Player Matchup

Zeus
Zeus
TheNotoriousMIG
Zeus
Level 60
God Stats
0W - 3L
1,573 SR
Queue Stats
110W - 66L
1,558 Elo+
Party 1
Vamana
Vamana
TimidSausage
Vamana
Level 83
God Stats
0W - 1L
1,335 SR
Queue Stats
107W - 60L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
exile_1371
Cthulhu
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 9L
1,261 Elo+
Party 1
Team Averages
Level 84
1,469 SR
1,455 Elo+

VS

Team Averages
Level 53
1,704 SR
1,543 Elo+
Ares
Ares
CLAIRVOYANCES
Ares
Level 7
God Stats
1W - 0L
1,702 SR
Queue Stats
18W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Harlod Mckoozie
Achilles
Level 126
God Stats
8W - 3L
1,702 SR
Queue Stats
88W - 52L
1,597 Elo+
Party 2
Fafnir
Fafnir
hoblab
Fafnir
Level 26
God Stats
2W - 0L
1,707 SR
Queue Stats
69W - 45L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
11,242
703
11,323
12,899
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
14
0 / 8 / 2
10,005
625
18,999
25,997
26,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
exile_1371
Cthulhu
14
2 / 8 / 4
9,942
621
9,182
19,663
19,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 12
13,132
821
21,029
24,814
28,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Achilles
19
13 / 3 / 8
14,109
882
23,618
23,971
23,070
Fafnir
hoblab
Fafnir
15
2 / 3 / 12
11,517
720
9,427
16,204
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
23
23
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
Achilles
13
3
8
5.67
L
4
7
2
0.71
L
Vamana
0
8
2
0.13
L
Cthulhu
exile_1371
Cthulhu
2
8
4
0.5
W
Fafnir
hoblab
Fafnir
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,504
Damage
54,074
58,559
Taken
64,989
49,739
Mitigated
64,238
15,600
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,029
1,949
570
3,674
24,814
28,236
417
9,109
15,238
36,604
0
W
Achilles
23,618
8,798
0
9,887
23,971
23,070
333
6,543
14,807
213
53,061
L
11,323
906
0
2,230
12,899
4,100
0
5,705
7,105
33,938
0
L
Vamana
18,999
11,392
1,023
9,923
25,997
26,175
0
16,694
8,892
0
34,159
L
Cthulhu
exile_1371
Cthulhu
9,182
825
196
2,228
19,663
19,464
0
7,572
11,792
18,596
0
W
Fafnir
hoblab
Fafnir
9,427
3,444
0
2,409
16,204
12,932
145
4,537
10,017
36,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
38,758
104
Minions Killed
133
4
Camps Cleared
9
782,382
Distance Traveled
940,464
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,132
821
23
1
3
333,524
1
W
Achilles
14,109
882
57
4
3
333,610
1
L
Zeus
11,242
703
55
3
2
243,476
1
L
Vamana
10,005
625
29
2
1
269,273
2
L
Cthulhu
9,942
621
20
1
1
269,633
3
W
Fafnir
11,517
720
53
3
3
273,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role