Player Matchup

Tiamat
Tiamat
HarB1ng3r0fS0ul
Tiamat
Level 63
God Stats
3W - 2L
1,550 SR
Queue Stats
44W - 52L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Lucien Mezhati
Cthulhu
Level 159
God Stats
5W - 2L
1,540 SR
Queue Stats
28W - 25L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
SmeIIyFinger
Xbalanque
Level 18
God Stats
3W - 0L
1,811 SR
Queue Stats
96W - 14L
1,802 Elo+
Party 1
Team Averages
Level 80
1,634 SR
1,540 Elo+

VS

Team Averages
Level 40
1,517 SR
1,200 Elo+
Thoth
Thoth
CurmittheDawg
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,082 Elo+
Party 2
Neith
Neith
GoldNBen
Neith
Level 28
God Stats
0W - 1L
1,550 SR
Queue Stats
4W - 14L
1,246 Elo+
Party 2
Ares
Ares
TheGrandSand
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
7,576
758
4,537
3,908
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 0 / 6
7,850
785
8,115
8,804
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SmeIIyFinger
Xbalanque
14
8 / 0 / 4
8,868
887
16,532
7,454
2,846
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,027
603
3,366
7,291
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
GoldNBen
Neith
10
0 / 4 / 0
6,136
614
4,779
9,615
3,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 0
6,380
638
3,952
16,987
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Neith
GoldNBen
Neith
0
4
0
0
W
1
0
11
6.5
W
4
0
6
7
W
Xbalanque
SmeIIyFinger
Xbalanque
8
0
4
10
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,184
Damage
12,097
20,166
Taken
33,893
12,899
Mitigated
20,674
3,387
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,366
783
0
99
7,291
2,076
0
2,790
4,276
15,737
0
L
Neith
GoldNBen
Neith
4,779
1,937
0
2,133
9,615
3,234
0
3,386
6,012
0
27,085
W
4,537
142
0
992
3,908
2,378
287
1,479
2,429
14,467
0
W
8,115
72
49
1,228
8,804
7,675
29
3,168
5,636
18,710
0
W
Xbalanque
SmeIIyFinger
Xbalanque
16,532
5,558
0
1,118
7,454
2,846
1,968
2,952
4,502
0
45,262
L
3,952
293
298
2,002
16,987
15,364
0
6,270
10,425
8,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
18,543
121
Minions Killed
83
6
Camps Cleared
2
643,038
Distance Traveled
562,151
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,027
603
28
3
1
188,949
0
L
Neith
6,136
614
48
5
1
175,394
2
W
Tiamat
7,576
758
27
3
0
216,313
2
W
Cthulhu
7,850
785
20
2
3
217,967
1
W
Xbalanque
8,868
887
74
7
3
208,758
2
L
Ares
6,380
638
7
1
0
197,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role