Player Matchup

Rama
Rama
Beezei
Rama
Level 145
God Stats
3W - 1L
1,578 SR
Queue Stats
183W - 101L
1,694 Elo+
Party 4
Achilles
Achilles
DaxtonRed
Achilles
Level 101
God Stats
53W - 23L
1,695 SR
Queue Stats
136W - 83L
1,677 Elo+
Party 4
Vulcan
Vulcan
PRINCIIPE
Vulcan
Level 152
God Stats
29W - 19L
1,516 SR
Queue Stats
330W - 318L
1,603 Elo+
Solo
Aphrodite
Aphrodite
Veroniica
Aphrodite
Level 121
God Stats
7W - 6L
1,344 SR
Queue Stats
12W - 14L
1,529 Elo+
Party 2
Mercury
Mercury
feSigurd
Mercury
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
239W - 158L
1,711 Elo+
Party 2
Team Averages
Level 130
1,527 SR
1,643 Elo+

VS

Team Averages
Level 141
1,584 SR
1,641 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Jose63555
Atlas
Level 125
God Stats
2W - 7L
1,373 SR
Queue Stats
123W - 116L
1,518 Elo+
Party 1
Thoth
Thoth
KP10
Thoth
Level 160
God Stats
19W - 10L
1,783 SR
Queue Stats
761W - 179L
1,868 Elo+
Party 3
Zhong Kui
Zhong Kui
SenorRompeCulos
Zhong Kui
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 181L
1,647 Elo+
Solo
Artemis
Artemis
Th3Dank3stM3m3
Artemis
Level 124
God Stats
0W - 1L
1,766 SR
Queue Stats
35W - 24L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Beezei
Rama
15
4 / 0 / 2
9,310
716
5,356
7,318
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Achilles
DaxtonRed
Achilles
12
2 / 3 / 5
7,244
557
3,154
9,906
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
PRINCIIPE
Vulcan
13
1 / 5 / 5
7,758
597
6,016
7,627
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Veroniica
Aphrodite
13
1 / 0 / 5
7,514
578
8,140
9,564
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mercury
feSigurd
Mercury
15
11 / 3 / 5
9,436
726
11,568
12,989
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 4 / 3
7,429
571
8,977
12,586
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Atlas
Jose63555
Atlas
11
2 / 3 / 1
6,690
515
4,112
8,798
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thoth
KP10
Thoth
13
5 / 5 / 4
8,153
627
6,754
7,152
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
SenorRompeCulos
Zhong Kui
12
0 / 5 / 0
7,082
545
8,024
14,706
11,247
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 2 / 1
5,659
435
2,494
4,759
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
11
11
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
4
3
1.38
W
Rama
Beezei
Rama
4
0
2
5
W
Achilles
DaxtonRed
Achilles
2
3
5
1.5
L
Atlas
Jose63555
Atlas
2
3
1
0.83
L
Thoth
KP10
Thoth
5
5
4
1.4
W
Vulcan
PRINCIIPE
Vulcan
1
5
5
0.7
L
Zhong Kui
SenorRompeCulos
Zhong Kui
0
5
0
0
L
0
2
1
0.25
W
Aphrodite
Veroniica
Aphrodite
1
0
5
3.5
W
Mercury
feSigurd
Mercury
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,234
Damage
30,361
47,404
Taken
48,001
17,452
Mitigated
25,897
19,485
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,977
3,407
0
760
12,586
7,562
0
3,783
8,765
0
45,436
W
Rama
Beezei
Rama
5,356
5,096
0
4,815
7,318
2,395
0
2,377
4,941
0
72,541
W
Achilles
DaxtonRed
Achilles
3,154
646
0
1,750
9,906
5,677
0
2,012
7,894
0
19,785
L
Atlas
Jose63555
Atlas
4,112
1,850
0
1,129
8,798
4,026
0
534
8,264
23,366
0
L
Thoth
KP10
Thoth
6,754
272
0
984
7,152
2,015
0
2,500
4,652
47,724
0
W
Vulcan
PRINCIIPE
Vulcan
6,016
1,441
0
642
7,627
1,818
0
3,802
3,825
53,675
0
L
Zhong Kui
SenorRompeCulos
Zhong Kui
8,024
552
0
6,788
14,706
11,247
0
7,339
7,367
45,264
0
L
2,494
1,192
0
2,603
4,759
1,047
0
0
4,759
0
28,687
W
Aphrodite
Veroniica
Aphrodite
8,140
1,330
1,421
7,798
9,564
3,331
0
6,142
3,422
44,316
0
W
Mercury
feSigurd
Mercury
11,568
6,666
0
3,059
12,989
4,231
138
4,557
8,432
0
55,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
35,013
461
Minions Killed
384
0
Camps Cleared
0
1,351,163
Distance Traveled
1,179,681
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,429
571
77
6
0
291,990
3
W
Rama
9,310
716
153
12
0
258,716
5
W
Achilles
7,244
557
31
2
0
268,536
7
L
Atlas
6,690
515
53
4
0
259,732
1
L
Thoth
8,153
627
98
8
0
254,458
5
W
Vulcan
7,758
597
109
8
0
273,737
5
L
Zhong Kui
7,082
545
100
8
0
216,622
1
L
Artemis
5,659
435
56
4
0
156,879
1
W
Aphrodite
7,514
578
77
6
0
223,844
5
W
Mercury
9,436
726
91
7
0
326,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role