Player Matchup

Chronos
Chronos
Brokizoide
Chronos
Level 129
God Stats
2W - 5L
1,073 SR
Queue Stats
294W - 260L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
EntiţyHunter
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
1,921 Elo+
Party 1
Hera
Hera
Linemennelson
Hera
Level 157
God Stats
2W - 1L
1,606 SR
Queue Stats
236W - 200L
1,703 Elo+
Party 1
Chiron
Chiron
ReginaldXI
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 18L
2,029 Elo+
Party 1
Ullr
Ullr
jkt17
Ullr
Level 123
God Stats
3W - 2L
1,635 SR
Queue Stats
37W - 22L
1,754 Elo+
Party 1
Team Averages
Level 91
1,463 SR
1,802 Elo+

VS

Team Averages
Level 104
1,823 SR
1,671 Elo+
Mercury
Mercury
Arachnesniper
Mercury
Level 17
God Stats
5W - 3L
1,788 SR
Queue Stats
39W - 14L
1,810 Elo+
Party 2
Jing Wei
Jing Wei
ChinoDelRay
Jing Wei
Level 104
God Stats
4W - 5L
1,746 SR
Queue Stats
200W - 136L
1,688 Elo+
Party 2
Baron Samedi
Baron Samedi
InimiGod
Baron Samedi
Level 153
God Stats
2W - 1L
1,915 SR
Queue Stats
248W - 171L
1,685 Elo+
Party 2
Eset
Eset
Plutooooo
Eset
Level 139
God Stats
12W - 11L
1,747 SR
Queue Stats
245W - 213L
1,627 Elo+
Party 2
Ymir
Ymir
ThreeBacon
Ymir
Level 105
God Stats
3W - 3L
1,917 SR
Queue Stats
158W - 151L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Brokizoide
Chronos
20
1 / 2 / 15
14,702
565
8,423
25,243
24,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
EntiţyHunter
Erlang Shen
20
3 / 6 / 7
15,306
589
12,967
32,421
34,311
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 5 / 4
14,457
556
10,173
13,455
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
ReginaldXI
Chiron
20
12 / 2 / 3
18,006
693
28,005
19,311
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
jkt17
Ullr
20
6 / 4 / 7
15,166
583
20,123
21,588
8,692
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 5 / 5
13,877
534
12,801
22,695
10,017
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
ChinoDelRay
Jing Wei
20
2 / 3 / 6
13,841
532
13,981
19,176
6,453
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
InimiGod
Baron Samedi
19
3 / 3 / 7
12,849
494
22,316
22,695
17,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
19
3 / 7 / 7
12,777
491
18,524
18,024
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 7 / 6
11,561
445
4,536
21,932
28,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
24
Kills
19
19
Deaths
25
36
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
8
5
5
2.1
W
Chronos
Brokizoide
Chronos
1
2
15
4.25
L
Jing Wei
ChinoDelRay
Jing Wei
2
3
6
1.67
W
Erlang Shen
EntiţyHunter
Erlang Shen
3
6
7
1.08
L
Baron Samedi
InimiGod
Baron Samedi
3
3
7
2.17
W
2
5
4
0.8
L
Eset
3
7
7
0.93
W
Chiron
ReginaldXI
Chiron
12
2
3
6.75
L
3
7
6
0.86
W
Ullr
jkt17
Ullr
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,691
Damage
72,158
112,018
Taken
104,522
80,238
Mitigated
67,547
39,115
Healing
29,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
12,801
6,358
0
6,078
22,695
10,017
0
3,485
19,210
0
122,691
W
Chronos
Brokizoide
Chronos
8,423
2,680
2,654
6,178
25,243
24,576
2,839
8,201
17,042
66,992
2,675
L
Jing Wei
ChinoDelRay
Jing Wei
13,981
11,056
0
5,489
19,176
6,453
2,912
1,763
17,413
0
115,834
W
Erlang Shen
EntiţyHunter
Erlang Shen
12,967
6,555
0
14,640
32,421
34,311
3,963
17,108
15,313
0
83,710
L
Baron Samedi
InimiGod
Baron Samedi
22,316
3,687
378
9,189
22,695
17,430
0
3,440
19,255
86,238
0
W
10,173
2,257
0
2,065
13,455
4,789
1,456
8,014
5,441
121,627
0
L
Eset
18,524
1,632
1,945
2,147
18,024
5,618
150
5,819
12,205
95,998
0
W
Chiron
ReginaldXI
Chiron
28,005
10,604
1,157
5,880
19,311
7,870
2,329
5,893
13,411
0
164,723
L
4,536
1,325
2,054
2,503
21,932
28,029
100
3,413
18,519
36,459
0
W
Ullr
jkt17
Ullr
20,123
6,835
0
6,541
21,588
8,692
1,239
8,061
13,527
0
114,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,637
Gold Earned
64,905
765
Minions Killed
759
0
Camps Cleared
0
2,635,240
Distance Traveled
2,613,831
49
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,877
534
169
7
0
632,313
6
W
Chronos
14,702
565
79
3
0
536,341
17
L
Jing Wei
13,841
532
199
8
0
567,420
5
W
Erlang Shen
15,306
589
144
6
0
511,117
3
L
Baron Samedi
12,849
494
160
6
0
479,805
8
W
Hera
14,457
556
189
7
0
503,761
3
L
Eset
12,777
491
170
7
0
494,520
13
W
Chiron
18,006
693
213
8
0
536,429
14
L
Ymir
11,561
445
61
2
0
439,773
5
W
Ullr
15,166
583
140
5
0
547,592
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role