Player Matchup

Thor
Thor
JStrongTV
Thor
Level 47
God Stats
2W - 1L
1,506 SR
Queue Stats
78W - 95L
1,384 Elo+
Party 3
Nu Wa
Nu Wa
Krinngy
Nu Wa
Level 88
God Stats
19W - 13L
1,624 SR
Queue Stats
258W - 282L
1,406 Elo+
Party 3
Vamana
Vamana
MLG Boost3196
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,321 Elo+
Party 1
Yemoja
Yemoja
MLGNoahscopezZ
Yemoja
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 85L
1,378 Elo+
Party 1
Izanami
Izanami
MltplScoregasms
Izanami
Level 68
God Stats
32W - 23L
1,512 SR
Queue Stats
218W - 243L
1,422 Elo+
Party 3
Team Averages
Level 65
1,529 SR
1,382 Elo+

VS

Team Averages
Level 57
1,471 SR
1,445 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GiornaGiovanna
Thanatos
Level 45
God Stats
21W - 26L
1,356 SR
Queue Stats
154W - 160L
1,411 Elo+
Party 2
Merlin
Merlin
Infrequents
Merlin
Level 24
God Stats
0W - 2L
1,548 SR
Queue Stats
1W - 3L
1,525 Elo+
Party 4
Yemoja
Yemoja
Ladiealex
Yemoja
Level 89
God Stats
5W - 6L
1,452 SR
Queue Stats
156W - 170L
1,411 Elo+
Party 2
Jing Wei
Jing Wei
TubsRx
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,377 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 1 / 2
6,299
485
3,217
6,684
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Krinngy
Nu Wa
12
3 / 2 / 2
7,764
597
9,530
5,795
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
8,528
656
4,064
8,361
6,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 1
6,615
509
1,778
7,528
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 0
7,104
546
4,389
8,914
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
3,906
300
0
758
182
Thanatos
10
5 / 4 / 0
6,288
484
6,879
11,748
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
9
0 / 2 / 1
5,100
392
4,634
6,391
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Ladiealex
Yemoja
10
0 / 1 / 0
5,853
450
4,098
9,162
2,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
TubsRx
Jing Wei
11
0 / 0 / 0
5,870
452
2,393
7,543
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
5
5
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
Thanatos
5
4
0
1.25
L
Merlin
0
2
1
0.25
W
Thor
0
1
2
1
W
Nu Wa
Krinngy
Nu Wa
3
2
2
2
L
Yemoja
Ladiealex
Yemoja
0
1
0
0
W
1
1
0
1
W
0
0
1
0.5
W
2
1
0
2
L
Jing Wei
TubsRx
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
18,004
37,282
Taken
35,602
16,554
Mitigated
9,711
12,930
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
758
182
0
758
0
0
0
L
Thanatos
6,879
1,768
0
8,768
11,748
3,260
0
3,780
7,968
0
28,251
L
Merlin
4,634
611
0
0
6,391
1,837
0
2,185
4,206
23,840
0
W
Thor
3,217
711
0
1,438
6,684
1,648
72
472
6,212
0
28,816
W
Nu Wa
Krinngy
Nu Wa
9,530
2,163
0
2,350
5,795
1,391
1,574
1,447
4,348
41,230
0
L
Yemoja
Ladiealex
Yemoja
4,098
491
1,107
2,650
9,162
2,633
0
2,516
6,646
23,112
0
W
4,064
1,334
0
2,382
8,361
6,001
190
1,863
6,498
0
58,853
W
1,778
491
1,068
2,135
7,528
5,007
0
2,959
4,569
17,902
0
W
4,389
2,694
0
3,557
8,914
2,507
1,569
1,991
6,923
0
49,629
L
Jing Wei
TubsRx
Jing Wei
2,393
2,085
0
4,012
7,543
1,799
385
2,069
5,474
0
36,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,310
Gold Earned
27,017
371
Minions Killed
194
0
Camps Cleared
0
1,222,529
Distance Traveled
957,100
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,906
300
0
0
0
150
0
L
Thanatos
6,288
484
56
4
0
276,791
0
L
Merlin
5,100
392
27
2
0
227,303
0
W
Thor
6,299
485
47
4
0
281,013
1
W
Nu Wa
7,764
597
62
5
0
241,382
0
L
Yemoja
5,853
450
34
3
0
209,015
5
W
Vamana
8,528
656
156
12
0
248,736
5
W
Yemoja
6,615
509
26
2
0
224,376
0
W
Izanami
7,104
546
80
6
0
227,022
2
L
Jing Wei
5,870
452
77
6
0
243,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role