Player Matchup

Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Eternal mirr
Yemoja
Level 107
God Stats
38W - 29L
1,507 SR
Queue Stats
96W - 110L
1,478 Elo+
Party 1
Bakasura
Bakasura
EternalPardon
Bakasura
Level 124
God Stats
5W - 4L
1,605 SR
Queue Stats
214W - 248L
1,452 Elo+
Party 1
Yu Huang
Yu Huang
EternalSlay
Yu Huang
Level 45
God Stats
9W - 11L
1,441 SR
Queue Stats
37W - 41L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
MistaSmileyy
Danzaburou
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 143L
1,478 Elo+
Party 1
Team Averages
Level 84
1,511 SR
1,463 Elo+

VS

Team Averages
Level 29
1,499 SR
1,455 Elo+
Athena
Athena
NanekZeroJOJOS
Athena
Level 49
God Stats
7W - 7L
1,496 SR
Queue Stats
34W - 49L
1,418 Elo+
Party 3
Sol
Sol
SliterJOJO
Sol
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 49L
1,418 Elo+
Party 3
Loki
Loki
biguirido
Loki
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
jo7pedro
Baron Samedi
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 73L
1,400 Elo+
Party 2
Susano
Susano
kumademom
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 2
6,114
556
7,708
7,958
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
11
2 / 0 / 3
6,733
612
6,163
8,391
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
EternalPardon
Bakasura
12
5 / 0 / 1
7,397
672
5,010
7,719
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
EternalSlay
Yu Huang
12
4 / 1 / 1
7,086
644
4,787
5,214
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
MistaSmileyy
Danzaburou
13
5 / 0 / 0
7,698
700
3,112
3,685
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,903
446
2,907
11,030
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 0
4,641
422
8,424
6,819
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
6
0 / 3 / 0
4,464
406
1,025
5,649
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
jo7pedro
Baron Samedi
8
0 / 6 / 0
4,536
412
2,919
7,676
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
kumademom
Susano
6
0 / 6 / 0
3,907
355
1,331
5,819
1,220
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
19
Kills
0
1
Deaths
19
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
W
Yemoja
2
0
3
3.5
W
Bakasura
EternalPardon
Bakasura
5
0
1
5.5
W
Yu Huang
EternalSlay
Yu Huang
4
1
1
4.5
W
Danzaburou
MistaSmileyy
Danzaburou
5
0
0
5
L
0
2
0
0
L
0
2
0
0
L
Loki
0
3
0
0
L
Baron Samedi
jo7pedro
Baron Samedi
0
6
0
0
L
Susano
kumademom
Susano
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,780
Damage
16,606
32,967
Taken
36,993
13,118
Mitigated
10,882
14,471
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,708
5,273
0
2,608
7,958
2,705
967
6,006
1,952
0
34,840
W
Yemoja
6,163
817
3,263
3,241
8,391
4,630
660
5,325
3,066
18,859
0
W
Bakasura
EternalPardon
Bakasura
5,010
3,643
0
2,382
7,719
2,515
12
966
6,640
0
41,361
W
Yu Huang
EternalSlay
Yu Huang
4,787
716
0
1,431
5,214
1,721
1,486
1,479
3,575
36,469
0
W
Danzaburou
MistaSmileyy
Danzaburou
3,112
1,330
132
1,414
3,685
1,547
3,532
171
3,484
0
41,465
L
2,907
1,129
0
3,976
11,030
4,065
0
3,095
7,935
14,884
0
L
8,424
2,357
0
3,444
6,819
1,454
0
3,068
3,751
29,514
0
L
Loki
1,025
203
0
1,889
5,649
1,189
0
567
4,752
0
15,659
L
Baron Samedi
jo7pedro
Baron Samedi
2,919
410
0
1,325
7,676
2,954
203
3,620
3,572
18,294
0
L
Susano
kumademom
Susano
1,331
251
0
240
5,819
1,220
0
600
5,009
0
6,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
22,451
320
Minions Killed
144
0
Camps Cleared
0
1,042,673
Distance Traveled
922,595
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,114
556
56
5
0
180,018
0
W
Yemoja
6,733
612
28
3
0
192,525
1
W
Bakasura
7,397
672
88
8
0
283,609
0
W
Yu Huang
7,086
644
66
6
0
199,914
0
W
Danzaburou
7,698
700
82
7
0
186,607
3
L
Athena
4,903
446
22
2
0
223,628
1
L
Sol
4,641
422
49
4
0
188,576
2
L
Loki
4,464
406
36
3
0
185,108
0
L
Baron Samedi
4,536
412
28
3
0
181,421
0
L
Susano
3,907
355
9
1
0
143,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role