
Chaac
9,144
703
57
4
0
226,816
3
W
Eset
10,893
838
53
4
0
249,404
1
W
Rama
10,224
786
28
2
0
256,882
3
L
Bellona
7,700
592
17
1
0
202,566
4
L
Medusa
7,936
610
36
3
0
159,855
0
W
Loki
10,515
809
57
4
0
287,255
5
W
Nu Wa
10,276
790
60
5
0
237,283
1
W
Odin
10,703
823
65
5
0
283,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role