Player Matchup

Cthulhu
Cthulhu
ELIT3KILLER420
Cthulhu
Level 90
God Stats
20W - 17L
1,514 SR
Queue Stats
255W - 271L
1,492 Elo+
Party 2
Anhur
Anhur
Mootard
Anhur
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 102L
1,424 Elo+
Party 2
Anubis
Anubis
kinkybuffalo
Anubis
Level 86
God Stats
25W - 22L
1,626 SR
Queue Stats
332W - 342L
1,525 Elo+
Party 2
Team Averages
Level 72
1,547 SR
1,481 Elo+

VS

Team Averages
Level 76
1,453 SR
1,436 Elo+
Hercules
Hercules
Jeroy71
Hercules
Level 104
God Stats
0W - 2L
1,262 SR
Queue Stats
40W - 42L
1,446 Elo+
Solo
Danzaburou
Danzaburou
RanaBanana
Danzaburou
Level 40
God Stats
5W - 8L
1,476 SR
Queue Stats
21W - 41L
1,356 Elo+
Party 1
Agni
Agni
TGKxMOSTKABRONE
Agni
Level 85
God Stats
26W - 25L
1,620 SR
Queue Stats
158W - 169L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 13
11,192
746
12,211
14,876
13,696
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Mootard
Anhur
15
6 / 4 / 9
11,118
741
7,611
13,077
4,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anubis
17
7 / 2 / 11
11,741
783
14,942
12,039
6,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jeroy71
Hercules
14
2 / 5 / 3
10,009
667
6,943
16,498
11,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
RanaBanana
Danzaburou
14
2 / 7 / 5
10,044
670
7,789
12,017
3,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 6 / 2
11,250
750
12,066
11,741
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
18
Kills
9
9
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
Hercules
Jeroy71
Hercules
2
5
3
0.7
W
Anhur
Mootard
Anhur
6
4
9
2.63
L
Danzaburou
RanaBanana
Danzaburou
2
7
5
0.64
L
5
6
2
1
W
Anubis
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
26,798
39,992
Taken
40,256
24,275
Mitigated
18,370
12,938
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,211
1,076
487
2,876
14,876
13,696
147
3,778
10,316
39,199
0
L
Hercules
Jeroy71
Hercules
6,943
776
315
3,722
16,498
11,618
104
12,265
4,233
3,634
12,071
W
Anhur
Mootard
Anhur
7,611
3,501
0
2,519
13,077
4,423
1,520
5,831
7,246
0
18,045
L
Danzaburou
RanaBanana
Danzaburou
7,789
2,860
0
1,120
12,017
3,514
492
7,907
4,110
0
30,833
L
12,066
348
0
920
11,741
3,238
312
7,172
4,569
48,678
0
W
Anubis
14,942
938
0
7,056
12,039
6,156
914
4,878
7,161
48,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
31,303
126
Minions Killed
132
7
Camps Cleared
5
813,523
Distance Traveled
747,945
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,192
746
42
3
1
285,673
4
L
Hercules
10,009
667
18
1
2
264,921
5
W
Anhur
11,118
741
28
2
2
270,961
3
L
Danzaburou
10,044
670
43
3
1
238,418
4
L
Agni
11,250
750
71
5
2
244,606
2
W
Anubis
11,741
783
56
4
4
256,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role