Player Matchup

Baron Samedi
Baron Samedi
BlazingWizard
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,340 Elo+
Party 1
Khepri
Khepri
C_Rhymes_Crimes
Khepri
Level 129
God Stats
4W - 8L
1,265 SR
Queue Stats
112W - 126L
1,394 Elo+
Solo
Heimdallr
Heimdallr
Chooks Men
Heimdallr
Level 87
God Stats
1W - 1L
1,221 SR
Queue Stats
10W - 19L
1,296 Elo+
Party 1
Osiris
Osiris
GLODSNAKE
Osiris
Level 101
God Stats
6W - 1L
1,685 SR
Queue Stats
73W - 91L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
SquareMedal9688
Ah Puch
Level 111
God Stats
7W - 6L
1,627 SR
Queue Stats
181W - 165L
1,481 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,379 Elo+

VS

Team Averages
Level 129
1,526 SR
1,436 Elo+
Mercury
Mercury
Creator_Of_Blood
Mercury
Level 154
God Stats
14W - 11L
1,579 SR
Queue Stats
119W - 123L
1,425 Elo+
Solo
Odin
Odin
DethzHed
Odin
Level 160
God Stats
1W - 4L
1,178 SR
Queue Stats
692W - 812L
1,404 Elo+
Solo
Agni
Agni
El V4lentlne
Agni
Level 87
God Stats
6W - 1L
1,911 SR
Queue Stats
217W - 238L
1,423 Elo+
Solo
Izanami
Izanami
IckyAlbatross
Izanami
Level 157
God Stats
4W - 8L
1,464 SR
Queue Stats
166W - 185L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Preastwood
Cabrakan
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 130L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlazingWizard
Baron Samedi
12
1 / 0 / 1
6,592
659
4,845
5,775
2,447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
3 / 0 / 7
5,845
585
3,800
3,594
2,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Chooks Men
Heimdallr
9
2 / 1 / 6
5,331
533
6,023
5,903
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
GLODSNAKE
Osiris
11
9 / 0 / 4
6,908
691
6,376
7,189
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 2 / 2
6,822
682
4,890
6,508
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,637
564
2,840
7,597
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
10
0 / 1 / 0
5,878
588
3,060
8,888
4,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 1
5,547
555
2,102
4,972
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
8
1 / 4 / 0
5,100
510
4,658
6,805
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Preastwood
Cabrakan
8
0 / 5 / 1
4,959
496
2,512
10,154
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
3
3
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlazingWizard
Baron Samedi
1
0
1
1.5
W
3
0
7
6.5
W
Heimdallr
Chooks Men
Heimdallr
2
1
6
5
L
1
5
1
0.3
L
Odin
0
1
0
0
L
1
6
1
0.25
W
Osiris
GLODSNAKE
Osiris
9
0
4
11
L
Izanami
1
4
0
0.25
L
Cabrakan
Preastwood
Cabrakan
0
5
1
0.1
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,934
Damage
15,172
28,969
Taken
38,416
13,042
Mitigated
15,939
10,781
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlazingWizard
Baron Samedi
4,845
1,104
0
3,214
5,775
2,447
0
0
5,775
40,059
0
W
3,800
585
770
1,311
3,594
2,500
0
781
2,813
15,287
0
W
Heimdallr
Chooks Men
Heimdallr
6,023
2,701
42
1,853
5,903
1,881
985
1,199
4,704
0
24,358
L
2,840
1,232
0
2,023
7,597
2,176
0
2,090
5,507
0
27,320
L
Odin
3,060
1,222
0
3,753
8,888
4,544
0
4,603
4,285
0
31,755
L
2,102
55
0
180
4,972
1,399
0
3,533
1,439
22,844
0
W
Osiris
GLODSNAKE
Osiris
6,376
2,826
0
739
7,189
4,290
3
572
6,617
0
32,355
L
Izanami
4,658
3,281
0
1,708
6,805
1,405
0
1,204
5,601
0
32,757
L
Cabrakan
Preastwood
Cabrakan
2,512
423
0
1,854
10,154
6,415
0
2,105
8,049
9,851
0
W
4,890
43
0
2,852
6,508
1,924
0
2,062
4,446
34,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
27,121
285
Minions Killed
269
0
Camps Cleared
0
978,942
Distance Traveled
982,475
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,592
659
102
10
0
171,530
0
W
Khepri
5,845
585
24
2
0
200,246
1
W
Heimdallr
5,331
533
42
4
0
184,762
0
L
Mercury
5,637
564
63
6
0
214,370
3
L
Odin
5,878
588
78
8
0
191,785
0
L
Agni
5,547
555
45
5
0
190,676
1
W
Osiris
6,908
691
59
6
0
228,428
3
L
Izanami
5,100
510
65
7
0
163,450
1
L
Cabrakan
4,959
496
18
2
0
222,194
0
W
Ah Puch
6,822
682
58
6
0
193,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role