Player Matchup

Shiva
Shiva
GiornaGiovanna
Shiva
Level 45
God Stats
4W - 2L
1,546 SR
Queue Stats
154W - 160L
1,402 Elo+
Party 4
Hera
Hera
Ladiealex
Hera
Level 89
God Stats
31W - 34L
1,444 SR
Queue Stats
156W - 170L
1,402 Elo+
Party 4
Da Ji
Da Ji
Saintvic
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,489 Elo+
Party 3
Atlas
Atlas
YungCreampie69
Atlas
Level 58
God Stats
9W - 3L
1,712 SR
Queue Stats
132W - 135L
1,438 Elo+
Party 3
Hou Yi
Hou Yi
xDiableaux
Hou Yi
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 47L
1,301 Elo+
Party 3
Team Averages
Level 64
1,540 SR
1,406 Elo+

VS

Team Averages
Level 50
1,436 SR
1,364 Elo+
Sun Wukong
Sun Wukong
CaelumV
Sun Wukong
Level 14
God Stats
2W - 6L
1,388 SR
Queue Stats
289W - 305L
1,291 Elo+
Party 1
Heimdallr
Heimdallr
Chepenedo
Heimdallr
Level 28
God Stats
12W - 14L
1,500 SR
Queue Stats
205W - 223L
1,452 Elo+
Party 2
Arachne
Arachne
Dominickthegod
Arachne
Level 18
God Stats
1W - 4L
1,291 SR
Queue Stats
171W - 162L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
RedemptionArc
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,328 Elo+
Party 1
Terra
Terra
salomon184
Terra
Level 89
God Stats
10W - 5L
1,500 SR
Queue Stats
744W - 764L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,989
526
13,403
15,806
7,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
16
8 / 2 / 7
10,749
566
16,031
7,182
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Saintvic
Da Ji
15
11 / 7 / 7
10,420
548
15,209
15,636
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 1 / 12
9,320
491
12,205
14,031
15,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
xDiableaux
Hou Yi
17
8 / 0 / 5
10,553
555
14,097
12,402
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaelumV
Sun Wukong
13
2 / 2 / 4
8,162
430
6,198
19,381
7,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Chepenedo
Heimdallr
15
2 / 5 / 4
9,186
483
11,019
14,658
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 11 / 3
7,976
420
6,372
16,892
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
RedemptionArc
Kukulkan
14
3 / 9 / 4
9,238
486
12,236
13,042
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
12
2 / 9 / 4
8,206
432
3,019
21,769
16,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
36
Kills
13
13
Deaths
36
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CaelumV
Sun Wukong
2
2
4
2
L
Heimdallr
Chepenedo
Heimdallr
2
5
4
0.8
L
4
11
3
0.5
W
4
3
4
2
W
Hera
8
2
7
5.75
L
Kukulkan
RedemptionArc
Kukulkan
3
9
4
0.56
W
Da Ji
Saintvic
Da Ji
11
7
7
2.07
W
5
1
12
11
L
Terra
2
9
4
0.44
W
Hou Yi
xDiableaux
Hou Yi
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,945
Damage
38,844
65,057
Taken
85,742
37,296
Mitigated
39,510
20,090
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CaelumV
Sun Wukong
6,198
1,294
0
4,776
19,381
7,467
0
6,140
13,241
0
36,082
L
Heimdallr
Chepenedo
Heimdallr
11,019
4,516
0
4,010
14,658
5,297
0
3,452
11,206
0
59,211
L
6,372
5,192
0
1,398
16,892
5,292
0
3,270
13,622
0
20,195
W
13,403
1,924
65
5,747
15,806
7,227
1,645
3,190
12,616
0
67,904
W
Hera
16,031
4,195
0
1,920
7,182
3,052
1,257
2,899
4,283
75,807
0
L
Kukulkan
RedemptionArc
Kukulkan
12,236
1,126
0
320
13,042
4,890
168
6,421
6,621
52,337
0
W
Da Ji
Saintvic
Da Ji
15,209
3,091
0
1,260
15,636
6,742
574
3,289
12,110
0
65,514
W
12,205
3,800
127
1,943
14,031
15,391
352
5,111
8,920
28,220
9,026
L
Terra
3,019
512
3,375
4,825
21,769
16,564
0
8,187
13,582
14,374
0
W
Hou Yi
xDiableaux
Hou Yi
14,097
8,676
0
9,028
12,402
4,884
2,113
766
11,636
0
69,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,031
Gold Earned
42,768
512
Minions Killed
330
0
Camps Cleared
0
1,888,028
Distance Traveled
1,681,896
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,162
430
66
3
0
386,408
5
L
Heimdallr
9,186
483
97
5
0
317,704
1
L
Arachne
7,976
420
27
1
0
325,595
2
W
Shiva
9,989
526
117
6
0
376,834
2
W
Hera
10,749
566
136
7
0
330,288
8
L
Kukulkan
9,238
486
117
6
0
329,403
1
W
Da Ji
10,420
548
88
5
0
394,467
5
W
Atlas
9,320
491
59
3
0
368,776
3
L
Terra
8,206
432
23
1
0
322,786
5
W
Hou Yi
10,553
555
112
6
0
417,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role