Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
FrostedBlakesss
Bastet
Level 125
God Stats
4W - 3L
1,741 SR
Queue Stats
30W - 24L
1,765 Elo+
Party 3
Hel
Hel
ItsSaxWell
Hel
Level 127
God Stats
3W - 3L
1,730 SR
Queue Stats
196W - 180L
1,600 Elo+
Party 3
Vamana
Vamana
Spueso
Vamana
Level 100
God Stats
6W - 4L
1,894 SR
Queue Stats
138W - 119L
1,661 Elo+
Party 3
Neith
Neith
ThingManXP
Neith
Level 94
God Stats
10W - 11L
1,518 SR
Queue Stats
205W - 203L
1,448 Elo+
Party 2
Team Averages
Level 103
1,677 SR
1,595 Elo+

VS

Team Averages
Level 116
1,654 SR
1,530 Elo+
Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Epidemik12
Scylla
Level 86
God Stats
0W - 1L
1,388 SR
Queue Stats
22W - 34L
1,436 Elo+
Solo
Geb
Geb
IisJason
Geb
Level 126
God Stats
4W - 3L
1,725 SR
Queue Stats
15W - 16L
1,592 Elo+
Party 1
Arachne
Arachne
MrHoarfrost
Arachne
Level 144
God Stats
1W - 2L
1,855 SR
Queue Stats
83W - 89L
1,601 Elo+
Party 1
Skadi
Skadi
OxygenAddict420
Skadi
Level 140
God Stats
8W - 5L
1,802 SR
Queue Stats
163W - 165L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 1 / 9
8,687
483
3,774
12,152
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 1 / 2
9,904
550
12,100
16,614
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 12
9,483
527
14,553
12,252
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
Spueso
Vamana
18
6 / 1 / 4
11,126
618
10,713
14,322
16,681
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
2 / 2 / 3
8,541
475
4,091
7,925
2,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 5 / 0
9,751
542
11,796
15,868
14,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Epidemik12
Scylla
12
0 / 7 / 1
7,044
391
6,040
9,679
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 4
8,252
458
6,562
13,506
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
MrHoarfrost
Arachne
13
3 / 4 / 1
8,186
455
10,143
13,684
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 1
7,545
419
3,806
8,458
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
7
7
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
9
5.5
L
Bellona
 
Bellona
3
5
0
0.6
L
Scylla
Epidemik12
Scylla
0
7
1
0.07
W
10
1
2
11
L
1
2
4
1.5
W
3
2
12
4.5
L
Arachne
MrHoarfrost
Arachne
3
4
1
0.88
L
0
4
1
0.13
W
Vamana
Spueso
Vamana
6
1
4
8
W
Neith
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
38,347
63,265
Taken
61,195
43,369
Mitigated
36,081
33,052
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,774
1,298
0
3,415
12,152
12,833
869
2,905
9,247
19,641
0
L
Bellona
 
Bellona
11,796
3,262
0
4,189
15,868
14,776
276
2,799
13,069
0
67,406
L
Scylla
Epidemik12
Scylla
6,040
1,169
0
500
9,679
3,106
396
4,366
5,313
36,998
0
W
12,100
3,004
0
6,984
16,614
6,578
1,269
2,581
14,033
0
47,587
L
6,562
212
0
2,241
13,506
10,988
150
6,096
7,410
20,532
3,435
W
14,553
654
8,394
7,831
12,252
4,543
348
3,771
8,481
72,125
0
L
Arachne
MrHoarfrost
Arachne
10,143
6,217
0
3,297
13,684
4,945
0
3,443
10,241
0
52,846
L
3,806
1,877
0
540
8,458
2,266
502
1,623
6,835
0
42,401
W
Vamana
Spueso
Vamana
10,713
4,251
0
3,573
14,322
16,681
1,176
973
13,349
0
81,951
W
Neith
4,091
1,024
0
2,855
7,925
2,734
2,809
1,730
6,195
0
43,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,741
Gold Earned
40,778
498
Minions Killed
399
0
Camps Cleared
0
1,811,470
Distance Traveled
1,671,296
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,687
483
21
1
0
346,042
4
L
Bellona
9,751
542
132
7
0
328,106
1
L
Scylla
7,044
391
64
4
0
286,050
3
W
Bastet
9,904
550
79
4
0
387,319
1
L
Geb
8,252
458
38
2
0
383,722
7
W
Hel
9,483
527
146
8
0
393,076
5
L
Arachne
8,186
455
83
5
0
372,623
0
L
Skadi
7,545
419
82
5
0
300,795
8
W
Vamana
11,126
618
161
9
0
374,350
3
W
Neith
8,541
475
91
5
0
310,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role