Player Matchup

Tyr
Tyr
CALCIO-SAMA
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,317 Elo+
Solo
Ravana
Ravana
Johnny2Frosty
Ravana
Level 58
God Stats
11W - 18L
1,337 SR
Queue Stats
44W - 62L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
uhmemory
Kukulkan
Level 123
God Stats
4W - 5L
1,416 SR
Queue Stats
48W - 45L
1,433 Elo+
Party 1
Team Averages
Level 101
1,418 SR
1,378 Elo+

VS

Team Averages
Level 155
1,611 SR
1,576 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Blade_of_Peace
Tyr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,649 Elo+
Party 2
Olorun
Olorun
LoneJakalope
Olorun
Level 155
God Stats
2W - 2L
1,832 SR
Queue Stats
47W - 52L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
7,183
718
3,583
7,353
5,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 6
7,160
716
4,229
4,042
2,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
uhmemory
Kukulkan
12
2 / 0 / 5
7,383
738
5,911
3,277
1,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 0
6,032
603
4,535
4,724
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,824
582
2,628
5,180
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
8
0 / 6 / 0
5,719
572
2,679
6,895
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
L
0
2
0
0
W
4
0
2
5
W
2
0
6
5
L
Olorun
0
6
0
0
W
Kukulkan
uhmemory
Kukulkan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,723
Damage
9,842
14,672
Taken
16,799
9,363
Mitigated
8,476
2,775
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,535
223
0
1,218
4,724
1,402
0
1,192
3,532
23,764
0
L
2,628
709
0
1,171
5,180
4,263
0
2,836
2,344
0
6,521
W
3,583
914
0
1,471
7,353
5,924
0
3,273
3,497
0
11,646
W
4,229
878
0
1,054
4,042
2,401
27
1,172
2,528
0
17,542
L
Olorun
2,679
1,180
596
770
6,895
2,811
0
2,119
4,776
12,056
1,825
W
Kukulkan
uhmemory
Kukulkan
5,911
717
0
250
3,277
1,038
47
1,666
1,348
35,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,726
Gold Earned
17,575
121
Minions Killed
84
8
Camps Cleared
2
529,659
Distance Traveled
578,574
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,032
603
47
5
1
194,151
4
L
Tyr
5,824
582
7
1
0
208,811
2
W
Tyr
7,183
718
24
2
0
165,386
1
W
Ravana
7,160
716
25
3
3
192,471
2
L
Olorun
5,719
572
30
3
1
175,612
3
W
Kukulkan
7,383
738
72
7
5
171,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role