Player Matchup

Mercury
Mercury
 
Mercury
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Nate D Law
Achilles
Level 142
God Stats
7W - 2L
1,558 SR
Queue Stats
383W - 243L
1,713 Elo+
Party 1
Nu Wa
Nu Wa
Oppurix
Nu Wa
Level 56
God Stats
46W - 24L
1,681 SR
Queue Stats
121W - 86L
1,640 Elo+
Party 1
Team Averages
Level 113
1,580 SR
1,618 Elo+

VS

Team Averages
Level 132
1,553 SR
1,464 Elo+
Atlas
Atlas
Abraham_caro
Atlas
Level 150
God Stats
6W - 2L
1,660 SR
Queue Stats
111W - 117L
1,539 Elo+
Party 2
Yu Huang
Yu Huang
JORDAN--DAMARE
Yu Huang
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,485 Elo+
Party 2
Mulan
Mulan
Mehrawr
Mulan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 2 / 4
7,651
696
6,805
6,638
2,238
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Nate D Law
Achilles
12
4 / 4 / 3
7,635
694
7,796
14,384
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Oppurix
Nu Wa
12
2 / 4 / 7
7,819
711
9,854
6,324
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 9
7,684
699
5,661
13,180
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
13
4 / 2 / 6
8,373
761
7,360
7,050
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Mehrawr
Mulan
14
6 / 3 / 4
8,627
784
8,981
10,826
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
10
10
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
2
4
2.5
W
0
4
9
1.13
W
Yu Huang
4
2
6
3.5
W
Mulan
Mehrawr
Mulan
6
3
4
2.67
L
Achilles
Nate D Law
Achilles
4
4
3
1.38
L
Nu Wa
Oppurix
Nu Wa
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,455
Damage
22,002
27,346
Taken
31,056
16,245
Mitigated
21,656
2,455
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,805
3,778
0
636
6,638
2,238
0
3,066
3,367
0
24,645
W
5,661
2,165
343
2,398
13,180
10,513
31
3,782
8,838
23,200
0
W
Yu Huang
7,360
713
0
2,159
7,050
2,057
0
2,613
4,177
24,209
0
W
Mulan
Mehrawr
Mulan
8,981
889
0
2,659
10,826
9,086
44
3,476
6,834
0
28,995
L
Achilles
Nate D Law
Achilles
7,796
2,866
0
1,819
14,384
12,050
0
6,563
7,461
0
18,837
L
Nu Wa
Oppurix
Nu Wa
9,854
4,135
0
0
6,324
1,957
0
3,629
2,626
26,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,105
Gold Earned
24,684
119
Minions Killed
127
6
Camps Cleared
4
590,629
Distance Traveled
531,359
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,651
696
45
4
3
225,829
2
W
Atlas
7,684
699
25
2
0
174,868
2
W
Yu Huang
8,373
761
49
4
2
165,932
1
W
Mulan
8,627
784
53
5
2
190,559
1
L
Achilles
7,635
694
22
2
1
190,497
3
L
Nu Wa
7,819
711
52
5
2
174,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role