Player Matchup

Baron Samedi
Baron Samedi
Ilovehavingswag
Baron Samedi
Level 11
God Stats
2W - 2L
1,829 SR
Queue Stats
10W - 8L
1,743 Elo+
Party 1
Ullr
Ullr
R4NDY1111
Ullr
Level 60
God Stats
0W - 3L
1,355 SR
Queue Stats
269W - 290L
1,596 Elo+
Party 1
Ra
Ra
SnowiDelight
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 194L
1,497 Elo+
Party 3
Horus
Horus
sbxas
Horus
Level 60
God Stats
11W - 6L
1,513 SR
Queue Stats
502W - 503L
1,517 Elo+
Party 3
Serqet
Serqet
yumbies
Serqet
Level 39
God Stats
0W - 4L
1,371 SR
Queue Stats
475W - 473L
1,467 Elo+
Party 3
Team Averages
Level 40
1,514 SR
1,564 Elo+

VS

Team Averages
Level 105
1,559 SR
1,611 Elo+
Xing Tian
Xing Tian
DerrickDerpman
Xing Tian
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 21L
1,630 Elo+
Party 2
Danzaburou
Danzaburou
Jarby04
Danzaburou
Level 116
God Stats
24W - 21L
1,604 SR
Queue Stats
184W - 177L
1,630 Elo+
Party 2
Discordia
Discordia
Valkyrieslight
Discordia
Level 154
God Stats
9W - 9L
1,543 SR
Queue Stats
326W - 333L
1,526 Elo+
Party 2
Susano
Susano
bilbø
Susano
Level 126
God Stats
3W - 0L
1,485 SR
Queue Stats
115W - 141L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
flycape
Nu Wa
Level 102
God Stats
1W - 0L
1,662 SR
Queue Stats
4W - 1L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ilovehavingswag
Baron Samedi
19
8 / 4 / 0
11,535
577
20,314
17,144
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
16
0 / 3 / 0
9,703
485
5,244
13,566
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 8 / 4
10,273
514
7,667
13,651
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
sbxas
Horus
13
0 / 3 / 4
8,349
417
5,539
19,724
19,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
yumbies
Serqet
14
2 / 6 / 4
9,275
464
5,457
16,543
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DerrickDerpman
Xing Tian
16
3 / 0 / 17
10,616
531
10,396
17,613
18,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Jarby04
Danzaburou
20
7 / 0 / 5
12,512
626
13,303
13,411
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Valkyrieslight
Discordia
18
5 / 2 / 11
10,889
544
10,250
7,187
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
bilbø
Susano
18
8 / 5 / 9
11,395
570
14,222
17,179
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
flycape
Nu Wa
16
1 / 4 / 6
10,264
513
10,685
11,858
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
11
Kills
24
24
Deaths
11
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DerrickDerpman
Xing Tian
3
0
17
11.5
L
Baron Samedi
Ilovehavingswag
Baron Samedi
8
4
0
2
W
Danzaburou
Jarby04
Danzaburou
7
0
5
9.5
L
Ullr
0
3
0
0
L
1
8
4
0.38
W
Discordia
Valkyrieslight
Discordia
5
2
11
5.25
W
Susano
bilbø
Susano
8
5
9
2.5
W
Nu Wa
flycape
Nu Wa
1
4
6
1
L
Horus
sbxas
Horus
0
3
4
0.67
L
Serqet
yumbies
Serqet
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,221
Damage
58,856
80,628
Taken
67,248
45,563
Mitigated
33,636
18,359
Healing
21,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DerrickDerpman
Xing Tian
10,396
776
0
4,058
17,613
18,331
0
6,257
10,788
27,447
0
L
Baron Samedi
Ilovehavingswag
Baron Samedi
20,314
1,605
849
5,498
17,144
9,756
86
8,178
8,795
89,244
0
W
Danzaburou
Jarby04
Danzaburou
13,303
6,912
0
9,735
13,411
4,643
0
3,578
9,833
0
107,509
L
Ullr
5,244
1,790
0
1,563
13,566
4,888
0
3,270
10,182
0
81,999
L
7,667
1,195
584
2,660
13,651
5,114
188
6,878
6,597
84,986
0
W
Discordia
Valkyrieslight
Discordia
10,250
433
0
915
7,187
2,291
715
2,511
4,532
69,997
0
W
Susano
bilbø
Susano
14,222
2,712
0
3,887
17,179
4,978
0
10,458
6,551
0
71,898
W
Nu Wa
flycape
Nu Wa
10,685
3,346
0
3,198
11,858
3,393
1,670
7,063
4,615
61,465
0
L
Horus
sbxas
Horus
5,539
2,212
922
4,596
19,724
19,122
49
7,739
11,743
0
23,258
L
Serqet
yumbies
Serqet
5,457
1,011
0
1,687
16,543
6,683
0
4,442
11,980
0
57,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
55,676
577
Minions Killed
523
0
Camps Cleared
0
1,841,017
Distance Traveled
1,946,993
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,616
531
17
1
0
426,689
8
L
Baron Samedi
11,535
577
144
7
0
327,776
0
W
Danzaburou
12,512
626
174
9
0
375,055
10
L
Ullr
9,703
485
138
7
0
372,038
1
L
Ra
10,273
514
165
8
0
355,490
4
W
Discordia
10,889
544
104
5
0
396,389
3
W
Susano
11,395
570
109
5
0
410,060
4
W
Nu Wa
10,264
513
119
6
0
338,800
4
L
Horus
8,349
417
43
2
0
396,027
2
L
Serqet
9,275
464
87
4
0
389,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role