Player Matchup

Nox
Nox
BasedgooB
Nox
Level 156
God Stats
23W - 19L
1,518 SR
Queue Stats
322W - 305L
1,492 Elo+
Party 3
Sol
Sol
Fivebeard
Sol
Level 156
God Stats
7W - 6L
1,745 SR
Queue Stats
249W - 228L
1,510 Elo+
Party 3
Skadi
Skadi
MasterPonce
Skadi
Level 126
God Stats
5W - 2L
1,396 SR
Queue Stats
303W - 283L
1,482 Elo+
Party 1
Nemesis
Nemesis
Rald123
Nemesis
Level 159
God Stats
21W - 10L
1,590 SR
Queue Stats
405W - 367L
1,496 Elo+
Party 3
Shiva
Shiva
Rixhh
Shiva
Level 118
God Stats
2W - 1L
1,487 SR
Queue Stats
248W - 215L
1,522 Elo+
Party 1
Team Averages
Level 143
1,547 SR
1,500 Elo+

VS

Team Averages
Level 103
1,506 SR
1,494 Elo+
Achilles
Achilles
BushTomCat27
Achilles
Level 67
God Stats
2W - 1L
1,280 SR
Queue Stats
9W - 10L
1,528 Elo+
Party 2
Skadi
Skadi
comerio141976
Skadi
Level 105
God Stats
60W - 44L
1,636 SR
Queue Stats
94W - 81L
1,583 Elo+
Party 2
Atlas
Atlas
dobesnacks
Atlas
Level 87
God Stats
89W - 102L
1,538 SR
Queue Stats
164W - 228L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
theesavageTM
Morgan Le Fay
Level 129
God Stats
122W - 128L
1,425 SR
Queue Stats
372W - 468L
1,330 Elo+
Solo
Cthulhu
Cthulhu
xYadii-
Cthulhu
Level 126
God Stats
23W - 22L
1,652 SR
Queue Stats
96W - 85L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,836
584
1,826
3,657
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 3
5,419
542
6,383
7,415
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 0
6,164
616
4,112
5,728
1,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Rald123
Nemesis
12
2 / 1 / 2
6,174
617
3,655
5,828
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shiva
Rixhh
Shiva
8
2 / 1 / 1
5,398
540
3,694
8,650
3,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BushTomCat27
Achilles
11
1 / 2 / 1
6,453
645
4,861
8,248
4,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 2 / 0
5,099
510
6,904
6,594
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
8
1 / 3 / 3
4,914
491
1,981
7,808
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
theesavageTM
Morgan Le Fay
9
2 / 2 / 1
5,706
571
2,343
3,986
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xYadii-
Cthulhu
8
1 / 1 / 2
5,389
539
2,740
5,867
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
10
Kills
8
8
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Achilles
BushTomCat27
Achilles
1
2
1
0.75
W
1
3
3
0.83
W
3
1
0
3
W
Nemesis
Rald123
Nemesis
2
1
2
3
W
Shiva
Rixhh
Shiva
2
1
1
2.5
L
3
2
0
1.5
L
Atlas
1
3
3
0.83
L
Morgan Le Fay
theesavageTM
Morgan Le Fay
2
2
1
1.25
L
Cthulhu
xYadii-
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,670
Damage
18,829
31,278
Taken
32,503
10,331
Mitigated
15,653
8,953
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,826
377
0
645
3,657
1,354
689
2,597
1,060
27,344
0
L
Achilles
BushTomCat27
Achilles
4,861
748
0
3,712
8,248
4,322
0
0
8,248
0
36,726
W
6,383
2,499
0
3,428
7,415
1,792
0
1,291
6,124
37,212
0
W
4,112
1,422
0
875
5,728
1,533
0
225
5,503
0
33,968
W
Nemesis
Rald123
Nemesis
3,655
1,500
0
610
5,828
1,832
0
1,079
4,749
0
43,712
W
Shiva
Rixhh
Shiva
3,694
812
1,208
2,187
8,650
3,820
0
1,872
6,778
0
14,713
L
6,904
3,690
0
1,545
6,594
1,667
0
3,251
3,343
0
25,319
L
Atlas
1,981
601
103
2,720
7,808
4,854
0
1,811
5,997
13,008
0
L
Morgan Le Fay
theesavageTM
Morgan Le Fay
2,343
391
0
756
3,986
1,178
0
1,188
2,798
27,798
0
L
Cthulhu
xYadii-
Cthulhu
2,740
217
81
1,579
5,867
3,632
0
1,959
3,908
15,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
27,561
317
Minions Killed
227
0
Camps Cleared
0
1,001,604
Distance Traveled
932,101
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,836
584
59
6
0
190,831
5
L
Achilles
6,453
645
83
8
0
170,121
4
W
Sol
5,419
542
69
7
0
176,973
1
W
Skadi
6,164
616
79
8
0
186,717
3
W
Nemesis
6,174
617
88
9
0
245,799
2
W
Shiva
5,398
540
22
2
0
201,284
5
L
Skadi
5,099
510
42
4
0
203,000
1
L
Atlas
4,914
491
21
2
0
184,414
0
L
Morgan Le Fay
5,706
571
56
6
0
179,308
2
L
Cthulhu
5,389
539
25
3
0
195,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role