Player Matchup

Horus
Horus
Dayv Troll
Horus
Level 109
God Stats
97W - 89L
1,516 SR
Queue Stats
247W - 243L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
Rasmin
Sun Wukong
Level 46
God Stats
30W - 34L
1,479 SR
Queue Stats
320W - 340L
1,429 Elo+
Solo
Poseidon
Poseidon
Staminologist
Poseidon
Level 114
God Stats
33W - 29L
1,572 SR
Queue Stats
375W - 372L
1,513 Elo+
Party 1
Artemis
Artemis
oVarleto
Artemis
Level 109
God Stats
122W - 86L
1,655 SR
Queue Stats
316W - 294L
1,574 Elo+
Party 1
Anhur
Anhur
shrek nasty 42
Anhur
Level 43
God Stats
13W - 10L
1,822 SR
Queue Stats
515W - 503L
1,472 Elo+
Party 1
Team Averages
Level 84
1,609 SR
1,505 Elo+

VS

Team Averages
Level 63
1,524 SR
1,455 Elo+
Ymir
Ymir
DATEKO
Ymir
Level 18
God Stats
10W - 17L
1,536 SR
Queue Stats
272W - 322L
1,237 Elo+
Party 3
Sun Wukong
Sun Wukong
DaddyIncarnate
Sun Wukong
Level 103
God Stats
2W - 1L
1,866 SR
Queue Stats
46W - 32L
1,553 Elo+
Party 2
Bellona
Bellona
ItsRiceTV
Bellona
Level 18
God Stats
1W - 3L
1,547 SR
Queue Stats
31W - 32L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kobeqj22
Morgan Le Fay
Level 68
God Stats
2W - 6L
1,329 SR
Queue Stats
69W - 59L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
tlazyboi
Danzaburou
Level 106
God Stats
0W - 1L
1,345 SR
Queue Stats
93W - 100L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
5 / 1 / 6
6,655
605
11,157
9,491
3,498
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Rasmin
Sun Wukong
11
1 / 1 / 0
6,397
582
3,194
8,211
5,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Staminologist
Poseidon
12
2 / 1 / 3
6,539
594
6,306
8,743
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
oVarleto
Artemis
11
6 / 2 / 5
6,581
598
6,984
5,947
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,752
523
1,983
6,569
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DATEKO
Ymir
6
0 / 3 / 1
4,607
419
2,130
10,207
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
DaddyIncarnate
Sun Wukong
11
2 / 0 / 0
6,541
595
8,605
9,144
4,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
ItsRiceTV
Bellona
10
1 / 4 / 2
6,003
546
4,819
7,894
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Kobeqj22
Morgan Le Fay
12
4 / 1 / 0
6,905
628
6,080
5,230
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
tlazyboi
Danzaburou
8
1 / 6 / 1
5,336
485
3,401
8,478
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
8
8
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
DATEKO
Ymir
0
3
1
0.17
L
Sun Wukong
DaddyIncarnate
Sun Wukong
2
0
0
2
W
Horus
5
1
6
8
L
Bellona
ItsRiceTV
Bellona
1
4
2
0.5
L
Morgan Le Fay
Kobeqj22
Morgan Le Fay
4
1
0
4
W
Sun Wukong
Rasmin
Sun Wukong
1
1
0
1
W
Poseidon
Staminologist
Poseidon
2
1
3
3.5
W
Artemis
oVarleto
Artemis
6
2
5
4.25
W
0
3
0
0
L
Danzaburou
tlazyboi
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,624
Damage
25,035
38,961
Taken
40,953
14,946
Mitigated
19,130
13,112
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DATEKO
Ymir
2,130
550
0
198
10,207
4,959
0
1,197
9,010
6,295
0
L
Sun Wukong
DaddyIncarnate
Sun Wukong
8,605
1,724
0
4,252
9,144
4,855
0
1,458
7,686
0
43,380
W
Horus
11,157
3,829
619
3,795
9,491
3,498
526
1,315
7,657
0
31,204
L
Bellona
ItsRiceTV
Bellona
4,819
1,434
0
1,676
7,894
6,101
0
2,533
5,361
0
34,634
L
Morgan Le Fay
Kobeqj22
Morgan Le Fay
6,080
1,369
0
831
5,230
1,634
96
1,118
4,112
40,590
0
W
Sun Wukong
Rasmin
Sun Wukong
3,194
521
0
3,828
8,211
5,054
0
0
8,211
0
40,785
W
Poseidon
Staminologist
Poseidon
6,306
1,333
0
3,487
8,743
2,480
0
607
8,136
42,485
0
W
Artemis
oVarleto
Artemis
6,984
3,017
176
662
5,947
1,873
1,152
1,293
4,654
0
32,369
W
1,983
493
0
545
6,569
2,041
0
4,995
1,574
0
29,440
L
Danzaburou
tlazyboi
Danzaburou
3,401
624
0
1,372
8,478
1,581
0
0
8,478
0
27,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
29,392
332
Minions Killed
308
0
Camps Cleared
0
1,043,445
Distance Traveled
1,061,629
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,607
419
11
1
0
195,550
0
L
Sun Wukong
6,541
595
87
8
0
232,633
1
W
Horus
6,655
605
46
4
0
219,631
2
L
Bellona
6,003
546
74
7
0
217,443
2
L
Morgan Le Fay
6,905
628
88
8
0
227,809
0
W
Sun Wukong
6,397
582
86
8
0
209,581
4
W
Poseidon
6,539
594
81
7
0
228,628
0
W
Artemis
6,581
598
51
5
0
188,421
7
W
Anhur
5,752
523
68
6
0
197,184
0
L
Danzaburou
5,336
485
48
4
0
188,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role