Player Matchup

King Arthur
King Arthur
AsharkGOD
King Arthur
Level 85
God Stats
6W - 10L
1,268 SR
Queue Stats
350W - 341L
1,562 Elo+
Party 2
Loki
Loki
Toaadz
Loki
Level 41
God Stats
12W - 8L
1,618 SR
Queue Stats
111W - 110L
1,523 Elo+
Party 2
The Morrigan
The Morrigan
enz5102
The Morrigan
Level 141
God Stats
13W - 12L
1,500 SR
Queue Stats
238W - 230L
1,512 Elo+
Party 4
Atlas
Atlas
gunfunnit
Atlas
Level 146
God Stats
23W - 22L
1,718 SR
Queue Stats
465W - 449L
1,576 Elo+
Party 2
Neith
Neith
josueelnadamas
Neith
Level 24
God Stats
11W - 15L
1,588 SR
Queue Stats
169W - 174L
1,475 Elo+
Party 4
Team Averages
Level 87
1,538 SR
1,530 Elo+

VS

Team Averages
Level 56
1,387 SR
1,489 Elo+
Hades
Hades
DarkOverlord33
Hades
Level 26
God Stats
1W - 0L
1,230 SR
Queue Stats
8W - 6L
1,491 Elo+
Party 3
Bakasura
Bakasura
SnowiDelight
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 194L
1,485 Elo+
Party 1
Atlas
Atlas
sbxas
Atlas
Level 60
God Stats
1W - 1L
1,280 SR
Queue Stats
502W - 503L
1,505 Elo+
Party 1
Medusa
Medusa
shadowkingchris
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,512 Elo+
Party 3
Horus
Horus
yumbies
Horus
Level 39
God Stats
46W - 35L
1,427 SR
Queue Stats
475W - 473L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsharkGOD
King Arthur
14
0 / 2 / 1
8,791
463
6,792
21,093
17,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Toaadz
Loki
16
3 / 3 / 2
9,832
517
7,110
12,997
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
enz5102
The Morrigan
17
7 / 7 / 1
10,678
562
16,489
12,130
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
gunfunnit
Atlas
12
1 / 4 / 4
8,399
442
10,526
18,575
16,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 3
8,139
428
7,927
12,179
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
10,311
543
10,210
16,149
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
SnowiDelight
Bakasura
20
7 / 0 / 2
11,182
589
8,889
15,097
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
sbxas
Atlas
14
1 / 1 / 13
9,300
489
10,768
17,676
18,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 3 / 2
9,948
524
15,333
17,632
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
yumbies
Horus
17
1 / 1 / 1
10,684
562
13,490
11,195
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
12
Kills
22
22
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AsharkGOD
King Arthur
0
2
1
0.25
W
6
7
5
1.21
W
Bakasura
SnowiDelight
Bakasura
7
0
2
8
L
Loki
Toaadz
Loki
3
3
2
1.33
L
The Morrigan
enz5102
The Morrigan
7
7
1
1.07
L
Atlas
gunfunnit
Atlas
1
4
4
0.75
L
1
6
3
0.42
W
Atlas
sbxas
Atlas
1
1
13
7.5
W
7
3
2
2.67
W
Horus
yumbies
Horus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,844
Damage
58,690
76,974
Taken
77,749
47,284
Mitigated
49,799
16,014
Healing
25,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AsharkGOD
King Arthur
6,792
1,075
0
4,488
21,093
17,667
0
371
19,267
0
56,834
W
10,210
341
314
2,992
16,149
6,791
705
9,693
6,456
53,399
0
W
Bakasura
SnowiDelight
Bakasura
8,889
5,185
0
5,298
15,097
7,016
26
1,130
13,967
0
91,066
L
Loki
Toaadz
Loki
7,110
1,376
0
4,791
12,997
4,450
0
4,226
8,284
0
72,286
L
The Morrigan
enz5102
The Morrigan
16,489
3,332
0
2,378
12,130
3,996
0
6,156
5,726
59,926
5,764
L
Atlas
gunfunnit
Atlas
10,526
4,611
0
2,191
18,575
16,944
0
6,102
11,590
30,658
3,934
L
7,927
2,794
0
2,166
12,179
4,227
0
3,121
8,988
0
42,001
W
Atlas
sbxas
Atlas
10,768
3,767
0
2,648
17,676
18,827
0
6,115
11,561
32,356
5,191
W
15,333
8,686
0
8,253
17,632
6,825
2,375
6,610
11,022
0
72,192
W
Horus
yumbies
Horus
13,490
6,587
239
5,440
11,195
10,340
0
0
11,195
0
80,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,839
Gold Earned
51,425
465
Minions Killed
589
0
Camps Cleared
0
1,720,649
Distance Traveled
1,880,851
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,791
463
118
6
0
349,082
0
W
Hades
10,311
543
116
6
0
313,834
2
W
Bakasura
11,182
589
158
8
0
475,636
4
L
Loki
9,832
517
148
8
0
387,782
2
L
The Morrigan
10,678
562
87
5
0
312,566
4
L
Atlas
8,399
442
29
2
0
353,808
6
L
Neith
8,139
428
83
4
0
317,411
3
W
Atlas
9,300
489
39
2
0
368,670
3
W
Medusa
9,948
524
112
6
0
349,046
5
W
Horus
10,684
562
164
9
0
373,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role