Player Matchup

Olorun
Olorun
AP90
Olorun
Level 46
God Stats
2W - 0L
1,750 SR
Queue Stats
63W - 51L
1,437 Elo+
Party 2
Atlas
Atlas
STM_Da_King
Atlas
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,453 Elo+
Party 2
Izanami
Izanami
Scottyice93
Izanami
Level 58
God Stats
32W - 18L
1,381 SR
Queue Stats
85W - 83L
1,307 Elo+
Solo
Set
Set
SoyMilkX
Set
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
diccalF
Gilgamesh
Level 27
God Stats
2W - 0L
1,756 SR
Queue Stats
29W - 21L
1,437 Elo+
Party 2
Team Averages
Level 42
1,577 SR
1,427 Elo+

VS

Team Averages
Level 43
1,457 SR
1,504 Elo+
Ganesha
Ganesha
HankDeadies
Ganesha
Level 20
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
TonokoShinki
Hel
Level 35
God Stats
0W - 2L
1,226 SR
Queue Stats
22W - 24L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
creepshook
Baron Samedi
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 29L
1,524 Elo+
Party 1
Cliodhna
Cliodhna
fudgeedork
Cliodhna
Level 125
God Stats
6W - 1L
1,408 SR
Queue Stats
32W - 38L
1,506 Elo+
Party 1
Neith
Neith
localcitizen
Neith
Level 11
God Stats
2W - 3L
1,470 SR
Queue Stats
8W - 8L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AP90
Olorun
18
12 / 4 / 10
11,920
662
15,950
13,323
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 11
8,814
490
3,259
11,401
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Scottyice93
Izanami
16
3 / 3 / 5
10,426
579
8,898
12,201
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 10
11,471
637
11,918
15,968
10,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
diccalF
Gilgamesh
18
13 / 1 / 11
11,717
651
18,764
15,383
10,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HankDeadies
Ganesha
12
1 / 6 / 1
7,945
441
4,226
16,388
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 0
7,217
401
3,716
13,749
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
creepshook
Baron Samedi
15
4 / 8 / 2
9,328
518
11,187
17,699
14,507
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
fudgeedork
Cliodhna
15
3 / 9 / 4
9,280
516
7,531
17,786
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 4 / 1
9,462
526
12,860
12,258
4,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
35
Kills
12
12
Deaths
35
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
AP90
Olorun
12
4
10
4.25
L
Ganesha
HankDeadies
Ganesha
1
6
1
0.25
W
0
2
11
2.75
W
Izanami
Scottyice93
Izanami
3
3
5
1.83
W
7
2
10
6
L
0
8
0
0
L
Baron Samedi
creepshook
Baron Samedi
4
8
2
0.63
W
Gilgamesh
diccalF
Gilgamesh
13
1
11
18.5
L
Cliodhna
fudgeedork
Cliodhna
3
9
4
0.56
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,789
Damage
39,520
68,276
Taken
77,880
36,537
Mitigated
46,108
22,914
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AP90
Olorun
15,950
9,466
1,058
5,585
13,323
6,066
4,282
4,336
8,987
73,293
8,204
L
Ganesha
HankDeadies
Ganesha
4,226
832
0
1,313
16,388
15,492
199
3,650
12,698
16,584
0
W
3,259
1,606
0
3,624
11,401
6,351
64
3,252
8,149
14,793
0
W
Izanami
Scottyice93
Izanami
8,898
6,485
0
5,067
12,201
3,380
1,000
3,421
8,780
0
75,064
W
11,918
4,811
0
2,658
15,968
10,591
0
5,168
10,484
0
66,358
L
3,716
282
1,247
2,828
13,749
5,063
0
4,660
8,956
38,602
0
L
Baron Samedi
creepshook
Baron Samedi
11,187
1,347
296
4,414
17,699
14,507
153
3,989
13,313
54,892
0
W
Gilgamesh
diccalF
Gilgamesh
18,764
7,392
0
4,922
15,383
10,149
900
2,952
12,431
0
76,941
L
Cliodhna
fudgeedork
Cliodhna
7,531
1,279
0
4,033
17,786
6,292
0
2,719
14,884
0
56,254
L
12,860
4,283
0
3,445
12,258
4,754
688
2,212
9,963
0
67,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,348
Gold Earned
43,232
496
Minions Killed
412
0
Camps Cleared
0
1,701,871
Distance Traveled
1,621,473
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,920
662
147
8
0
327,358
1
L
Ganesha
7,945
441
6
0
0
324,406
1
W
Atlas
8,814
490
23
1
0
271,547
0
W
Izanami
10,426
579
131
7
0
311,284
2
W
Set
11,471
637
106
6
0
366,344
4
L
Hel
7,217
401
68
4
0
324,859
2
L
Baron Samedi
9,328
518
100
6
0
295,684
1
W
Gilgamesh
11,717
651
89
5
0
425,338
7
L
Cliodhna
9,280
516
96
5
0
363,601
1
L
Neith
9,462
526
142
8
0
312,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role