Player Matchup

Discordia
Discordia
AnwiusXp
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,505 Elo+
Party 2
Ymir
Ymir
ELM Backlash
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 47L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
EZI_COLON
Amaterasu
Level 119
God Stats
1W - 0L
1,685 SR
Queue Stats
134W - 134L
1,495 Elo+
Party 2
Ravana
Ravana
Mattue_
Ravana
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 102L
1,391 Elo+
Solo
Anhur
Anhur
elmdrmike
Anhur
Level 160
God Stats
3W - 0L
1,695 SR
Queue Stats
56W - 35L
1,628 Elo+
Party 1
Team Averages
Level 134
1,576 SR
1,515 Elo+

VS

Team Averages
Level 82
1,554 SR
1,532 Elo+
Bellona
Bellona
 
Bellona
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Hlance425
Jormungandr
Level 107
God Stats
4W - 1L
1,544 SR
Queue Stats
138W - 135L
1,413 Elo+
Party 3
Sol
Sol
Ray_The_Mann
Sol
Level 72
God Stats
13W - 12L
1,509 SR
Queue Stats
57W - 55L
1,494 Elo+
Party 3
Medusa
Medusa
TeaBagggginz
Medusa
Level 99
God Stats
4W - 9L
1,502 SR
Queue Stats
410W - 408L
1,566 Elo+
Solo
Horus
Horus
UndyingSword864
Horus
Level 15
God Stats
2W - 2L
1,713 SR
Queue Stats
19W - 30L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnwiusXp
Discordia
15
5 / 3 / 3
9,771
575
9,487
9,492
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 11
8,811
518
4,304
11,009
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
EZI_COLON
Amaterasu
15
3 / 4 / 4
8,858
521
4,149
11,186
6,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Mattue_
Ravana
15
5 / 5 / 4
9,625
566
9,134
11,889
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
elmdrmike
Anhur
16
7 / 1 / 3
9,879
581
14,212
11,295
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 3 / 2
7,940
467
4,576
9,582
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Hlance425
Jormungandr
15
5 / 3 / 5
9,635
567
9,278
12,695
11,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 1
8,803
518
5,227
8,095
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
15
4 / 5 / 1
9,023
531
7,430
12,635
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 5
7,517
442
6,157
15,515
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
21
Kills
15
15
Deaths
22
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
2
1.33
W
Discordia
AnwiusXp
Discordia
5
3
3
2.17
W
1
2
11
3.25
W
Amaterasu
EZI_COLON
Amaterasu
3
4
4
1.25
L
Jormungandr
Hlance425
Jormungandr
5
3
5
2.5
W
Ravana
Mattue_
Ravana
5
5
4
1.4
L
2
4
1
0.63
L
Medusa
4
5
1
0.9
L
1
7
5
0.5
W
Anhur
elmdrmike
Anhur
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
32,668
54,871
Taken
58,522
27,977
Mitigated
29,172
15,441
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,576
951
0
3,748
9,582
3,967
168
1,788
7,794
0
32,929
W
Discordia
AnwiusXp
Discordia
9,487
425
83
1,174
9,492
3,130
425
1,567
7,925
60,368
0
W
4,304
357
0
2,276
11,009
9,296
261
2,543
8,466
22,440
1,520
W
Amaterasu
EZI_COLON
Amaterasu
4,149
1,790
0
2,378
11,186
6,967
270
3,242
7,944
0
44,525
L
Jormungandr
Hlance425
Jormungandr
9,278
3,600
26
2,748
12,695
11,434
180
2,290
10,405
52,809
0
W
Ravana
Mattue_
Ravana
9,134
3,197
0
2,214
11,889
4,947
0
3,383
7,889
0
57,828
L
5,227
1,308
418
2,147
8,095
2,319
690
402
7,693
44,713
3,803
L
Medusa
7,430
2,739
0
2,751
12,635
4,551
0
6,826
5,809
0
57,435
L
6,157
2,963
1,001
3,111
15,515
6,901
21
2,114
13,401
0
23,682
W
Anhur
elmdrmike
Anhur
14,212
7,451
0
7,316
11,295
3,637
2,360
3,309
7,986
0
74,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
42,918
465
Minions Killed
426
0
Camps Cleared
0
1,664,704
Distance Traveled
1,553,307
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,940
467
69
4
0
342,031
4
W
Discordia
9,771
575
117
7
0
312,764
1
W
Ymir
8,811
518
21
1
0
322,324
5
W
Amaterasu
8,858
521
86
5
0
379,880
1
L
Jormungandr
9,635
567
109
6
0
296,077
5
W
Ravana
9,625
566
98
6
0
347,729
1
L
Sol
8,803
518
97
6
0
327,628
4
L
Medusa
9,023
531
118
7
0
274,919
5
L
Horus
7,517
442
33
2
0
312,652
4
W
Anhur
9,879
581
143
8
0
302,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role