Player Matchup

Athena
Athena
GBABY41
Athena
Level 78
God Stats
5W - 12L
1,182 SR
Queue Stats
472W - 523L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Kebkiller174
Cthulhu
Level 17
God Stats
5W - 5L
1,419 SR
Queue Stats
11W - 22L
1,244 Elo+
Party 1
Baron Samedi
Baron Samedi
XDaddyClapX
Baron Samedi
Level 99
God Stats
6W - 5L
1,530 SR
Queue Stats
116W - 137L
1,364 Elo+
Party 1
Ullr
Ullr
cptin planet
Ullr
Level 105
God Stats
14W - 20L
1,461 SR
Queue Stats
428W - 456L
1,445 Elo+
Solo
Bakasura
Bakasura
finaIatonement
Bakasura
Level 68
God Stats
14W - 10L
1,281 SR
Queue Stats
82W - 99L
1,364 Elo+
Solo
Team Averages
Level 73
1,375 SR
1,367 Elo+

VS

Team Averages
Level 82
1,477 SR
1,283 Elo+
Chang'e
Chang'e
ChickenFir70475
Chang'e
Level 84
God Stats
0W - 2L
1,750 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
GreenScreen0504
Medusa
Level 61
God Stats
0W - 2L
1,402 SR
Queue Stats
0W - 6L
1,054 Elo+
Party 2
Hel
Hel
Hi X Sisters
Hel
Level 67
God Stats
0W - 3L
1,214 SR
Queue Stats
0W - 7L
1,037 Elo+
Party 2
Bastet
Bastet
curvydrag0n
Bastet
Level 69
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
theesavageTM
Cthulhu
Level 129
God Stats
11W - 12L
1,620 SR
Queue Stats
372W - 468L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GBABY41
Athena
13
2 / 1 / 11
8,825
490
11,885
16,039
14,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Kebkiller174
Cthulhu
10
0 / 9 / 1
7,265
404
2,267
13,409
6,908
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
XDaddyClapX
Baron Samedi
14
4 / 4 / 5
9,084
505
7,188
10,281
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 3 / 2
8,999
500
6,171
10,440
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
18
15 / 6 / 4
11,134
619
20,512
17,098
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 7
9,538
530
8,603
12,446
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
11 / 3 / 3
9,829
546
12,026
11,588
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 8 / 3
8,230
457
5,318
12,069
4,059
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
13
3 / 6 / 4
8,839
491
11,022
17,724
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
theesavageTM
Cthulhu
14
2 / 3 / 0
8,834
491
3,505
11,631
5,918
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
26
Kills
23
23
Deaths
26
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
6
7
1.58
W
Athena
GBABY41
Athena
2
1
11
7.5
L
11
3
3
4.17
L
1
8
3
0.31
W
Cthulhu
Kebkiller174
Cthulhu
0
9
1
0.06
W
Baron Samedi
XDaddyClapX
Baron Samedi
4
4
5
1.63
W
5
3
2
2
L
Bastet
3
6
4
0.83
W
Bakasura
15
6
4
2.83
L
Cthulhu
theesavageTM
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,023
Damage
40,474
67,267
Taken
65,458
36,385
Mitigated
23,865
16,143
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,603
1,685
2,166
2,902
12,446
4,259
0
3,170
8,855
31,371
0
W
Athena
GBABY41
Athena
11,885
2,986
0
5,375
16,039
14,281
239
5,745
10,208
32,284
0
L
12,026
5,933
300
1,727
11,588
3,949
831
5,009
5,995
0
45,175
L
5,318
1,369
1,285
2,076
12,069
4,059
751
5,237
5,542
35,900
0
W
Cthulhu
Kebkiller174
Cthulhu
2,267
155
57
485
13,409
6,908
0
3,021
10,094
17,259
0
W
Baron Samedi
XDaddyClapX
Baron Samedi
7,188
344
0
3,019
10,281
4,518
906
2,136
8,047
37,615
0
W
6,171
2,424
0
4,698
10,440
3,808
771
1,536
8,752
0
51,137
L
Bastet
11,022
3,237
31
4,993
17,724
5,680
335
3,150
12,684
0
48,253
W
Bakasura
20,512
13,633
0
2,509
17,098
6,870
1,577
4,310
12,740
0
74,036
L
Cthulhu
theesavageTM
Cthulhu
3,505
476
0
1,966
11,631
5,918
522
3,095
7,149
31,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
45,270
385
Minions Killed
309
0
Camps Cleared
0
1,646,890
Distance Traveled
1,598,396
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,538
530
50
3
0
327,971
4
W
Athena
8,825
490
41
2
0
394,173
2
L
Medusa
9,829
546
66
4
0
375,320
3
L
Hel
8,230
457
64
4
0
281,309
2
W
Cthulhu
7,265
404
37
2
0
273,407
2
W
Baron Samedi
9,084
505
80
4
0
309,685
0
W
Ullr
8,999
500
88
5
0
316,779
4
L
Bastet
8,839
491
65
4
0
376,041
1
W
Bakasura
11,134
619
139
8
0
352,846
0
L
Cthulhu
8,834
491
64
4
0
237,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role