Player Matchup

Cthulhu
Cthulhu
Lorddraigo
Cthulhu
Level 127
God Stats
3W - 2L
1,740 SR
Queue Stats
123W - 101L
1,568 Elo+
Party 1
Fenrir
Fenrir
PhantasyLife
Fenrir
Level 106
God Stats
9W - 1L
1,416 SR
Queue Stats
95W - 83L
1,504 Elo+
Party 1
Eset
Eset
Snickerdooble
Eset
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,519 Elo+
Solo
Vulcan
Vulcan
n00bSickle
Vulcan
Level 127
God Stats
27W - 25L
1,668 SR
Queue Stats
80W - 76L
1,556 Elo+
Party 1
Hachiman
Hachiman
tcapling
Hachiman
Level 81
God Stats
21W - 15L
1,519 SR
Queue Stats
72W - 74L
1,477 Elo+
Party 1
Team Averages
Level 96
1,569 SR
1,525 Elo+

VS

Team Averages
Level 94
1,673 SR
1,547 Elo+
Ravana
Ravana
DitPlays
Ravana
Level 68
God Stats
0W - 1L
1,889 SR
Queue Stats
3W - 4L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
MASTERSOLO9964
Baron Samedi
Level 34
God Stats
6W - 3L
1,634 SR
Queue Stats
108W - 107L
1,533 Elo+
Solo
He Bo
He Bo
kmille3651
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,420 Elo+
Party 2
Ratatoskr
Ratatoskr
lionunicorn
Ratatoskr
Level 147
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 5L
1,448 Elo+
Party 2
Cabrakan
Cabrakan
wisdomorwar
Cabrakan
Level 158
God Stats
3W - 2L
1,593 SR
Queue Stats
20W - 12L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lorddraigo
Cthulhu
20
9 / 2 / 11
12,660
791
20,740
19,114
25,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
18
1 / 5 / 10
11,504
719
10,406
17,359
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
8 / 7 / 9
13,047
815
18,485
12,425
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
n00bSickle
Vulcan
20
7 / 2 / 11
12,558
785
20,538
9,530
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
tcapling
Hachiman
19
2 / 2 / 12
12,041
753
9,191
11,345
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DitPlays
Ravana
18
2 / 4 / 7
10,686
668
9,570
20,287
11,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
MASTERSOLO9964
Baron Samedi
18
2 / 4 / 8
11,214
701
13,348
18,484
16,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
16
1 / 11 / 2
9,993
625
3,153
16,446
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
lionunicorn
Ratatoskr
19
5 / 0 / 4
12,045
753
10,612
16,263
9,520
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
wisdomorwar
Cabrakan
20
8 / 8 / 5
13,033
815
15,879
22,572
14,320
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
27
Kills
18
18
Deaths
27
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
DitPlays
Ravana
2
4
7
1.38
W
Cthulhu
Lorddraigo
Cthulhu
9
2
11
7.25
L
Baron Samedi
MASTERSOLO9964
Baron Samedi
2
4
8
1.5
W
Fenrir
1
5
10
1.2
W
8
7
9
1.79
L
He Bo
1
11
2
0.18
L
Ratatoskr
lionunicorn
Ratatoskr
5
0
4
7
W
Vulcan
n00bSickle
Vulcan
7
2
11
6.25
W
Hachiman
tcapling
Hachiman
2
2
12
4
L
Cabrakan
wisdomorwar
Cabrakan
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,360
Damage
52,562
69,773
Taken
94,052
45,829
Mitigated
57,556
11,512
Healing
21,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DitPlays
Ravana
9,570
3,463
0
3,496
20,287
11,018
0
14,481
5,280
0
29,584
W
Cthulhu
Lorddraigo
Cthulhu
20,740
599
193
2,235
19,114
25,359
85
10,268
8,846
44,155
0
L
Baron Samedi
MASTERSOLO9964
Baron Samedi
13,348
833
1,398
5,526
18,484
16,214
0
10,324
7,561
48,957
0
W
Fenrir
10,406
2,339
0
1,433
17,359
8,185
2,445
5,585
11,774
0
27,100
W
18,485
1,511
185
1,567
12,425
4,222
1,551
7,558
4,867
43,811
0
L
He Bo
3,153
655
0
1,306
16,446
6,484
0
10,325
5,714
32,166
0
L
Ratatoskr
lionunicorn
Ratatoskr
10,612
3,169
0
5,051
16,263
9,520
504
7,413
8,566
0
46,475
W
Vulcan
n00bSickle
Vulcan
20,538
9,322
120
1,566
9,530
4,145
1,146
4,042
5,488
49,429
0
W
Hachiman
tcapling
Hachiman
9,191
4,542
0
4,213
11,345
3,918
1,902
4,927
6,418
0
64,148
L
Cabrakan
wisdomorwar
Cabrakan
15,879
1,606
0
4,853
22,572
14,320
0
14,649
7,168
46,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,810
Gold Earned
56,971
303
Minions Killed
294
0
Camps Cleared
0
1,789,683
Distance Traveled
1,573,749
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,686
668
41
3
0
311,983
2
W
Cthulhu
12,660
791
40
3
0
400,074
3
L
Baron Samedi
11,214
701
75
5
0
307,006
4
W
Fenrir
11,504
719
31
2
0
381,705
0
W
Eset
13,047
815
64
4
0
323,433
3
L
He Bo
9,993
625
41
3
0
233,584
1
L
Ratatoskr
12,045
753
76
5
0
417,602
4
W
Vulcan
12,558
785
81
5
0
348,373
1
W
Hachiman
12,041
753
87
5
0
336,098
1
L
Cabrakan
13,033
815
61
4
0
303,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role