Player Matchup

Nike
Nike
 
Nike
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Lyryyk
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,296 Elo+
Solo
Ganesha
Ganesha
MilanesaConRice
Ganesha
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
150W - 151L
1,524 Elo+
Solo
Tyr
Tyr
comatose-kitty
Tyr
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 324L
1,418 Elo+
Solo
Hou Yi
Hou Yi
dj_pitbull_88
Hou Yi
Level 142
God Stats
0W - 2L
1,774 SR
Queue Stats
133W - 146L
1,337 Elo+
Solo
Team Averages
Level 110
1,555 SR
1,415 Elo+

VS

Team Averages
Level 119
1,335 SR
1,497 Elo+
Pele
Pele
AdvisingCookie0
Pele
Level 154
God Stats
3W - 3L
1,298 SR
Queue Stats
258W - 245L
1,605 Elo+
Solo
Merlin
Merlin
ImZooted2334
Merlin
Level 117
God Stats
6W - 6L
1,330 SR
Queue Stats
146W - 162L
1,452 Elo+
Party 1
Osiris
Osiris
Nekochavo
Osiris
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
323W - 373L
1,479 Elo+
Solo
Chiron
Chiron
TheDuckinQuack
Chiron
Level 108
God Stats
2W - 1L
1,333 SR
Queue Stats
300W - 314L
1,456 Elo+
Solo
Raijin
Raijin
lespoodge
Raijin
Level 100
God Stats
4W - 9L
1,214 SR
Queue Stats
263W - 265L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
3 / 5 / 8
9,951
711
12,835
14,626
11,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Lyryyk
Persephone
16
5 / 9 / 8
10,645
760
11,942
14,734
5,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 15
10,120
723
12,613
15,211
18,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 8 / 10
11,028
788
9,924
17,219
25,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 4 / 4
9,466
676
6,934
9,216
4,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
11,246
803
9,244
18,607
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
20
9 / 2 / 15
12,121
866
19,080
7,419
2,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Nekochavo
Osiris
16
3 / 4 / 21
10,641
760
5,249
18,705
15,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 3 / 10
11,388
813
13,891
10,637
3,651
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
lespoodge
Raijin
19
6 / 5 / 19
11,823
845
14,724
10,057
3,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
16
Kills
30
30
Deaths
16
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
5
8
1.4
W
4
2
12
5
W
Merlin
9
2
15
8.25
L
Persephone
Lyryyk
Persephone
5
9
8
1
L
0
4
15
1.88
W
Osiris
Nekochavo
Osiris
3
4
21
3.38
W
8
3
10
4.33
L
3
8
10
1
L
5
4
4
1.75
W
Raijin
lespoodge
Raijin
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,248
Damage
62,188
71,006
Taken
65,425
66,077
Mitigated
33,013
17,037
Healing
25,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,835
1,768
1,329
3,697
14,626
11,711
343
6,633
7,993
0
25,249
W
9,244
1,528
627
8,198
18,607
7,792
1,047
6,416
11,700
0
23,031
W
Merlin
19,080
1,073
0
182
7,419
2,296
1,241
2,539
4,609
42,634
0
L
Persephone
Lyryyk
Persephone
11,942
1,974
258
2,283
14,734
5,761
128
9,351
5,374
19,310
0
L
12,613
733
819
2,492
15,211
18,770
214
7,320
7,891
24,388
0
W
Osiris
Nekochavo
Osiris
5,249
1,520
2,551
5,804
18,705
15,966
0
7,075
11,094
0
9,024
W
13,891
5,929
4,245
3,171
10,637
3,651
1,970
4,129
6,338
0
35,167
L
9,924
1,026
387
3,411
17,219
25,599
93
6,472
10,747
0
26,195
L
6,934
1,430
1,131
1,230
9,216
4,236
1,166
4,024
5,192
0
15,710
W
Raijin
lespoodge
Raijin
14,724
1,976
478
616
10,057
3,308
515
4,396
5,405
30,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,210
Gold Earned
57,219
122
Minions Killed
155
0
Camps Cleared
0
1,147,257
Distance Traveled
1,215,337
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,951
711
36
3
0
239,589
4
W
Pele
11,246
803
28
2
0
264,880
2
W
Merlin
12,121
866
37
3
0
231,416
0
L
Persephone
10,645
760
21
2
0
199,327
0
L
Ganesha
10,120
723
2
0
0
237,179
0
W
Osiris
10,641
760
6
0
0
226,427
5
W
Chiron
11,388
813
54
4
0
252,255
1
L
Tyr
11,028
788
39
3
0
230,944
2
L
Hou Yi
9,466
676
24
2
0
240,218
2
W
Raijin
11,823
845
30
2
0
240,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role