Player Matchup

Scylla
Scylla
AnotherMonkey28
Scylla
Level 16
God Stats
0W - 1L
1,437 SR
Queue Stats
7W - 14L
1,348 Elo+
Party 2
Thor
Thor
Arigahto
Thor
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,424 Elo+
Party 2
Bacchus
Bacchus
Zoncuddle
Bacchus
Level 55
God Stats
11W - 7L
1,525 SR
Queue Stats
55W - 70L
1,381 Elo+
Party 2
Team Averages
Level 42
1,487 SR
1,384 Elo+

VS

Team Averages
Level 77
1,568 SR
1,535 Elo+
Cabrakan
Cabrakan
Dunk31
Cabrakan
Level 62
God Stats
8W - 5L
1,714 SR
Queue Stats
89W - 69L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Fromby
Danzaburou
Level 29
God Stats
4W - 4L
1,489 SR
Queue Stats
40W - 41L
1,406 Elo+
Party 1
Raijin
Raijin
zenhh
Raijin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 7
7,633
763
5,224
7,718
2,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
7 / 5 / 4
8,944
894
9,011
9,849
3,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Zoncuddle
Bacchus
11
2 / 7 / 9
7,738
774
4,204
9,918
7,239
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dunk31
Cabrakan
12
2 / 4 / 15
8,851
885
4,371
12,845
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Fromby
Danzaburou
13
8 / 4 / 7
9,001
900
7,722
7,557
3,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
zenhh
Raijin
14
8 / 3 / 8
9,133
913
10,276
8,045
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
11
Kills
18
18
Deaths
11
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
Thor
7
5
4
1.8
W
Cabrakan
Dunk31
Cabrakan
2
4
15
2.38
W
Danzaburou
Fromby
Danzaburou
8
4
7
2.88
L
Bacchus
Zoncuddle
Bacchus
2
7
9
0.93
W
Raijin
zenhh
Raijin
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
22,369
27,485
Taken
28,447
12,434
Mitigated
19,103
117
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,224
727
0
59
7,718
2,069
0
5,155
2,563
13,261
0
L
Thor
9,011
1,521
0
58
9,849
3,126
0
6,077
3,772
0
23,718
W
Cabrakan
Dunk31
Cabrakan
4,371
830
0
397
12,845
12,684
105
3,538
9,307
10,725
0
W
Danzaburou
Fromby
Danzaburou
7,722
3,879
0
832
7,557
3,206
1,791
2,958
4,599
0
27,603
L
Bacchus
Zoncuddle
Bacchus
4,204
296
0
0
9,918
7,239
0
3,793
6,125
12,684
0
W
Raijin
zenhh
Raijin
10,276
1,339
0
1,393
8,045
3,213
500
3,133
4,912
36,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,315
Gold Earned
26,985
67
Minions Killed
110
2
Camps Cleared
7
482,401
Distance Traveled
499,671
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,633
763
16
2
0
145,114
0
L
Thor
8,944
894
32
3
1
180,726
3
W
Cabrakan
8,851
885
7
1
0
186,411
2
W
Danzaburou
9,001
900
50
5
3
167,958
1
L
Bacchus
7,738
774
19
2
1
156,561
1
W
Raijin
9,133
913
53
5
4
145,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role