Player Matchup

Gilgamesh
Gilgamesh
BlueBerryPie206
Gilgamesh
Level 154
God Stats
51W - 57L
1,510 SR
Queue Stats
385W - 373L
1,497 Elo+
Party 1
Tiamat
Tiamat
Britney_Army1999
Tiamat
Level 144
God Stats
1W - 2L
1,339 SR
Queue Stats
564W - 660L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Intronaut
Sylvanus
Level 105
God Stats
11W - 9L
1,624 SR
Queue Stats
44W - 51L
1,478 Elo+
Solo
Medusa
Medusa
MrBojangles147
Medusa
Level 140
God Stats
6W - 4L
1,572 SR
Queue Stats
323W - 293L
1,551 Elo+
Party 1
Cliodhna
Cliodhna
WilloTheWisp91
Cliodhna
Level 98
God Stats
15W - 12L
1,630 SR
Queue Stats
105W - 100L
1,532 Elo+
Solo
Team Averages
Level 128
1,535 SR
1,516 Elo+

VS

Team Averages
Level 124
1,655 SR
1,600 Elo+
Sol
Sol
Auronwolf
Sol
Level 146
God Stats
5W - 6L
1,492 SR
Queue Stats
149W - 82L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
BITZERTH
Sylvanus
Level 110
God Stats
17W - 6L
1,724 SR
Queue Stats
146W - 76L
1,622 Elo+
Party 2
Zeus
Zeus
IIRadamantizII
Zeus
Level 105
God Stats
79W - 51L
1,682 SR
Queue Stats
168W - 165L
1,545 Elo+
Solo
Chiron
Chiron
Xennis271
Chiron
Level 143
God Stats
7W - 5L
1,771 SR
Queue Stats
82W - 62L
1,626 Elo+
Party 2
Ratatoskr
Ratatoskr
czkleynen
Ratatoskr
Level 115
God Stats
11W - 6L
1,605 SR
Queue Stats
99W - 48L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueBerryPie206
Gilgamesh
15
9 / 5 / 5
9,563
563
15,069
16,041
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 2
8,024
472
2,370
11,169
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Intronaut
Sylvanus
12
4 / 4 / 10
8,135
479
8,830
14,627
13,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 6 / 2
8,713
513
6,639
12,791
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
15
8 / 3 / 2
10,037
590
9,060
13,162
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
11,326
666
15,393
11,844
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
BITZERTH
Sylvanus
13
1 / 4 / 6
9,387
552
5,948
12,212
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

17
9 / 4 / 3
10,781
634
12,371
9,138
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Xennis271
Chiron
12
1 / 9 / 2
7,904
465
7,343
12,278
2,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
czkleynen
Ratatoskr
16
7 / 4 / 6
10,245
603
10,031
13,073
4,818
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
23
Kills
26
26
Deaths
23
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
Sylvanus
BITZERTH
Sylvanus
1
4
6
1
L
Gilgamesh
BlueBerryPie206
Gilgamesh
9
5
5
2.3
L
1
8
2
0.25
W
9
4
3
2.63
L
Sylvanus
Intronaut
Sylvanus
4
4
10
2.25
L
1
6
2
0.33
L
Cliodhna
8
3
2
3
W
Chiron
Xennis271
Chiron
1
9
2
0.22
W
Ratatoskr
czkleynen
Ratatoskr
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,968
Damage
51,086
67,790
Taken
58,545
35,375
Mitigated
23,858
15,964
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,393
6,697
0
6,485
11,844
4,819
6,160
1,017
10,827
63,883
7,745
W
Sylvanus
BITZERTH
Sylvanus
5,948
1,652
1,118
3,299
12,212
8,713
576
2,848
9,290
25,387
0
L
Gilgamesh
BlueBerryPie206
Gilgamesh
15,069
5,063
0
4,251
16,041
6,354
0
6,661
9,380
0
56,217
L
2,370
64
0
1,647
11,169
4,914
0
7,729
3,440
34,086
0
W
12,371
1,192
0
2,987
9,138
2,684
608
3,110
5,826
65,460
0
L
Sylvanus
Intronaut
Sylvanus
8,830
3,182
864
3,942
14,627
13,187
0
6,365
8,262
30,570
9,947
L
6,639
1,794
0
2,545
12,791
5,972
0
4,799
7,992
0
53,812
L
Cliodhna
9,060
1,993
0
2,715
13,162
4,948
2,836
6,306
6,856
314
61,377
W
Chiron
Xennis271
Chiron
7,343
3,518
378
2,521
12,278
2,824
1,116
1,903
10,357
0
42,976
W
Ratatoskr
czkleynen
Ratatoskr
10,031
4,323
0
6,360
13,073
4,818
1,551
1,080
11,913
0
46,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
49,643
481
Minions Killed
469
0
Camps Cleared
0
1,452,240
Distance Traveled
1,546,964
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,326
666
136
8
0
306,138
3
W
Sylvanus
9,387
552
33
2
0
279,516
2
L
Gilgamesh
9,563
563
86
5
0
311,330
3
L
Tiamat
8,024
472
94
6
0
287,839
4
W
Zeus
10,781
634
125
7
0
279,256
4
L
Sylvanus
8,135
479
60
4
0
272,337
2
L
Medusa
8,713
513
113
7
0
266,455
4
L
Cliodhna
10,037
590
128
8
0
314,279
2
W
Chiron
7,904
465
89
5
0
319,544
2
W
Ratatoskr
10,245
603
86
5
0
362,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role