Player Matchup

King Arthur
King Arthur
Durahcell
King Arthur
Level 156
God Stats
12W - 4L
1,781 SR
Queue Stats
236W - 79L
1,701 Elo+
Party 4
Bacchus
Bacchus
Echo419xx
Bacchus
Level 83
God Stats
1W - 0L
1,732 SR
Queue Stats
22W - 22L
1,574 Elo+
Party 3
Artemis
Artemis
Rogue301
Artemis
Level 31
God Stats
5W - 3L
1,750 SR
Queue Stats
69W - 58L
1,610 Elo+
Party 3
Nemesis
Nemesis
StuttBuffer
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 15L
1,727 Elo+
Party 4
Anubis
Anubis
imLOSTTTT
Anubis
Level 58
God Stats
4W - 0L
1,828 SR
Queue Stats
44W - 32L
1,601 Elo+
Party 3
Team Averages
Level 67
1,718 SR
1,643 Elo+

VS

Team Averages
Level 81
1,464 SR
1,528 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
FloobityDoobity
Hercules
Level 101
God Stats
2W - 9L
1,442 SR
Queue Stats
38W - 39L
1,491 Elo+
Party 2
Bakasura
Bakasura
KingSharkk
Bakasura
Level 124
God Stats
0W - 1L
1,468 SR
Queue Stats
240W - 221L
1,612 Elo+
Party 1
Artemis
Artemis
SpaceMancy
Artemis
Level 26
God Stats
11W - 13L
1,411 SR
Queue Stats
18W - 23L
1,394 Elo+
Party 2
Mercury
Mercury
naaaaaaach
Mercury
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Durahcell
King Arthur
11
4 / 0 / 3
7,071
643
7,447
5,282
3,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Echo419xx
Bacchus
10
1 / 1 / 6
6,205
564
6,047
6,318
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Rogue301
Artemis
10
4 / 2 / 1
6,220
565
5,229
6,251
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
StuttBuffer
Nemesis
11
5 / 1 / 4
6,511
592
5,789
5,677
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
imLOSTTTT
Anubis
13
6 / 0 / 2
7,412
674
5,463
3,268
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 5 / 1
5,159
469
866
5,997
1,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
8
2 / 1 / 1
5,459
496
3,389
9,005
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
KingSharkk
Bakasura
10
0 / 4 / 1
5,284
480
2,219
10,720
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
SpaceMancy
Artemis
8
1 / 4 / 1
4,726
430
2,909
6,167
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
naaaaaaach
Mercury
8
1 / 6 / 0
5,208
473
2,298
8,970
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
4
4
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
1
0.1
W
King Arthur
Durahcell
King Arthur
4
0
3
5.5
W
Bacchus
Echo419xx
Bacchus
1
1
6
4
L
Hercules
2
1
1
2.5
L
Bakasura
KingSharkk
Bakasura
0
4
1
0.13
W
Artemis
Rogue301
Artemis
4
2
1
2.25
L
Artemis
SpaceMancy
Artemis
1
4
1
0.38
W
Nemesis
StuttBuffer
Nemesis
5
1
4
7
W
Anubis
imLOSTTTT
Anubis
6
0
2
7
L
Mercury
naaaaaaach
Mercury
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,975
Damage
11,681
26,796
Taken
40,859
15,394
Mitigated
11,745
8,148
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
866
272
0
675
5,997
1,010
0
3,142
2,607
23,062
0
W
King Arthur
Durahcell
King Arthur
7,447
1,212
0
1,366
5,282
3,023
0
97
5,096
0
40,026
W
Bacchus
Echo419xx
Bacchus
6,047
1,493
0
1,716
6,318
7,488
0
0
6,318
19,772
0
L
Hercules
3,389
776
0
4,182
9,005
4,140
70
2,784
6,205
0
14,035
L
Bakasura
KingSharkk
Bakasura
2,219
1,691
0
3,749
10,720
3,324
0
0
10,720
0
18,708
W
Artemis
Rogue301
Artemis
5,229
2,391
0
2,497
6,251
1,521
1,152
0
6,251
0
30,579
L
Artemis
SpaceMancy
Artemis
2,909
1,529
0
992
6,167
1,361
314
3,283
2,868
0
15,551
W
Nemesis
StuttBuffer
Nemesis
5,789
2,888
0
801
5,677
1,913
0
127
5,540
0
29,890
W
Anubis
imLOSTTTT
Anubis
5,463
381
0
1,768
3,268
1,449
346
642
2,626
40,925
0
L
Mercury
naaaaaaach
Mercury
2,298
801
0
350
8,970
1,910
0
1,815
6,949
0
22,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
25,836
323
Minions Killed
217
0
Camps Cleared
0
1,060,192
Distance Traveled
1,067,103
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,159
469
58
5
0
212,233
0
W
King Arthur
7,071
643
85
8
0
220,725
1
W
Bacchus
6,205
564
19
2
0
212,852
4
L
Hercules
5,459
496
25
2
0
206,686
3
L
Bakasura
5,284
480
57
5
0
219,257
3
W
Artemis
6,220
565
68
6
0
190,629
0
L
Artemis
4,726
430
30
3
0
198,296
1
W
Nemesis
6,511
592
63
6
0
229,228
1
W
Anubis
7,412
674
88
8
0
206,758
0
L
Mercury
5,208
473
47
4
0
230,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role