Player Matchup

Horus
Horus
DarthPopTart
Horus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 27L
1,134 Elo+
Party 1
Sun Wukong
Sun Wukong
GebTheBushJonson
Sun Wukong
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 38L
1,110 Elo+
Party 1
Chang'e
Chang'e
barbarjonks
Chang'e
Level 27
God Stats
1W - 1L
1,289 SR
Queue Stats
17W - 42L
1,113 Elo+
Party 1
Terra
Terra
divher
Terra
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 19L
1,298 Elo+
Party 1
Heimdallr
Heimdallr
iambitter
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,262 Elo+
Party 1
Team Averages
Level 28
1,458 SR
1,183 Elo+

VS

Team Averages
Level 81
1,503 SR
1,447 Elo+
Cthulhu
Cthulhu
Gamesculptur
Cthulhu
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 38L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
MasterNano977
Gilgamesh
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 22L
1,342 Elo+
Solo
Cernunnos
Cernunnos
MistakeMemes
Cernunnos
Level 47
God Stats
3W - 3L
1,409 SR
Queue Stats
70W - 65L
1,381 Elo+
Party 2
Janus
Janus
MrSaturn07
Janus
Level 65
God Stats
41W - 44L
1,543 SR
Queue Stats
366W - 357L
1,426 Elo+
Party 2
Mercury
Mercury
XpeX121
Mercury
Level 124
God Stats
40W - 38L
1,561 SR
Queue Stats
497W - 485L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,367
492
5,926
12,752
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
GebTheBushJonson
Sun Wukong
15
4 / 3 / 6
8,730
514
8,650
14,100
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
barbarjonks
Chang'e
14
6 / 4 / 3
9,018
530
8,831
9,997
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
divher
Terra
12
1 / 2 / 4
7,804
459
4,908
13,045
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
iambitter
Heimdallr
14
3 / 1 / 4
8,467
498
10,913
13,313
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gamesculptur
Cthulhu
12
3 / 0 / 1
8,229
484
8,228
9,750
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
MasterNano977
Gilgamesh
13
2 / 4 / 2
8,223
484
9,956
14,787
11,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
MistakeMemes
Cernunnos
12
0 / 3 / 4
6,787
399
5,509
8,102
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
13
2 / 2 / 2
8,218
483
4,972
5,990
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
XpeX121
Mercury
14
5 / 6 / 3
8,810
518
10,058
15,295
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
12
12
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Cthulhu
Gamesculptur
Cthulhu
3
0
1
3.5
W
Sun Wukong
GebTheBushJonson
Sun Wukong
4
3
6
2.33
L
Gilgamesh
MasterNano977
Gilgamesh
2
4
2
0.75
L
Cernunnos
MistakeMemes
Cernunnos
0
3
4
0.67
L
Janus
2
2
2
1.5
L
Mercury
XpeX121
Mercury
5
6
3
1.08
W
Chang'e
barbarjonks
Chang'e
6
4
3
1.88
W
Terra
divher
Terra
1
2
4
1.5
W
Heimdallr
iambitter
Heimdallr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,228
Damage
38,723
63,207
Taken
53,924
33,929
Mitigated
26,833
21,597
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,926
3,013
1,008
2,882
12,752
8,041
112
438
12,314
2,007
38,410
L
Cthulhu
Gamesculptur
Cthulhu
8,228
145
614
3,904
9,750
6,540
0
1,655
8,054
28,230
0
W
Sun Wukong
GebTheBushJonson
Sun Wukong
8,650
2,255
0
3,743
14,100
7,414
278
2,112
11,988
0
51,561
L
Gilgamesh
MasterNano977
Gilgamesh
9,956
2,103
0
3,478
14,787
11,728
0
711
13,455
0
42,039
L
Cernunnos
MistakeMemes
Cernunnos
5,509
1,923
0
1,027
8,102
2,734
0
3,114
4,988
0
37,197
L
Janus
4,972
442
0
573
5,990
1,337
497
1,564
4,426
45,720
0
L
Mercury
XpeX121
Mercury
10,058
4,626
0
1,049
15,295
4,494
0
6,816
8,394
0
57,110
W
Chang'e
barbarjonks
Chang'e
8,831
436
2,452
2,873
9,997
3,783
276
3,974
6,023
37,948
0
W
Terra
divher
Terra
4,908
1,169
438
2,607
13,045
9,286
111
3,531
9,514
26,877
0
W
Heimdallr
iambitter
Heimdallr
10,913
4,245
0
5,594
13,313
5,405
1,045
3,145
10,168
0
65,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,386
Gold Earned
40,267
407
Minions Killed
359
0
Camps Cleared
0
1,656,804
Distance Traveled
1,757,752
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,367
492
74
4
0
323,746
3
L
Cthulhu
8,229
484
55
3
0
342,566
3
W
Sun Wukong
8,730
514
84
5
0
351,436
3
L
Gilgamesh
8,223
484
73
4
0
334,020
4
L
Cernunnos
6,787
399
60
4
0
382,994
0
L
Janus
8,218
483
78
5
0
333,742
6
L
Mercury
8,810
518
93
5
0
364,430
1
W
Chang'e
9,018
530
82
5
0
348,397
5
W
Terra
7,804
459
37
2
0
314,856
3
W
Heimdallr
8,467
498
130
8
0
318,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role