Player Matchup

Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
King1Ruler
Susano
Level 133
God Stats
3W - 3L
1,190 SR
Queue Stats
183W - 198L
1,391 Elo+
Solo
Cerberus
Cerberus
OhRea11ydood
Cerberus
Level 80
God Stats
29W - 36L
1,422 SR
Queue Stats
224W - 243L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
SaltyOpal
Sun Wukong
Level 146
God Stats
8W - 3L
1,361 SR
Queue Stats
554W - 535L
1,539 Elo+
Party 2
Cliodhna
Cliodhna
Simp1Actual
Cliodhna
Level 82
God Stats
2W - 5L
1,330 SR
Queue Stats
34W - 45L
1,393 Elo+
Party 2
Team Averages
Level 104
1,361 SR
1,448 Elo+

VS

Team Averages
Level 86
1,478 SR
1,448 Elo+
Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TRUE_Error10110
Izanami
Level 99
God Stats
4W - 3L
1,737 SR
Queue Stats
292W - 277L
1,415 Elo+
Party 1
Chaac
Chaac
TRUE_OneShot22
Chaac
Level 105
God Stats
5W - 7L
1,529 SR
Queue Stats
437W - 414L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
TRUE_Rxmbo03
Ah Puch
Level 67
God Stats
0W - 3L
1,178 SR
Queue Stats
239W - 264L
1,422 Elo+
Party 1
He Bo
He Bo
thxtback
He Bo
Level 68
God Stats
2W - 4L
1,447 SR
Queue Stats
295W - 312L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 3 / 1
6,261
447
4,614
9,480
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
King1Ruler
Susano
13
6 / 2 / 4
8,309
594
5,125
10,333
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
OhRea11ydood
Cerberus
11
1 / 4 / 1
6,607
472
3,997
11,747
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
SaltyOpal
Sun Wukong
14
0 / 0 / 1
8,144
582
6,582
8,610
4,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Simp1Actual
Cliodhna
15
8 / 0 / 5
9,470
676
6,993
6,266
2,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 2 / 1
7,010
501
3,739
11,928
9,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 4 / 2
7,272
519
9,024
9,272
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 6
6,393
457
7,179
8,624
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
TRUE_Rxmbo03
Ah Puch
9
1 / 6 / 0
6,068
433
2,707
6,881
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
thxtback
He Bo
13
3 / 2 / 3
7,719
551
4,292
8,451
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
9
9
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
3
1
0.17
L
Terra
 
Terra
0
2
1
0.25
W
Susano
King1Ruler
Susano
6
2
4
4
W
Cerberus
OhRea11ydood
Cerberus
1
4
1
0.38
W
Sun Wukong
SaltyOpal
Sun Wukong
0
0
1
0.5
W
Cliodhna
Simp1Actual
Cliodhna
8
0
5
10.5
L
5
4
2
1.5
L
0
2
6
1.5
L
Ah Puch
TRUE_Rxmbo03
Ah Puch
1
6
0
0.17
L
He Bo
thxtback
He Bo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
26,941
46,436
Taken
45,156
17,829
Mitigated
24,614
17,466
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,614
1,986
0
3,387
9,480
1,789
0
1,198
8,132
0
36,685
L
Terra
 
Terra
3,739
1,014
149
4,801
11,928
9,816
0
0
11,928
30,705
5,470
W
Susano
King1Ruler
Susano
5,125
1,041
0
4,071
10,333
3,278
652
2,787
7,461
0
37,965
W
Cerberus
OhRea11ydood
Cerberus
3,997
238
372
2,499
11,747
6,094
0
57
11,377
24,130
0
W
Sun Wukong
SaltyOpal
Sun Wukong
6,582
1,439
0
4,158
8,610
4,432
0
3,891
4,719
0
55,366
W
Cliodhna
Simp1Actual
Cliodhna
6,993
69
0
2,979
6,266
2,236
108
2,441
3,789
0
48,380
L
9,024
5,368
0
2,265
9,272
2,590
942
2,078
7,194
0
51,258
L
7,179
724
232
3,238
8,624
8,345
240
1,856
6,768
0
28,043
L
Ah Puch
TRUE_Rxmbo03
Ah Puch
2,707
190
0
419
6,881
1,556
0
0
6,881
23,884
0
L
He Bo
thxtback
He Bo
4,292
312
0
3,374
8,451
2,307
0
63
8,388
45,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
34,462
413
Minions Killed
354
0
Camps Cleared
0
1,444,400
Distance Traveled
1,276,056
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,261
447
62
4
0
244,932
3
L
Terra
7,010
501
72
5
0
216,935
1
W
Susano
8,309
594
70
5
0
312,845
0
W
Cerberus
6,607
472
62
4
0
266,666
1
W
Sun Wukong
8,144
582
113
8
0
280,256
8
W
Cliodhna
9,470
676
106
8
0
339,701
3
L
Izanami
7,272
519
91
7
0
232,303
2
L
Chaac
6,393
457
50
4
0
300,699
5
L
Ah Puch
6,068
433
50
4
0
235,351
4
L
He Bo
7,719
551
91
7
0
290,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role