Player Matchup

Charybdis
Charybdis
FIREHEART673
Charybdis
Level 15
God Stats
1W - 1L
1,375 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1
Ymir
Ymir
H9Circles
Ymir
Level 28
God Stats
2W - 9L
1,273 SR
Queue Stats
127W - 132L
1,615 Elo+
Solo
Susano
Susano
Shadow305
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ThiccLuigi7144
Baron Samedi
Level 82
God Stats
0W - 2L
1,769 SR
Queue Stats
3W - 7L
1,390 Elo+
Party 1
Chaac
Chaac
Zach Attack 090
Chaac
Level 89
God Stats
0W - 1L
1,298 SR
Queue Stats
6W - 8L
1,508 Elo+
Party 1
Team Averages
Level 46
1,443 SR
1,455 Elo+

VS

Team Averages
Level 68
1,593 SR
1,602 Elo+
Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
CreepyBunny 187
Tyr
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Draviikin
Danzaburou
Level 21
God Stats
3W - 1L
1,576 SR
Queue Stats
4W - 1L
1,900 Elo+
Party 3
Ymir
Ymir
HOOPPE29
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RSoup11
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,887 SR
Queue Stats
32W - 17L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FIREHEART673
Charybdis
17
3 / 1 / 8
10,426
745
9,133
14,777
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
2 / 4 / 9
10,279
734
11,252
22,089
27,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Shadow305
Susano
16
1 / 6 / 9
8,917
637
6,602
13,412
7,895
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ThiccLuigi7144
Baron Samedi
18
8 / 5 / 7
11,268
805
13,798
15,563
10,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 11
8,991
642
12,657
22,448
28,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 4 / 7
10,009
715
13,772
10,983
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 8
10,351
739
10,704
16,541
18,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Draviikin
Danzaburou
17
1 / 3 / 10
10,339
739
11,129
8,816
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
4 / 3 / 11
11,537
824
15,754
17,108
18,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
RSoup11
Ah Muzen Cab
20
12 / 3 / 1
11,859
847
21,397
13,853
6,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
56
16
Kills
19
19
Deaths
16
44
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
4
7
1.38
W
0
3
8
1.33
W
Danzaburou
Draviikin
Danzaburou
1
3
10
2
L
Charybdis
FIREHEART673
Charybdis
3
1
8
7
L
Ymir
2
4
9
1.63
W
Ymir
4
3
11
3.17
W
Ah Muzen Cab
RSoup11
Ah Muzen Cab
12
3
1
4.17
L
Susano
Shadow305
Susano
1
6
9
0.92
L
Baron Samedi
ThiccLuigi7144
Baron Samedi
8
5
7
2.3
L
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,442
Damage
72,756
88,289
Taken
67,301
79,707
Mitigated
53,523
26,969
Healing
25,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,772
1,574
6,306
4,046
10,983
6,574
1,674
5,016
5,709
49,490
0
W
10,704
2,155
766
6,147
16,541
18,147
775
4,731
11,536
130
29,477
W
Danzaburou
Draviikin
Danzaburou
11,129
7,196
0
2,143
8,816
3,995
1,938
3,537
5,130
0
22,837
L
Charybdis
FIREHEART673
Charybdis
9,133
4,624
0
2,308
14,777
6,193
1,597
3,390
11,387
0
30,646
L
Ymir
11,252
1,035
0
3,050
22,089
27,107
0
4,988
17,101
43,947
0
W
Ymir
15,754
2,325
0
3,578
17,108
18,063
531
6,662
9,595
29,015
0
W
Ah Muzen Cab
RSoup11
Ah Muzen Cab
21,397
9,099
0
2,727
13,853
6,744
3,003
5,104
8,632
0
57,880
L
Susano
Shadow305
Susano
6,602
1,234
0
562
13,412
7,895
0
8,074
5,338
0
17,694
L
Baron Samedi
ThiccLuigi7144
Baron Samedi
13,798
758
6,642
4,889
15,563
10,001
0
5,561
10,002
44,684
0
L
12,657
2,125
0
9,518
22,448
28,511
0
7,601
14,847
0
24,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,881
Gold Earned
54,095
233
Minions Killed
265
0
Camps Cleared
0
1,308,764
Distance Traveled
1,278,564
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,009
715
66
5
0
253,426
0
W
Tyr
10,351
739
52
4
0
265,278
0
W
Danzaburou
10,339
739
32
2
0
245,193
0
L
Charybdis
10,426
745
58
4
0
260,810
0
L
Ymir
10,279
734
64
5
0
258,490
2
W
Ymir
11,537
824
36
3
0
239,575
2
W
Ah Muzen Cab
11,859
847
79
6
0
275,092
0
L
Susano
8,917
637
24
2
0
264,929
1
L
Baron Samedi
11,268
805
62
4
0
236,319
0
L
Chaac
8,991
642
25
2
0
288,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role