Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Coolkidcaleb_
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,667 Elo+
Party 2
Arachne
Arachne
Peachyyyx
Arachne
Level 86
God Stats
7W - 6L
1,679 SR
Queue Stats
281W - 269L
1,522 Elo+
Party 2
Agni
Agni
Radicule
Agni
Level 69
God Stats
3W - 2L
1,669 SR
Queue Stats
103W - 79L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
Silvatheweeb
Heimdallr
Level 123
God Stats
4W - 7L
1,776 SR
Queue Stats
380W - 313L
1,522 Elo+
Party 2
Team Averages
Level 65
1,625 SR
1,548 Elo+

VS

Team Averages
Level 56
1,544 SR
1,499 Elo+
Shiva
Shiva
CLAIRVOYANCES
Shiva
Level 6
God Stats
1W - 1L
1,561 SR
Queue Stats
61W - 34L
1,507 Elo+
Party 1
Thanatos
Thanatos
EnterDeadMeme
Thanatos
Level 45
God Stats
5W - 3L
1,527 SR
Queue Stats
49W - 45L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
Fugi23
Jing Wei
Level 77
God Stats
4W - 7L
1,311 SR
Queue Stats
113W - 106L
1,421 Elo+
Solo
Sol
Sol
Harlod Mckoozie
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 119L
1,578 Elo+
Party 1
Geb
Geb
hoblab
Geb
Level 26
God Stats
1W - 0L
1,819 SR
Queue Stats
25W - 25L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
3,537
322
0
0
0
8
1 / 7 / 1
5,108
464
2,094
10,697
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Peachyyyx
Arachne
10
2 / 2 / 2
6,133
558
2,673
9,035
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
12
1 / 2 / 1
5,786
526
2,392
4,999
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Silvatheweeb
Heimdallr
11
1 / 2 / 0
6,129
557
5,887
7,373
2,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
7,674
698
10,441
8,968
4,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
EnterDeadMeme
Thanatos
10
1 / 2 / 1
5,732
521
1,480
6,668
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Fugi23
Jing Wei
11
2 / 1 / 0
6,093
554
2,632
4,747
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 1
7,310
665
4,009
3,184
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
hoblab
Geb
10
0 / 0 / 2
6,021
547
2,023
7,608
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
13
13
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
7
2
3
4.25
L
1
7
1
0.21
W
Thanatos
EnterDeadMeme
Thanatos
1
2
1
0.75
W
Jing Wei
Fugi23
Jing Wei
2
1
0
2
W
3
0
1
3.5
L
Arachne
Peachyyyx
Arachne
2
2
2
1.5
L
Agni
1
2
1
0.75
L
Heimdallr
Silvatheweeb
Heimdallr
1
2
0
0.5
W
Geb
hoblab
Geb
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
20,585
32,104
Taken
31,175
10,009
Mitigated
14,272
8,051
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
10,441
3,058
0
2,927
8,968
4,898
130
1,821
7,147
0
43,050
L
2,094
306
18
1,670
10,697
3,249
0
866
9,831
12,334
0
W
Thanatos
EnterDeadMeme
Thanatos
1,480
389
0
5,091
6,668
1,979
0
2,014
4,654
0
23,312
W
Jing Wei
Fugi23
Jing Wei
2,632
1,264
0
2,243
4,747
1,148
400
0
4,744
0
36,316
W
4,009
1,890
0
2,075
3,184
980
402
651
2,533
48,749
0
L
Arachne
Peachyyyx
Arachne
2,673
1,804
0
2,354
9,035
2,885
0
1,942
7,093
0
27,858
L
Agni
2,392
152
0
665
4,999
1,480
0
1,201
3,798
32,740
0
L
Heimdallr
Silvatheweeb
Heimdallr
5,887
3,926
0
3,344
7,373
2,395
0
2,023
5,350
0
38,926
W
Geb
hoblab
Geb
2,023
288
0
1,626
7,608
5,267
0
0
7,608
16,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
32,830
227
Minions Killed
341
0
Camps Cleared
0
842,061
Distance Traveled
1,189,730
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,537
322
0
0
0
567
0
W
Shiva
7,674
698
75
7
0
251,370
1
L
Hel
5,108
464
18
2
0
169,256
0
W
Thanatos
5,732
521
54
5
0
234,737
0
W
Jing Wei
6,093
554
74
7
0
225,792
2
W
Sol
7,310
665
105
10
0
218,018
3
L
Arachne
6,133
558
65
6
0
254,444
4
L
Agni
5,786
526
73
7
0
222,868
2
L
Heimdallr
6,129
557
71
6
0
194,926
2
W
Geb
6,021
547
33
3
0
259,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role