Player Matchup

Anhur
Anhur
CB2D702
Anhur
Level 94
God Stats
2W - 2L
1,450 SR
Queue Stats
138W - 84L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
MemeTeam4L
Cthulhu
Level 14
God Stats
2W - 2L
1,510 SR
Queue Stats
28W - 15L
1,688 Elo+
Party 1
Sol
Sol
reverendmaple3
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 17L
1,827 Elo+
Party 1
Team Averages
Level 89
1,487 SR
1,710 Elo+

VS

Team Averages
Level 49
1,500 SR
1,363 Elo+
Ares
Ares
Ajl19987216
Ares
Level 34
God Stats
37W - 52L
1,500 SR
Queue Stats
388W - 538L
1,273 Elo+
Party 2
Nu Wa
Nu Wa
Derpyy Lion
Nu Wa
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 2
Bastet
Bastet
Ice Cold Ziggy
Bastet
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
360W - 497L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CB2D702
Anhur
11
3 / 0 / 8
7,158
795
4,450
5,496
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
MemeTeam4L
Cthulhu
12
5 / 0 / 11
8,302
922
6,403
8,839
8,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
8 / 1 / 6
8,161
907
10,501
6,623
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,257
584
2,933
10,509
8,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 5 / 0
5,275
586
5,540
6,556
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 7 / 0
5,244
583
2,072
8,121
3,185
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
16
Kills
0
1
Deaths
16
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anhur
CB2D702
Anhur
3
0
8
7
L
0
5
0
0
L
0
7
0
0
W
Cthulhu
MemeTeam4L
Cthulhu
5
0
11
10.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
10,545
20,958
Taken
25,186
12,615
Mitigated
14,256
9,477
Healing
785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,933
0
0
0
10,509
8,864
0
5,716
4,793
7,378
0
W
Anhur
CB2D702
Anhur
4,450
2,468
0
1,677
5,496
1,964
677
2,098
3,224
0
26,918
L
5,540
1,882
0
515
6,556
2,207
0
4,034
2,522
22,660
0
L
2,072
759
0
270
8,121
3,185
0
5,632
2,489
0
4,654
W
Cthulhu
MemeTeam4L
Cthulhu
6,403
393
296
4,125
8,839
8,189
207
4,124
4,342
19,306
0
W
10,501
3,994
0
3,379
6,623
2,462
2,143
2,480
4,037
33,728
4,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
15,776
122
Minions Killed
52
8
Camps Cleared
1
477,295
Distance Traveled
453,688
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,257
584
15
2
0
168,174
0
W
Anhur
7,158
795
40
4
4
151,478
1
L
Nu Wa
5,275
586
28
3
0
140,924
3
L
Bastet
5,244
583
9
1
1
144,590
2
W
Cthulhu
8,302
922
23
3
0
178,285
4
W
Sol
8,161
907
59
7
4
147,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role