Player Matchup

Tyr
Tyr
Ark0203
Tyr
Level 68
God Stats
1W - 1L
1,552 SR
Queue Stats
29W - 27L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
AtheistLuigi
Nu Wa
Level 48
God Stats
15W - 9L
1,865 SR
Queue Stats
61W - 58L
1,556 Elo+
Party 2
Scylla
Scylla
SKyzzy1696
Scylla
Level 26
God Stats
3W - 6L
1,298 SR
Queue Stats
12W - 15L
1,501 Elo+
Party 3
Chiron
Chiron
ToTtErYsHrImP19
Chiron
Level 65
God Stats
7W - 6L
1,589 SR
Queue Stats
93W - 104L
1,416 Elo+
Party 3
Kuzenbo
Kuzenbo
brankofamerica
Kuzenbo
Level 48
God Stats
11W - 12L
1,465 SR
Queue Stats
218W - 192L
1,542 Elo+
Party 2
Team Averages
Level 51
1,554 SR
1,495 Elo+

VS

Team Averages
Level 46
1,527 SR
1,355 Elo+
Ymir
Ymir
Blacksitu
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 1
Merlin
Merlin
GrandArcana
Merlin
Level 107
God Stats
2W - 1L
1,634 SR
Queue Stats
79W - 79L
1,511 Elo+
Solo
Hun Batz
Hun Batz
Obito219
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,236 Elo+
Party 1
Sun Wukong
Sun Wukong
Semopra
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,117 Elo+
Party 1
Rama
Rama
lReMLil
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
4 / 1 / 24
12,394
1,127
16,238
15,088
16,356
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
15 / 1 / 13
13,586
1,235
30,051
8,697
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
SKyzzy1696
Scylla
18
6 / 3 / 14
11,871
1,079
12,248
8,498
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 2 / 14
11,674
1,061
13,554
11,644
4,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 21
11,989
1,090
11,852
16,933
27,797
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

226

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 6 / 6
11,700
1,064
6,209
19,287
19,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
16
3 / 3 / 3
11,722
1,066
19,863
9,869
3,291
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Obito219
Hun Batz
16
4 / 8 / 2
11,215
1,020
12,599
22,828
7,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Semopra
Sun Wukong
16
0 / 12 / 3
9,790
890
8,588
24,765
15,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
lReMLil
Rama
16
0 / 4 / 3
9,918
902
8,023
12,771
4,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
24
33
Kills
7
7
Deaths
33
86
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
1
24
16
W
15
1
13
21.5
L
Ymir
0
6
6
0.5
L
Merlin
3
3
3
1.5
L
Hun Batz
Obito219
Hun Batz
4
8
2
0.63
W
Scylla
SKyzzy1696
Scylla
6
3
14
4.33
L
Sun Wukong
Semopra
Sun Wukong
0
12
3
0.13
W
5
2
14
6
W
3
0
21
13.5
L
Rama
lReMLil
Rama
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,943
Damage
55,282
60,860
Taken
89,520
54,743
Mitigated
50,178
7,236
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
16,238
3,248
0
1,502
15,088
16,356
0
6,831
8,257
7,316
24,440
W
30,051
7,799
589
1,446
8,697
3,185
0
3,925
4,772
46,239
0
L
Ymir
6,209
599
0
1,031
19,287
19,982
0
13,217
5,608
33,951
0
L
Merlin
19,863
2,205
0
0
9,869
3,291
0
5,497
4,153
60,160
0
L
Hun Batz
Obito219
Hun Batz
12,599
1,893
0
768
22,828
7,212
0
14,490
8,030
0
29,939
W
Scylla
SKyzzy1696
Scylla
12,248
357
37
132
8,498
2,695
0
3,744
4,754
27,989
0
L
Sun Wukong
Semopra
Sun Wukong
8,588
2,253
0
2,456
24,765
15,670
0
15,109
9,285
0
23,446
W
13,554
9,575
1,131
1,422
11,644
4,710
0
4,955
6,689
0
24,184
W
11,852
3,364
0
977
16,933
27,797
0
6,617
10,316
27,614
0
L
Rama
lReMLil
Rama
8,023
6,192
0
578
12,771
4,023
0
7,514
5,095
0
22,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,514
Gold Earned
54,345
188
Minions Killed
238
9
Camps Cleared
4
1,047,402
Distance Traveled
1,033,015
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,394
1,127
45
4
2
234,998
1
W
Nu Wa
13,586
1,235
39
4
1
194,011
0
L
Ymir
11,700
1,064
60
5
1
203,236
0
L
Merlin
11,722
1,066
103
9
1
197,587
1
L
Hun Batz
11,215
1,020
27
2
1
230,220
1
W
Scylla
11,871
1,079
45
4
2
186,751
0
L
Sun Wukong
9,790
890
24
2
0
205,168
1
W
Chiron
11,674
1,061
22
2
2
197,221
1
W
Kuzenbo
11,989
1,090
37
3
2
234,421
0
L
Rama
9,918
902
24
2
1
196,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role