Player Matchup

Izanami
Izanami
D2 PvP Sucks
Izanami
Level 88
God Stats
1W - 2L
1,544 SR
Queue Stats
141W - 159L
1,450 Elo+
Party 1
Janus
Janus
GattyBiggz
Janus
Level 81
God Stats
60W - 61L
1,500 SR
Queue Stats
240W - 230L
1,450 Elo+
Solo
Ah Puch
Ah Puch
II Meishu ll
Ah Puch
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 182L
1,423 Elo+
Party 1
Cerberus
Cerberus
NovaTitan135862
Cerberus
Level 27
God Stats
3W - 4L
1,557 SR
Queue Stats
23W - 43L
1,310 Elo+
Party 1
Nemesis
Nemesis
Theia Dxki
Nemesis
Level 126
God Stats
8W - 10L
1,496 SR
Queue Stats
172W - 193L
1,382 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,403 Elo+

VS

Team Averages
Level 89
1,663 SR
1,575 Elo+
Ymir
Ymir
BOT_UberEonCloud
Ymir
Level 38
God Stats
10W - 7L
1,617 SR
Queue Stats
70W - 65L
1,526 Elo+
Party 2
Bastet
Bastet
Deathchaser
Bastet
Level 68
God Stats
3W - 2L
1,715 SR
Queue Stats
4W - 4L
1,733 Elo+
Solo
Horus
Horus
evil-squirrels
Horus
Level 103
God Stats
3W - 5L
1,589 SR
Queue Stats
70W - 66L
1,528 Elo+
Party 2
Scylla
Scylla
goblin_81
Scylla
Level 127
God Stats
1W - 0L
1,857 SR
Queue Stats
86W - 80L
1,553 Elo+
Party 2
Neith
Neith
palatablezeus
Neith
Level 107
God Stats
2W - 5L
1,538 SR
Queue Stats
92W - 87L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D2 PvP Sucks
Izanami
14
0 / 4 / 2
7,602
691
4,163
10,319
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
14
0 / 2 / 5
7,715
701
9,598
7,285
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
II Meishu ll
Ah Puch
15
3 / 2 / 1
8,056
732
6,636
6,456
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
13
0 / 2 / 3
7,398
673
2,821
9,602
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Theia Dxki
Nemesis
15
2 / 2 / 2
8,058
733
5,083
8,754
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
8,329
757
2,352
9,967
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
15
6 / 2 / 2
8,609
783
9,439
9,358
3,558
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 8
7,532
685
4,755
10,980
6,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
goblin_81
Scylla
16
1 / 0 / 5
8,640
785
8,554
2,493
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 3
8,661
787
11,025
7,308
3,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
5
Kills
12
12
Deaths
5
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Izanami
D2 PvP Sucks
Izanami
0
4
2
0.25
W
Bastet
6
2
2
3.5
L
Janus
0
2
5
1.25
L
Ah Puch
II Meishu ll
Ah Puch
3
2
1
1.75
L
Cerberus
0
2
3
0.75
L
Nemesis
Theia Dxki
Nemesis
2
2
2
1.5
W
0
1
8
4
W
Scylla
goblin_81
Scylla
1
0
5
3.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
36,125
42,416
Taken
40,106
17,098
Mitigated
23,413
7,962
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,352
98
286
3,203
9,967
8,759
0
5,685
4,282
11,746
0
L
Izanami
D2 PvP Sucks
Izanami
4,163
3,383
0
3,799
10,319
3,260
0
2,316
7,971
0
34,720
W
Bastet
9,439
2,881
392
1,587
9,358
3,558
0
4,475
4,883
0
22,641
L
Janus
9,598
433
0
375
7,285
2,006
0
1,519
5,642
33,033
0
L
Ah Puch
II Meishu ll
Ah Puch
6,636
399
0
777
6,456
1,931
0
1,790
4,464
27,055
0
L
Cerberus
2,821
85
0
1,182
9,602
7,508
0
3,199
6,095
13,285
0
L
Nemesis
Theia Dxki
Nemesis
5,083
1,770
0
1,829
8,754
2,393
0
1,310
7,338
0
22,806
W
4,755
1,202
1,424
2,863
10,980
6,917
379
4,138
6,842
0
14,630
W
Scylla
goblin_81
Scylla
8,554
284
0
534
2,493
935
0
1,354
1,139
39,821
0
W
11,025
2,874
0
1,838
7,308
3,244
1,275
3,403
3,905
0
43,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
41,771
253
Minions Killed
245
0
Camps Cleared
0
1,044,051
Distance Traveled
1,145,593
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,329
757
20
2
0
222,150
3
L
Izanami
7,602
691
63
6
0
173,093
1
W
Bastet
8,609
783
37
3
0
241,354
2
L
Janus
7,715
701
50
5
0
245,109
3
L
Ah Puch
8,056
732
55
5
0
211,932
0
L
Cerberus
7,398
673
37
3
0
180,347
0
L
Nemesis
8,058
733
48
4
0
233,570
0
W
Horus
7,532
685
15
1
0
228,926
2
W
Scylla
8,640
785
89
8
0
238,417
2
W
Neith
8,661
787
84
8
0
214,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role